Related papers: Pyramid Texture Filtering
Information from an image occurs over multiple and distinct spatial scales. Image pyramid multiresolution representations are a useful data structure for image analysis and manipulation over a spectrum of spatial scales. This paper employs…
Image smoothing is a fundamental task in computer vision, that aims to retain salient structures and remove insignificant textures. In this paper, we aim to address the fundamental shortcomings of existing image smoothing methods, which…
Texture and material blending is one of the leading methods for adding variety to rendered virtual worlds, creating composite materials, and generating procedural content. When done naively, it can introduce either visible seams or contrast…
This paper tackles the intricate challenge of object removal to update the radiance field using the 3D Gaussian Splatting. The main challenges of this task lie in the preservation of geometric consistency and the maintenance of texture…
Multi-scale processing is essential in image processing and computer graphics. Halos are a central issue in multi-scale processing. Several edge-preserving decompositions resolve halos, e.g., local Laplacian filtering (LLF), by extending…
We propose a novel method of efficient upsampling of a single natural image. Current methods for image upsampling tend to produce high-resolution images with either blurry salient edges, or loss of fine textural detail, or spurious noise…
Gaussian Splatting has become the method of choice for 3D reconstruction and real-time rendering of captured real scenes. However, fine appearance details need to be represented as a large number of small Gaussian primitives, which can be…
In image processing, it can be a useful pre-processing step to smooth away small structures, such as noise or unimportant details, while retaining the overall structure of the image by keeping edges, which separate objects, sharp. Typically…
We present a generative method for texture filtering, which exhibits surprisingly good performance and generalizability. Our core idea is to empower texture filtering by taking full advantage of the strong learned image prior of pre-trained…
Search-based texture synthesis algorithms are sensitive to the order in which texture samples are generated; different synthesis orders yield different textures. Unfortunately, most polygon rasterizers and ray tracers do not guarantee the…
2D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-quality imagery. We show that filtering textures after…
3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this…
Guided super-resolution (GSR) of thermal images using visible range images is challenging because of the difference in the spectral-range between the images. This in turn means that there is significant texture-mismatch between the images,…
In recent years, deep-networks-based hashing has become a leading approach for large-scale image retrieval. Most deep hashing approaches use the high layer to extract the powerful semantic representations. However, these methods have…
Image smoothing is by reducing pixel-wise gradients to smooth out details. As existing methods always rely on gradients to determine smoothing manners, it is difficult to distinguish structures and details to handle distinctively due to the…
In this paper, we present a novel upsampling framework to enhance the spatial resolution of the depth image. In our framework, the upscaling of a low-resolution depth image is guided by a corresponding intensity images, we formulate it as a…
Wide dynamic range (WDR) images contain more scene details and contrast when compared to common images. However, it requires tone mapping to process the pixel values in order to display properly. The details of WDR images can diminish…
Stochastic texture filtering (STF) has re-emerged as a technique that can bring down the cost of texture filtering of advanced texture compression methods, e.g., neural texture compression. However, during texture magnification, the swapped…
Texture plays a vital role in enhancing visual richness in both real photographs and computer-generated imagery. However, the process of editing textures often involves laborious and repetitive manual adjustments of textons, which are the…
3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…