English

Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Camera

Computer Vision and Pattern Recognition 2021-06-16 v1

Abstract

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less, uses a single consumer-level depth camera, runs in real time, handles inter- and intra-hand collisions, and automatically adjusts to the user's hand shape. In order to achieve this, we embed a recent parametric hand pose and shape model and a dense correspondence predictor based on a deep neural network into a suitable energy minimization framework. For training the correspondence prediction network, we synthesize a two-hand dataset based on physical simulations that includes both hand pose and shape annotations while at the same time avoiding inter-hand penetrations. To achieve real-time rates, we phrase the model fitting in terms of a nonlinear least-squares problem so that the energy can be optimized based on a highly efficient GPU-based Gauss-Newton optimizer. We show state-of-the-art results in scenes that exceed the complexity level demonstrated by previous work, including tight two-hand grasps, significant inter-hand occlusions, and gesture interaction.

Keywords

Cite

@article{arxiv.2106.08059,
  title  = {Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Camera},
  author = {Franziska Mueller and Micah Davis and Florian Bernard and Oleksandr Sotnychenko and Mickeal Verschoor and Miguel A. Otaduy and Dan Casas and Christian Theobalt},
  journal= {arXiv preprint arXiv:2106.08059},
  year   = {2021}
}

Comments

ACM Transactions on Graphics (Proceedings SIGGRAPH 2019)

R2 v1 2026-06-24T03:13:03.037Z