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Techniques for procedural content generation via machine learning (PCGML) have been shown to be useful for generating novel game content. While used primarily for producing new content in the style of the game domain used for training,…

Machine Learning · Computer Science 2020-09-15 Anurag Sarkar , Adam Summerville , Sam Snodgrass , Gerard Bentley , Joseph Osborn

Tabular data is more challenging to generate than text and images, due to its heterogeneous features and much lower sample sizes. On this task, diffusion-based models are the current state-of-the-art (SotA) model class, achieving almost…

Machine Learning · Computer Science 2026-03-25 Davide Scassola , Dylan Ponsford , Adrián Javaloy , Sebastiano Saccani , Luca Bortolussi , Henry Gouk , Antonio Vergari

The rapid advancement in machine learning has led to a surge in automatic data generation, making it increasingly challenging to differentiate between naturally or human-generated data and machine-generated data. Despite these advancements,…

Computation and Language · Computer Science 2024-10-22 Mohamad Elzohbi , Richard Zhao

Machine learning has been a popular tool in many different fields, including procedural content generation. However, procedural content generation via machine learning (PCGML) approaches can struggle with controllability and coherence. In…

Machine Learning · Computer Science 2021-07-28 Kynan Sorochan , Jerry Chen , Yakun Yu , Matthew Guzdial

Behavior trees (BTs) are a popular method for modeling NPC and enemy AI behavior and have been widely used in commercial games. In this work, rather than use BTs to model game playing agents, we use them for modeling game design agents,…

Artificial Intelligence · Computer Science 2021-10-11 Anurag Sarkar , Seth Cooper

Mathematical reasoning remains challenging for LLMs due to complex logic and the need for precise computation. Existing methods enhance LLM reasoning by synthesizing datasets through problem rephrasing, but face issues with generation…

Computation and Language · Computer Science 2025-06-12 Lei Xu , Sirui Chen , Yuxuan Huang , Chaochao Lu

Kolmogorov (1965) defined the complexity of a string $x$ as the minimal length of a program generating $x$. Obviously this definition depends on the choice of the programming language. Kolmogorov noted that there exist \emph{optimal}…

Information Theory · Computer Science 2025-06-23 Bruno Bauwens , Alexander Kozachinskiy , Alexander Shen

Several researches in psychology and science of education affirm the impact of learning style on the learning process and encourage its taking into account in the teaching strategies in order to facilitate the task for learners and improve…

Computers and Society · Computer Science 2014-07-24 Ahmed Bouchboua , Rabah Ouremchi , Fayçal Messaoudi , Mohammed El Ghazi

Recent research in machine teaching has explored the instruction of any concept expressed in a universal language. In this compositional context, new experimental results have shown that there exist data teaching sets surprisingly shorter…

Machine Learning · Computer Science 2021-07-16 Manuel Garcia-Piqueras , José Hernández-Orallo

Procedural content generation via machine learning (PCGML) has shown success at producing new video game content with machine learning. However, the majority of the work has focused on the production of static game content, including game…

Artificial Intelligence · Computer Science 2020-10-06 Nazanin Yousefzadeh Khameneh , Matthew Guzdial

Quantum computation is an emerging technology that promises to be a powerful tool in many areas. Though some years likely still remain until significant quantum advantage is demonstrated, the development of the technology has led to a range…

Emerging Technologies · Computer Science 2020-12-04 James R. Wootton

The algorithmic Markov condition states that the most likely causal direction between two random variables X and Y can be identified as that direction with the lowest Kolmogorov complexity. Due to the halting problem, however, this notion…

Machine Learning · Computer Science 2017-02-23 Kailash Budhathoki , Jilles Vreeken

A cellular automaton is presented whose governing rule is that the Kolmogorov complexity of a cell's neighborhood may not increase when the cell's present value is substituted for its future value. Using an approximation of this…

Information Theory · Computer Science 2017-10-05 Bar Y. Peled , Vikas K. Mishra , Avishy Y. Carmi

In this work we employ machine learning to understand structured mathematical data involving finite groups and derive a theorem about necessary properties of generators of finite simple groups. We create a database of all 2-generated…

Machine Learning · Computer Science 2024-04-16 Yang-Hui He , Vishnu Jejjala , Challenger Mishra , Em Sharnoff

We prove a Kolmogorov complexity variant of the birthday paradox. Sufficiently sized random subsets of strings are guaranteed to have two members x and y with low K(x/y). To prove this, we first show that the minimum conditional Kolmogorov…

Computational Complexity · Computer Science 2023-05-23 Samuel Epstein

Thin films are ubiquitous in modern technology and highly useful in materials discovery and design. For achieving optimal extrinsic properties their microstructure needs to be controlled in a multi-parameter space, which usually requires a…

Applied Physics · Physics 2020-03-31 Lars Banko , Yury Lysogorskiy , Dario Grochla , Dennis Naujoks , Ralf Drautz , Alfred Ludwig

Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…

Computer Science and Game Theory · Computer Science 2017-11-22 Neil Ghani , Clemens Kupke , Alasdair Lambert , Fredrik Nordvall Forsberg

In this paper, we present a theoretical effort to connect the theory of program size to psychology by implementing a concrete language of thought with Turing-computable Kolmogorov complexity (LT^2C^2) satisfying the following requirements:…

Neurons and Cognition · Quantitative Biology 2013-03-06 Sergio Romano , Mariano Sigman , Santiago Figueira

We improve the informativeness of models for conditional text generation using techniques from computational pragmatics. These techniques formulate language production as a game between speakers and listeners, in which a speaker should…

Computation and Language · Computer Science 2019-04-05 Sheng Shen , Daniel Fried , Jacob Andreas , Dan Klein

This paper's first aim is to prove a modernized Occam's razor beyond a reasonable doubt. To summarize the main argument in one sentence: If we consider all possible, intelligible, scientific models of ever-higher complexity, democratically,…

Information Theory · Computer Science 2025-07-03 Gabriel Leuenberger