Related papers: Synchronized-tracing of implicit surfaces
We present a flexible discretization technique for computational models of thin tubular networks embedded in a bulk domain, for example a porous medium. These systems occur in the simulation of fluid flow in vascularized biological tissue,…
Instantaneous features of three-dimensional velocity fields are most directly visualized via streamsurfaces. It is generally unclear, however, which streamsurfaces one should pick for this purpose, given that infinitely many such surfaces…
Spatial join processing techniques that identify intersections between complex geometries (e.g., polygons) commonly follow a two-step filter-and-refine pipeline. The filter step evaluates the query predicate on the minimum bounding…
Novel view synthesis is a challenging and ill-posed inverse rendering problem. Neural rendering techniques have recently achieved photorealistic image quality for this task. State-of-the-art (SOTA) neural volume rendering approaches,…
We present an efficient and automatic approach for accurate reconstruction of instances of big 3D objects from multiple, unorganized and unstructured point clouds, in presence of dynamic clutter and occlusions. In contrast to conventional…
We face a need of discovering a pattern in locations of a great number of points in a high-dimensional space. Goal is to group the close points together. We are interested in a hierarchical structure, like a B-tree. B-Trees are…
This paper proposes a method for computing the visible occluding contours of subdivision surfaces. The paper first introduces new theory for contour visibility of smooth surfaces. Necessary and sufficient conditions are introduced for when…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…
The main focus of this paper is a nonparametric filtering technique for the estimation of interface geometry in bulk materials obtainable from modern imaging measurements. The filtering methodology relies on an assumed hierarchy of…
The $k^2$-tree is a compact data structure designed to efficiently store sparse binary matrices by leveraging both sparsity and clustering of nonzero elements. This representation supports efficiently navigational operations and complex…
Finding a suitable data representation for a specific task has been shown to be crucial in many applications. The success of subspace clustering depends on the assumption that the data can be separated into different subspaces. However,…
Implicit neural representations have emerged as a powerful approach for encoding complex geometries as continuous functions. These implicit models are widely used in computer vision and 3D content creation, but their integration into…
We propose a method to efficiently compute tomographic projections of a 3D volume represented by a linear combination of shifted B-splines. To do so, we propose a ray-tracing algorithm that computes 3D line integrals with arbitrary…
In-memory computing is an emerging computing paradigm that could enable deeplearning inference at significantly higher energy efficiency and reduced latency. The essential idea is to map the synaptic weights corresponding to each layer to…
We consider two-stage scattered data fitting with truncated hierarchical B-splines (THB-splines) for the adaptive reconstruction of industrial models. The first stage of the scheme is devoted to the computation of local least squares…
Robotic manipulation tasks that require repeated tool motion along curved surfaces frequently arise in surface finishing, inspection, and guided interaction. In practice, nominal motion primitives are often designed independently of the…
Surface treatment tasks such as grinding, sanding or polishing are a vital step of the value chain in many industries, but are notoriously challenging to automate. We present RoboGrind, an integrated system for the intuitive, interactive…
We propose a novel compact and efficient neural BRDF offering highly versatile material representation, yet with very-light memory and neural computation consumption towards achieving real-time rendering. The results in Figure 1, rendered…
Multi-object tracking remains challenging due to frequent occurrence of occlusions and outliers. In order to handle this problem, we propose an Approximation-Shrink Scheme for sequential optimization. This scheme is realized by introducing…