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When people choose routes minimizing their individual delay, the aggregate congestion can be much higher compared to that experienced by a centrally-imposed routing. Yet centralized routing is incompatible with the presence of…

Systems and Control · Electrical Eng. & Systems 2021-03-08 Mauro Salazar , Dario Paccagnan , Andrea Agazzi , W. P. M. H. , Heemels

Given a connected, undirected, simple graph $G = (V, E)$ and $p \le |V|$ pebbles labeled $1,..., p$, a configuration of these $p$ pebbles is an injective map assigning the pebbles to vertices of $G$. Let $S$ and $D$ be two such…

Data Structures and Algorithms · Computer Science 2013-01-22 Jingjin Yu

Searching in the Internet for some object characterised by its attributes in the form of data, such as a hotel in a certain city whose price is less than something, is one of our most common activities when we access the Web. We discuss…

Networking and Internet Architecture · Computer Science 2016-11-18 Erol Gelenbe , Omer H. Abdelrahman

In the Euclidean $k$-traveling salesman problem ($k$-TSP), we are given $n$ points in the $d$-dimensional Euclidean space, for some fixed constant $d\geq 2$, and a positive integer $k$. The goal is to find a shortest tour visiting at least…

Computational Geometry · Computer Science 2024-06-27 Ernest van Wijland , Hang Zhou

Exploration is a difficult challenge in reinforcement learning and even recent state-of-the art curiosity-based methods rely on the simple epsilon-greedy strategy to generate novelty. We argue that pure random walks do not succeed to…

Machine Learning · Computer Science 2018-07-06 Fabio Pardo , Vitaly Levdik , Petar Kormushev

The rendezvous task calls for two mobile agents, starting from different nodes of a network modeled as a graph to meet at the same node. Agents have different labels which are integers from a set $\{1,\dots,L\}$. They wake up at possibly…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-11 Subhash Bhagat , Andrzej Pelc

Inspired by the great success of machine learning in the past decade, people have been thinking about the possibility of improving the theoretical results by exploring data distribution. In this paper, we revisit a fundamental problem…

Data Structures and Algorithms · Computer Science 2020-06-24 Hao Wu , Junhao Gan , Rui Zhang

The difference between the speed of the actions of different processes is typically considered as an obstacle that makes the achievement of cooperative goals more difficult. In this work, we aim to highlight potential benefits of such…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-09-15 Ofer Feinerman , Amos Korman , Shay Kutten , Yoav Rodeh

Using the 20 questions estimation framework with query-dependent noise, we study non-adaptive search strategies for a moving target over the unit cube with unknown initial location and velocities under a piecewise constant velocity model.…

Information Theory · Computer Science 2023-06-02 Lin Zhou , Alfred Hero

Graph pebbling is a game played on a connected graph G. A player purchases pebbles at a dollar a piece, and hands them to an adversary who distributes them among the vertices of G (called a configuration) and chooses a target vertex r. The…

Combinatorics · Mathematics 2008-11-21 D. Curtis , T. Hines , G. Hurlbert , T. Moyer

Building agents that can explore their environments intelligently is a challenging open problem. In this paper, we make a step towards understanding how a hierarchical design of the agent's policy can affect its exploration capabilities.…

Machine Learning · Computer Science 2018-11-19 Maruan Al-Shedivat , Lisa Lee , Ruslan Salakhutdinov , Eric Xing

Real-time heuristic search algorithms are suitable for situated agents that need to make their decisions in constant time. Since the original work by Korf nearly two decades ago, numerous extensions have been suggested. One of the most…

Artificial Intelligence · Computer Science 2009-12-17 Valeriy K. Bulitko , Vadim Bulitko

In this work we study the problem of collecting protected data in ad-hoc sensor network using a mobile entity called MULE. The objective is to increase information survivability in the network. Sensors from all over the network, route their…

Networking and Internet Architecture · Computer Science 2019-10-22 Yoad Zur , Michael Segal

Network Design problems typically ask for a minimum cost sub-network from a given host network. This classical point-of-view assumes a central authority enforcing the optimum solution. But how should networks be designed to cope with…

Computer Science and Game Theory · Computer Science 2021-04-26 Wilhelm Friedemann , Tobias Friedrich , Hans Gawendowicz , Pascal Lenzner , Anna Melnichenko , Jannik Peters , Daniel Stephan , Michael Vaichenker

We study the dispersion problem in anonymous port-labeled graphs: $k \leq n$ mobile agents, each with a unique ID and initially located arbitrarily on the nodes of an $n$-node graph with maximum degree $\Delta$, must autonomously relocate…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-03 Debasish Pattanayak , Ajay D. Kshemkalyani , Manish Kumar , Anisur Rahaman Molla , Gokarna Sharma

We study pursuit-evasion in a polygonal environment with polygonal obstacles. In this turn based game, an evader $e$ is chased by pursuers $p_1, p_2, ..., p_{\ell}$. The players have full information about the environment and the location…

Computational Geometry · Computer Science 2014-10-21 Brendan Ames , Andrew Beveridge , Rosalie Carlson , Claire Djang , Volkan Isler , Stephen Ragain , Maxray Savage

We present results on new variants of the famous linear search (or cow-path) problem that involves an agent searching for a target with unknown position on the infinite line. We consider the variant where the agent can move either at speed…

Discrete Mathematics · Computer Science 2025-05-15 Jared Coleman , Oscar Morales-Ponce

Given a set of $n$ points in the Euclidean plane, such that just $k$ points are strictly inside the convex hull of the whole set, we want to find the shortest tour visiting every point. The fastest known algorithm for the version when $k$…

Data Structures and Algorithms · Computer Science 2014-06-10 Pawel Gawrychowski , Damian Rusak

We study the distortion of one-sided and two-sided matching problems on the line. In the one-sided case, $n$ agents need to be matched to $n$ items, and each agent's cost in a matching is their distance from the item they were matched to.…

Computer Science and Game Theory · Computer Science 2025-02-04 Aris Filos-Ratsikas , Vasilis Gkatzelis , Mohamad Latifian , Emma Rewinski , Alexandros A. Voudouris

We study the unit-demand capacitated vehicle routing problem in the random setting of the Euclidean plane. The objective is to visit $n$ random terminals in a square using a set of tours of minimum total length, such that each tour visits…

Data Structures and Algorithms · Computer Science 2023-04-25 Zipei Nie , Hang Zhou
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