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3D object detection from monocular images is an ill-posed problem due to the projective entanglement of depth and scale. To overcome this ambiguity, we present a novel self-supervised method for textured 3D shape reconstruction and pose…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Deniz Beker , Hiroharu Kato , Mihai Adrian Morariu , Takahiro Ando , Toru Matsuoka , Wadim Kehl , Adrien Gaidon

Active object reconstruction using autonomous robots is gaining great interest. A primary goal in this task is to maximize the information of the object to be reconstructed, given limited on-board resources. Previous view planning methods…

Robotics · Computer Science 2024-02-14 Hao Hu , Sicong Pan , Liren Jin , Marija Popović , Maren Bennewitz

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less,…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Franziska Mueller , Micah Davis , Florian Bernard , Oleksandr Sotnychenko , Mickeal Verschoor , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

Discovering object-centric representations from images can significantly enhance the robustness, sample efficiency and generalizability of vision models. Works on images with multi-part objects typically follow an implicit object…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Alex Foo , Wynne Hsu , Mong Li Lee

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang

The objective of this work is to achieve sensorless reconstruction of a 3D volume from a set of 2D freehand ultrasound images with deep implicit representation. In contrast to the conventional way that represents a 3D volume as a discrete…

Image and Video Processing · Electrical Eng. & Systems 2021-12-28 Pak-Hei Yeung , Linde Hesse , Moska Aliasi , Monique Haak , the INTERGROWTH-21st Consortium , Weidi Xie , Ana I. L. Namburete

Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing…

Graphics · Computer Science 2018-05-15 Bojian Wu , Yang Zhou , Yiming Qian , Minglun Gong , Hui Huang

Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…

Computer Vision and Pattern Recognition · Computer Science 2020-07-24 Zhengqin Li , Yu-Ying Yeh , Manmohan Chandraker

Actions as simple as grasping an object or navigating around it require a rich understanding of that object's 3D shape from a given viewpoint. In this paper we repurpose powerful learning machinery, originally developed for object…

Computer Vision and Pattern Recognition · Computer Science 2015-11-26 Shubham Tulsiani , Abhishek Kar , Qixing Huang , João Carreira , Jitendra Malik

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Korrawe Karunratanakul , Sergey Prokudin , Otmar Hilliges , Siyu Tang

3D geometry is a very informative cue when interacting with and navigating an environment. This writing proposes a new approach to 3D reconstruction and scene understanding, which implicitly learns 3D geometry from depth maps pairing a deep…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Dario Rethage , Federico Tombari , Felix Achilles , Nassir Navab

Posing high-contact interactions is challenging and time-consuming, with hand-object interactions being especially difficult due to the large number of degrees of freedom (DOF) of the hand and the fact that humans are experts at judging…

Graphics · Computer Science 2023-05-19 Arjun S. Lakshmipathy , Nicole Feng , Yu Xi Lee , Moshe Mahler , Nancy S. Pollard

Deformable object manipulation requires computationally efficient representations that are compatible with robotic sensing modalities. In this paper, we present VIRDO:an implicit, multi-modal, and continuous representation for…

Robotics · Computer Science 2022-09-28 Youngsun Wi , Pete Florence , Andy Zeng , Nima Fazeli

Recent works in hand-object reconstruction mainly focus on the single-view and dense multi-view settings. On the one hand, single-view methods can leverage learned shape priors to generalise to unseen objects but are prone to inaccuracies…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Yik Lung Pang , Changjae Oh , Andrea Cavallaro

Reconstructing high-quality 3D objects from sparse, partial observations from a single view is of crucial importance for various applications in computer vision, robotics, and graphics. While recent neural implicit modeling methods show…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Shivam Duggal , Zihao Wang , Wei-Chiu Ma , Sivabalan Manivasagam , Justin Liang , Shenlong Wang , Raquel Urtasun

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Acquiring the virtual equivalent of exhibits, such as sculptures, in virtual reality (VR) museums, can be labour-intensive and sometimes infeasible. Deep learning based 3D reconstruction approaches allow us to recover 3D shapes from 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Ziyi Chang , George Alex Koulieris , Hubert P. H. Shum

We present the first method for real-time full body capture that estimates shape and motion of body and hands together with a dynamic 3D face model from a single color image. Our approach uses a new neural network architecture that exploits…

Computer Vision and Pattern Recognition · Computer Science 2021-04-16 Yuxiao Zhou , Marc Habermann , Ikhsanul Habibie , Ayush Tewari , Christian Theobalt , Feng Xu

Recent hand-object interaction datasets show limited real object variability and rely on fitting the MANO parametric model to obtain groundtruth hand shapes. To go beyond these limitations and spur further research, we introduce the SHOWMe…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Anilkumar Swamy , Vincent Leroy , Philippe Weinzaepfel , Fabien Baradel , Salma Galaaoui , Romain Bregier , Matthieu Armando , Jean-Sebastien Franco , Gregory Rogez
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