Related papers: Pyramid Texture Filtering
Convolutional neural networks have recently demonstrated high-quality reconstruction for single image super-resolution. However, existing methods often require a large number of network parameters and entail heavy computational loads at…
Median filtering is a cornerstone of computational image processing. It provides an effective means of image smoothing, with minimal blurring or softening of edges, invariance to monotonic transformations such as gamma adjustment, and…
Aiming at the problems of color distortion, blur and excessive noise of underwater image, an underwater image enhancement algorithm based on structure-texture reconstruction is proposed. Firstly, the color equalization of the degraded image…
This paper aims to recover the intrinsic reflectance layer and shading layer given a single image. Though this intrinsic image decomposition problem has been studied for decades, it remains a significant challenge in cases of complex…
3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always…
2D texture maps and 3D voxel arrays are widely used to add rich detail to the surfaces and volumes of rendered scenes, and filtered texture lookups are integral to producing high-quality imagery. We show that applying the texture filter…
During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured regions such as walls, ceilings, and furniture surfaces. This…
Image structure-texture decomposition is a long-standing and fundamental problem in both image processing and computer vision fields. In this paper, we propose a generalized semi-sparse regularization framework for image structural analysis…
In this paper, we investigate theoretically the behavior of Meyer's image cartoon + texture decomposition model. Our main results is a new theorem which shows that, by combining the decomposition model and a well chosen Littlewood-Paley…
Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…
Existing deep convolutional neural networks have found major success in image deraining, but at the expense of an enormous number of parameters. This limits their potential application, for example in mobile devices. In this paper, we…
This paper presents a quarter Laplacian filter that can preserve corners and edges during image smoothing. Its support region is $2\times2$, which is smaller than the $3\times3$ support region of Laplacian filter. Thus, it is more local.…
We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…
We describe a deep high-dynamic-range (HDR) image tone mapping operator that is computationally efficient and perceptually optimized. We first decompose an HDR image into a normalized Laplacian pyramid, and use two deep neural networks…
An image pyramid can extend many object detection algorithms to solve detection on multiple scales. However, interpolation during the resampling process of an image pyramid causes gradient variation, which is the difference of the gradients…
Recent deep generative models have achieved promising performance in image inpainting. However, it is still very challenging for a neural network to generate realistic image details and textures, due to its inherent spectral bias. By our…
Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…
An advanced non-linear cascading filter algorithm for the removal of high density salt and pepper noise from the digital images is proposed. The proposed method consists of two stages. The first stage Decision base Median Filter (DMF) acts…
Feature pyramids are a basic component in recognition systems for detecting objects at different scales. But recent deep learning object detectors have avoided pyramid representations, in part because they are compute and memory intensive.…
Image downscaling is one of the key operations in recent display technology and visualization tools. By this process, the dimension of an image is reduced, aiming to preserve structural integrity and visual fidelity. In this paper, we…