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In structured multi-agent transportation systems, agents often must follow predefined routes, making spatial rerouting undesirable or impossible. This paper addresses route-constrained multi-agent coordination by optimizing waypoint passage…

Robotics · Computer Science 2026-03-24 Seungyeop Lee , Jong-Han Kim

We define extensions of CTL and TCTL with strategic operators, called Strategic CTL (SCTL) and Strategic TCTL (STCTL), respectively. For each of the above logics we give a synchronous and asynchronous semantics, i.e., STCTL is interpreted…

Logic in Computer Science · Computer Science 2023-10-20 Jaime Arias , Wojciech Jamroga , Wojciech Penczek , Laure Petrucci , Teofil Sidoruk

In temporal logics, a central question is about the choice of modalities and their relative expressive power, in comparison to the complexity of decision problems such as satisfiability. In this tutorial, we will illustrate the study of…

Logic in Computer Science · Computer Science 2017-03-08 Kamal Lodaya , Paritosh K. Pandya

Hyperproperties are commonly used in computer security to define information-flow policies and other requirements that reason about the relationship between multiple computations. In this paper, we study a novel class of hyperproperties…

Logic in Computer Science · Computer Science 2022-06-01 Raven Beutner , Bernd Finkbeiner

Data agents, empowered by Large Language Models (LLMs), introduce a new paradigm in transaction processing. Unlike traditional applications with fixed patterns, data agents run online-generated workflows that repeatedly issue SQL…

Databases · Computer Science 2026-03-17 Weixing Zhou , Zhiyou Wang , Zeshun Peng , Hetian Chen , Yanfeng Zhang , Ge Yu

A plethora real-world environments require agents to compete repeatedly for the same limited resource, calling for a temporal notion of fairness judged across entire interaction histories. This paper advances the theory of temporal fair…

Multiagent Systems · Computer Science 2026-05-15 Nikolaos Al. Papadopoulos

Temporal logics are extensively used for the specification of on-going behaviours of reactive systems. Two significant developments in this area are the extension of traditional temporal logics with modalities that enable the specification…

Logic in Computer Science · Computer Science 2019-05-29 Patricia Bouyer , Orna Kupferman , Nicolas Markey , Bastien Maubert , Aniello Murano , Giuseppe Perelli

We continue the investigation of parameterized extensions of Linear Temporal Logic (LTL) that retain the attractive algorithmic properties of LTL: a polynomial space model checking algorithm and a doubly-exponential time algorithm for…

Logic in Computer Science · Computer Science 2016-01-15 Martin Zimmermann

We present an overview on Temporal Logic Programming under the perspective of its application for Knowledge Representation and declarative problem solving. Such programs are the result of combining usual rules with temporal modal operators,…

Artificial Intelligence · Computer Science 2021-11-29 Felicidad Aguado , Pedro Cabalar , Martin Dieguez , Gilberto Perez , Torsten Schaub , Anna Schuhmann , Concepcion Vidal

Propositional Dynamic Logic or PDL was invented as a logic for reasoning about regular programming constructs. We propose a new perspective on PDL as a multi-agent strategic logic (MASL). This logic for strategic reasoning has group…

Computer Science and Game Theory · Computer Science 2013-10-28 Jan van Eijck

In this paper, we introduce an alternative approach to Temporal Answer Set Programming that relies on a variation of Temporal Equilibrium Logic (TEL) for finite traces. This approach allows us to even out the expressiveness of TEL over…

Artificial Intelligence · Computer Science 2018-04-30 Pedro Cabalar , Roland Kaminski , Torsten Schaub , Anna Schuhmann

Modal fixpoint logics traditionally play a central role in computer science, in particular in artificial intelligence and concurrency. The mu-calculus and its relatives are among the most expressive logics of this type. However, popular…

Logic in Computer Science · Computer Science 2016-06-10 Lutz Schröder , Yde Venema

Sabotage games are played on a dynamic graph, in which one agent, called a runner, attempts to reach a goal state, while being obstructed by a demon who at each round removes an edge from the graph. Sabotage modal logic was proposed to…

Logic in Computer Science · Computer Science 2026-04-07 Nina Gierasimczuk , Katrine B. P. Thoft

This paper studies the complexity of classical modal logics and of their extension with fixed-point operators, using translations to transfer results across logics. In particular, we show several complexity results for multi-agent logics…

Logic in Computer Science · Computer Science 2024-08-14 Luca Aceto , Antonis Achilleos , Elli Anastasiadi , Adrian Francalanza , Anna Ingólfsdóttir

Latency is inherent in almost all real-world networked applications. In this paper, we propose a distributed allocation strategy over multi-agent networks with delayed communications. The state of each agent (or node) represents its share…

Systems and Control · Electrical Eng. & Systems 2022-08-31 Mohammadreza Doostmohammadian , Wei Jiang , Themistoklis Charalambous

Standpoint linear temporal logic SLTL is a recent formalism able to model possibly conflicting commitments made by distinct agents, taking into account aspects of temporal reasoning. In this paper, we analyse the computational properties of…

Logic in Computer Science · Computer Science 2024-08-19 Stéphane Demri , Przemysław Andrzej Wałęga

Belief-Desire-Intention (BDI) is a framework for modelling agents based on their beliefs, desires, and intentions. Plans are a central component of BDI agents, and define sequences of actions that an agent must undertake to achieve a…

Multiagent Systems · Computer Science 2025-09-22 Dylan Léveillé

We extend concurrent game structures (CGSs) with a simple notion of preference over computations and define a minimal notion of rationality for agents based on the concept of dominance. We use this notion to interpret a CL and an ATL…

Logic in Computer Science · Computer Science 2025-02-19 Yinfeng Li , Emiliano Lorini , Munyque Mittelmann

Traditional solvable game theory and mean-field-type game theory (risk-aware games) predominantly focus on quadratic costs due to their analytical tractability. Nevertheless, they often fail to capture critical non-linearities inherent in…

Optimization and Control · Mathematics 2025-05-09 Julian Barreiro-Gomez , Tyrone E. Duncan , Bozenna Pasik-Duncan , Hamidou Tembine

We propose a logical framework combining a game-theoretic study of abilities of agents to achieve quantitative objectives in multi-player games by optimizing payoffs or preferences on outcomes with a logical analysis of the abilities of…

Logic in Computer Science · Computer Science 2013-03-05 Nils Bulling , Valentin Goranko
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