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Kolmogorov argued that the concept of information exists also in problems with no underlying stochastic model (as Shannon's information representation) for instance, the information contained in an algorithm or in the genome. He introduced…

Discrete Mathematics · Computer Science 2008-07-01 Joel Ratsaby

The discovery of functional molecules is an expensive and time-consuming process, exemplified by the rising costs of small molecule therapeutic discovery. One class of techniques of growing interest for early-stage drug discovery is de novo…

Quantitative Methods · Quantitative Biology 2020-02-18 Wenhao Gao , Connor W. Coley

We study the computational complexity of an important property of simple, regular and weighted games, which is decisiveness. We show that this concept can naturally be represented in the context of hypergraph theory, and that decisiveness…

Computer Science and Game Theory · Computer Science 2013-07-10 Andreas Polyméris , Fabián Riquelme

This dissertation highlights connections between the fields of neural networks, game theory and time series generation. The concept of antipredictability is explained, and the properties of time series that are antipredictable for several…

Disordered Systems and Neural Networks · Physics 2007-05-23 Richard Metzler

Since the dawn of Trading Card Games, the genre has grown into a multi-billion-dollar industry engaging millions of analog and digital players worldwide. Popular TCGs rely on regular updates, balance adjustments, and rotating constraints to…

Artificial Intelligence · Computer Science 2026-05-01 Johannes Pfau , Panagiotis Vrettis

AI systems can now cheaply generate plausible scientific artifacts such as papers, reviews, and surveys. This creates a risk of \emph{epistemic pollution} in our scientific systems, where unreliable but plausible-looking artifacts can…

Computers and Society · Computer Science 2026-05-12 Jiaqi W. Ma

Conceptual Graphs (CGs) are a formalism to represent knowledge. However producing a CG database is complex. To the best of our knowledge, existing methods do not fully use the expressivity of CGs. It is particularly troublesome as it is…

Databases · Computer Science 2021-10-28 Adam Faci , Marie-Jeanne Lesot , Claire Laudy

GPU kernel generation by LLMs has recently experienced rapid development, leveraging test-time scaling and reinforcement learning techniques. However, a key challenge for kernel generation is the scarcity of high-quality data, as most…

Machine Learning · Computer Science 2025-10-10 Lingcheng Kong , Jiateng Wei , Hanzhang Shen , Huan Wang

Unexpectedness is a central concept in Simplicity Theory, a theory of cognition relating various inferential processes to the computation of Kolmogorov complexities, rather than probabilities. Its predictive power has been confirmed by…

Artificial Intelligence · Computer Science 2023-11-16 Giovanni Sileno , Jean-Louis Dessalles

Automated rationale generation is an approach for real-time explanation generation whereby a computational model learns to translate an autonomous agent's internal state and action data representations into natural language. Training on…

Artificial Intelligence · Computer Science 2019-01-15 Upol Ehsan , Pradyumna Tambwekar , Larry Chan , Brent Harrison , Mark Riedl

Building explainable systems is a critical problem in the field of Natural Language Processing (NLP), since most machine learning models provide no explanations for the predictions. Existing approaches for explainable machine learning…

Computation and Language · Computer Science 2019-06-12 Hui Liu , Qingyu Yin , William Yang Wang

Search-based procedural content generation (PCG) is a well-known method for level generation in games. Its key advantage is that it is generic and able to satisfy functional constraints. However, due to the heavy computational costs to run…

Artificial Intelligence · Computer Science 2022-08-26 Ahmed Khalifa , Michael Cerny Green , Julian Togelius

Multimodal Foundation Models (MMFMs) have demonstrated strong performance in both computer vision and natural language processing tasks. However, their performance diminishes in tasks that require a high degree of integration between these…

Computer Vision and Pattern Recognition · Computer Science 2025-02-06 Franz Louis Cesista

When designing an algorithm, one cares about arithmetic/computational complexity, but data movement (I/O) complexity plays an increasingly important role that highly impacts performance and energy consumption. For a given algorithm and a…

Computational Complexity · Computer Science 2024-04-26 Lionel Eyraud-Dubois , Guillaume Iooss , Julien Langou , Fabrice Rastello

Several families of continual learning techniques have been proposed to alleviate catastrophic interference in deep neural network training on non-stationary data. However, a comprehensive comparison and analysis of limitations remains…

Machine Learning · Computer Science 2021-12-14 Timm Hess , Martin Mundt , Iuliia Pliushch , Visvanathan Ramesh

An increasingly common area of study in procedural content generation is the creation of level segments: short pieces that can be used to form larger levels. Previous work has used basic concatenation to form these larger levels. However,…

Artificial Intelligence · Computer Science 2022-08-23 Colan Biemer , Seth Cooper

The main goal of this paper is to put some known results in a common perspective and to simplify their proofs. We start with a simple proof of a result from (Vereshchagin, 2002) saying that $\limsup_n\KS(x|n)$ (here $\KS(x|n)$ is…

Computational Complexity · Computer Science 2008-02-21 Laurent Bienvenu , Andrej Muchnik , Alexander Shen , Nikolay Vereshchagin

In this paper we examine the concept of complexity as it applies to generative art and design. Complexity has many different, discipline specific definitions, such as complexity in physical systems (entropy), algorithmic measures of…

Neural and Evolutionary Computing · Computer Science 2021-02-05 Jon McCormack , Camilo Cruz Gambardella , Andy Lomas

Procedural content generation has been applied to many domains, especially level design, but the narrative affordances of generated game environments are comparatively understudied. In this paper we present our first attempt to study these…

Artificial Intelligence · Computer Science 2023-04-18 Florence Smith Nicholls , Michael Cook

Computational Science on large high performance computing resources is hampered by the complexity of these systems. Much of this complexity is due to low-level details on these resources that are exposed to the application and the end user.…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-09-13 Michael W. Thomas , Erik Schnetter