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Primitive-based methods such as 3D Gaussian Splatting have recently become the state-of-the-art for novel-view synthesis and related reconstruction tasks. Compared to neural fields, these representations are more flexible, adaptive, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jorge Condor , Nicolas Moenne-Loccoz , Merlin Nimier-David , Piotr Didyk , Zan Gojcic , Qi Wu

Implicit functions provide a fundamental basis to model 3D objects, no matter they are rigid or deformable, in computer graphics and geometric modeling. This paper introduces a new constructive scheme of implicitly-defined 3D objects based…

Graphics · Computer Science 2019-06-18 Adriano N. Raposo , Abel J. P. Gomes

While recent advancements in deep-learning point cloud upsampling methods have improved the input to intelligent transportation systems, they still suffer from issues of domain dependency between synthetic and real-scanned point clouds.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Sangwon Lim , Karim El-Basyouny , Yee Hong Yang

Modern machine learning systems are increasingly realised as multistage pipelines, yet existing transparency mechanisms typically operate at a model level: they describe what a system is and why it behaves as it does, but not how individual…

Machine Learning · Computer Science 2026-01-22 Liping Chen , Mujie Liu , Haytham Fayek

Deep neural representations of 3D shapes as implicit functions have been shown to produce high fidelity models surpassing the resolution-memory trade-off faced by the explicit representations using meshes and point clouds. However, most…

Computer Vision and Pattern Recognition · Computer Science 2021-06-16 Rahul Venkatesh , Tejan Karmali , Sarthak Sharma , Aurobrata Ghosh , R. Venkatesh Babu , László A. Jeni , Maneesh Singh

The evolution of interfaces is intrinsic to many physical processes ranging from cavitation in fluids to recrystallization in solids. Computational modeling of interface motion entails a number of challenges, many of which are related to…

Materials Science · Physics 2022-07-26 Erdem Eren , Brandon Runnels , Jeremy Mason

We propose a novel unsupervised learning approach to 3D shape correspondence that builds a multiscale matching pipeline into a deep neural network. This approach is based on smooth shells, the current state-of-the-art axiomatic…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 Marvin Eisenberger , Aysim Toker , Laura Leal-Taixé , Daniel Cremers

We introduce new manifold-based splines that are able to exactly reproduce B-splines on unstructured surface meshes. Such splines can be used in isogeometric analysis (IGA) to represent smooth surfaces of arbitrary topology. Since prevalent…

Numerical Analysis · Mathematics 2019-01-31 Qiaoling Zhang , Thomas Takacs , Fehmi Cirak

Brain fiber tracts are widely used in studying brain diseases, which may lead to a better understanding of how disease affects the brain. The segmentation of brain fiber tracts assumed enormous importance in disease analysis. In this paper,…

Neurons and Cognition · Quantitative Biology 2020-11-04 Chaoqing Xu , Guodao Sun , Ronghua Liang , Xiufang Xu

Retrieval-augmented generation over semi-structured sources such as HTML is constrained by a mismatch between document structure and the flat, sequence-based interfaces of today's embedding and generative models. Retrieval pipelines often…

Information Retrieval · Computer Science 2026-04-24 Mike Rainey , Umut Acar , Muhammed Sezer

In the context of large-angle cone-beam tomography (CBCT), we present a practical iterative reconstruction (IR) scheme designed for rapid convergence as required for large datasets. The robustness of the reconstruction is provided by the…

Connected operators are filtering tools that act by merging elementary regions of an image. A popular strategy is based on tree-based image representations: for example, one can compute an attribute on each node of the tree and keep only…

Computer Vision and Pattern Recognition · Computer Science 2012-07-17 Yongchao Xu , Thierry Géraud , Laurent Najman

This paper presents Slime, a novel non-deep image matching framework which models the scene as rough local overlapping planes. This intermediate representation sits in-between the local affine approximation of the keypoint patches and the…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Fabio Bellavia

A variety of Neural Radiance Fields (NeRF) methods have recently achieved remarkable success in high render speed. However, current accelerating methods are specialized and incompatible with various implicit methods, preventing real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Xinyu Gao , Ziyi Yang , Yunlu Zhao , Yuxiang Sun , Xiaogang Jin , Changqing Zou

This paper presents a topology optimization approach for the surface flows on variable design domains. Via this approach, the matching between the pattern of a surface flow and the 2-manifold used to define the pattern can be optimized,…

Optimization and Control · Mathematics 2022-07-29 Yongbo Deng , Weihong Zhang , Jihong Zhu , Yingjie Xu , Zhenyu Liu , Jan G. Korvink

Reconstruction of object or scene surfaces has tremendous applications in computer vision, computer graphics, and robotics. In this paper, we study a fundamental problem in this context about recovering a surface mesh from an implicit field…

Computer Vision and Pattern Recognition · Computer Science 2021-06-21 Jiabao Lei , Kui Jia , Yi Ma

In this technical report, we document our attempt to visualize adaptive heightfields with smooth interpolation using ray casting in real time. The performance of ray casting depends strongly on the used interpolant and its efficient…

Graphics · Computer Science 2022-01-27 Daniel Cornel , Zsolt Horváth , Jürgen Waser

Neural rendering with implicit neural networks has recently emerged as an attractive proposition for scene reconstruction, achieving excellent quality albeit at high computational cost. While the most recent generation of such methods has…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Rui Li , Darius Rückert , Yuanhao Wang , Ramzi Idoughi , Wolfgang Heidrich

Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Michael Oechsle , Michael Niemeyer , Lars Mescheder , Thilo Strauss , Andreas Geiger

While surface-based view synthesis algorithms are appealing due to their low computational requirements, they often struggle to reproduce thin structures. In contrast, more expensive methods that model the scene's geometry as a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2024-02-20 Christian Reiser , Stephan Garbin , Pratul P. Srinivasan , Dor Verbin , Richard Szeliski , Ben Mildenhall , Jonathan T. Barron , Peter Hedman , Andreas Geiger
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