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Related papers: The structure of strategy-proof rules

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As we know, there is a controversy about the decision making under risk between economists and psychologists. We discuss to build a unified theory of risky choice, which would explain both of compensatory and non-compensatory theories. For…

Economics · Quantitative Finance 2017-03-24 Lamb Wubin , Naixin Ren

We focus on the problem of placing two facilities along a linear space to serve a group of agents. Each agent is committed to minimizing the distance between her location and the closest facility. A mechanism is an algorithm that maps the…

Computer Science and Game Theory · Computer Science 2024-04-11 Pinyan Lu , Zihan Luo , Jialin Zhang

We consider a two-sided matching problem in which the agents on one side have dichotomous preferences and the other side representing institutions has strict preferences (priorities). It captures several important applications in matching…

Computer Science and Game Theory · Computer Science 2025-02-17 Haris Aziz , Md. Shahidul Islam , Szilvia Pápai

Obviously strategyproof (OSP) mechanisms maintain the incentive compatibility of agents that are not fully rational. They have been object of a number of studies since their recent definition. A research agenda, initiated in…

Computer Science and Game Theory · Computer Science 2018-04-30 Diodato Ferraioli , Carmine Ventre

Social choice functions (SCFs) map the preferences of a group of agents over some set of alternatives to a non-empty subset of alternatives. The Gibbard-Satterthwaite theorem has shown that only extremely restrictive SCFs are strategyproof…

Computer Science and Game Theory · Computer Science 2022-03-30 Felix Brandt , Martin Bullinger , Patrick Lederer

Strategy Logic (SL) is a very expressive logic for specifying and verifying properties of multi-agent systems: in SL, one can quantify over strategies, assign them to agents, and express properties of the resulting plays. Such a powerful…

Logic in Computer Science · Computer Science 2017-08-22 Patrick Gardy , Patricia Bouyer , Nicolas Markey

Real-world recommendation systems often consist of two phases. In the first phase, multiple predictive models produce the probability of different immediate user actions. In the second phase, these predictions are aggregated according to a…

We define and study obvious strategy-proofness with respect to a partition of the set of agents. It encompasses strategy-proofness as a special case when the partition is the coarsest one and obvious strategy-proofness when the partition is…

Theoretical Economics · Economics 2024-09-10 R. Pablo Arribillaga , Jordi Massó , Alejandro Neme

We consider a group of voters that needs to decide between two candidates. We propose a novel family of neutral and strategy-proof rules, which we call sequential unanimity rules. By demonstrating their formal equivalence to the M-winning…

Theoretical Economics · Economics 2024-05-01 Stergios Athanasoglou , Somouaoga Bonkoungou

A structure called a decision making problem is considered. The set of outcomes (consequences) is partially ordered according to the decision maker's preferences. The problem is how these preferences affect a decision maker to prefer one of…

Category Theory · Mathematics 2007-05-23 Victor V. Rozen , Grigori Zhitomirski

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose…

Computer Science and Game Theory · Computer Science 2013-02-08 Serge Gaspers , Victor Naroditskiy , Nina Narodytska , Toby Walsh

We study the set of incentive compatible and efficient two-sided matching mechanisms. We classify all such mechanisms under an additional assumption -- "gender-neutrality" -- which guarantees that the two sides be treated symmetrically. All…

Theoretical Economics · Economics 2023-01-31 Sophie Bade , Joseph Root

The classic Gibbard-Satterthwaite theorem says that every strategy-proof voting rule with at least three possible candidates must be dictatorial. Similar impossibility results hold even if we consider a weaker notion of strategy-proofness…

Computer Science and Game Theory · Computer Science 2015-01-08 Samantha Leung , Edward Lui , Rafael Pass

Motivated by applications to word-of-mouth advertising, we consider a game-theoretic scenario in which competing advertisers want to target initial adopters in a social network. Each advertiser wishes to maximize the resulting cascade of…

Computer Science and Game Theory · Computer Science 2014-03-26 Allan Borodin , Mark Braverman , Brendan Lucier , Joel Oren

Social choice theory is a theoretical framework for analysis of combining individual preferences, interests, or welfare to reach a collective decision or social welfare in some sense. We introduce a new criterion for social choice protocols…

Multiagent Systems · Computer Science 2019-08-19 Mohammad Ali Javidian , Rasoul Ramezanian

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

While for deterministic systems, a counterexample to a property can simply be an error trace, counterexamples in probabilistic systems are necessarily more complex. For instance, a set of erroneous traces with a sufficient cumulative…

Logic in Computer Science · Computer Science 2015-02-11 Tomáš Brázdil , Krishnendu Chatterjee , Martin Chmelík , Andreas Fellner , Jan Křetínský

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly…

Machine Learning · Computer Science 2026-05-07 Ziyuan Huang , Lina Alkarmi , Mingyan Liu

We study the problem of mechanism design for allocating a set of indivisible items among agents with private preferences on items. We are interested in such a mechanism that is strategyproof (where agents' best strategy is to report their…

Computer Science and Game Theory · Computer Science 2024-08-05 Ankang Sun , Bo Chen

Actual individual preferences are neither complete (=total) nor antisymmetric in general, so that at least every quasi-order must be an admissible input to a satisfactory choice rule. It is argued that the traditional notion of…

Combinatorics · Mathematics 2007-05-23 Jobst Heitzig