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We propose a novel 3D shape correspondence method based on the iterative alignment of so-called smooth shells. Smooth shells define a series of coarse-to-fine shape approximations designed to work well with multiscale algorithms. The main…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Marvin Eisenberger , Zorah Lähner , Daniel Cremers

This paper presents a simple and highly accurate method for capturing sharp interfaces moving in divergence-free velocity fields using the high-order Flux Reconstruction approach on unstructured grids. A well-known limitation of high-order…

Computational Physics · Physics 2020-06-22 Jabir Al Salami , Mohamed M. Kamra , Changhong Hu

Learning implicit representations has been a widely used solution for surface reconstruction from 3D point clouds. The latest methods infer a distance or occupancy field by overfitting a neural network on a single point cloud. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Chao Chen , Yu-Shen Liu , Zhizhong Han

Artificial intelligence in construction increasingly depends on structured representations such as Building Information Models and knowledge graphs, yet early-stage building designs are predominantly created as flexible…

Computation · Statistics 2026-01-26 Jun Xiao , Qiong Wang , Yihui Li , Zhexuan Yu , Hao Zhou , Borong Lin

Coordinate-based neural networks parameterizing implicit surfaces have emerged as efficient representations of geometry. They effectively act as parametric level sets with the zero-level set defining the surface of interest. We present a…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ishit Mehta , Manmohan Chandraker , Ravi Ramamoorthi

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

Domain-specific languages that execute image processing pipelineson GPUs, such as Halide and Forma, operate by 1) dividing the image into overlapped tiles, and 2) fusing loops to improve memory locality. However, current approaches have…

Programming Languages · Computer Science 2020-09-09 Abhinav Jangda , Arjun Guha

We present CIRCLE, a framework for large-scale scene completion and geometric refinement based on local implicit signed distance functions. It is based on an end-to-end sparse convolutional network, CircNet, that jointly models local…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Haoxiang Chen , Jiahui Huang , Tai-Jiang Mu , Shi-Min Hu

Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wang Yifan , Shihao Wu , Cengiz Oztireli , Olga Sorkine-Hornung

Modern high-performance computing architectures (Multicore, GPU, Manycore) are based on tightly-coupled clusters of processing elements, physically implemented as rectangular tiles. Their size and aspect ratio strongly impact the achievable…

Hardware Architecture · Computer Science 2022-09-05 Gianna Paulin , Matheus Cavalcante , Paul Scheffler , Luca Bertaccini , Yichao Zhang , Frank Gürkaynak , Luca Benini

Iterative refinement -- start with a random guess, then iteratively improve the guess -- is a useful paradigm for representation learning because it offers a way to break symmetries among equally plausible explanations for the data. This…

Machine Learning · Computer Science 2023-01-03 Michael Chang , Thomas L. Griffiths , Sergey Levine

We propose a fast and accurate surface reconstruction algorithm for unorganized point clouds using an implicit representation. Recent learning methods are either single-object representations with small neural models that allow for high…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Siddhant Ranade , Gonçalo Dias Pais , Ross Tyler Whitaker , Jacinto C. Nascimento , Pedro Miraldo , Srikumar Ramalingam

We develop a model for representing visual texture in a low-dimensional feature space, along with a novel self-supervised learning objective that is used to train it on an unlabeled database of texture images. Inspired by the architecture…

Computer Vision and Pattern Recognition · Computer Science 2020-07-01 Nikhil Parthasarathy , Eero P. Simoncelli

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

IoT and edge-based inference systems require unique solutions to overcome resource limitations and unpredictable environments. In this paper, we propose an environment-aware dynamic pruning system that handles the unpredictability of edge…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-06 Austin O'Quinn , Conor Snedeker , Siyuan Zhang , Jenna Kline

Precise representations of 3D faces are beneficial to various computer vision and graphics applications. Due to the data discretization and model linearity, however, it remains challenging to capture accurate identity and expression clues…

Computer Vision and Pattern Recognition · Computer Science 2022-04-26 Mingwu Zheng , Hongyu Yang , Di Huang , Liming Chen

Implicit 3D surface reconstruction of an object from its partial and noisy 3D point cloud scan is the classical geometry processing and 3D computer vision problem. In the literature, various 3D shape representations have been developed,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-13 Atharva Pandey , Vishal Yadav , Rajendra Nagar , Santanu Chaudhury

This paper introduces a method to extract a hierarchical tree representation from 3D unorganized polygonal data. The proposed approach first extracts a graph representation of the surface, which serves as the foundation for structural…

Graphics · Computer Science 2025-10-21 Diogo de Andrade , Nuno Fachada

A High Performance Computing alternative to traditional Krylov subspace methods, pipelined Krylov subspace solvers offer better scalability in the strong scaling limit compared to standard Krylov subspace methods for large and sparse linear…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-25 Siegfried Cools , Wim Vanroose

Implicit surface representations, such as signed-distance functions, combined with deep learning have led to impressive models which can represent detailed shapes of objects with arbitrary topology. Since a continuous function is learned,…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Edgar Tretschk , Ayush Tewari , Vladislav Golyanik , Michael Zollhöfer , Carsten Stoll , Christian Theobalt