Related papers: A simple and efficient preprocessing step for conv…
We present a simple and efficient acceleration technique for an arbitrary method for computing the Euclidean projection of a point onto a convex polytope, defined as the convex hull of a finite number of points, in the case when the number…
Seeking the convex hull of an object is a very fundamental problem arising from various tasks. In this work, we propose two variational convex hull models using level set representation for 2-dimensional data. The first one is an exact…
Preprocessing a 2D image often produces a noisy cloud of interest points. We study the problem of counting holes in unorganized clouds in the plane. The holes in a given cloud are quantified by the topological persistence of their boundary…
We study the convex hull membership (CHM) problem in the pure exploration setting where one aims to efficiently and accurately determine if a given point lies in the convex hull of means of a finite set of distributions. We give a complete…
Sampling biases in training data are a major source of algorithmic biases in machine learning systems. Although there are many methods that attempt to mitigate such algorithmic biases during training, the most direct and obvious way is…
We consider space-bounded computations on a random-access machine (RAM) where the input is given on a read-only random-access medium, the output is to be produced to a write-only sequential-access medium, and the available workspace allows…
In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…
We present two cache-oblivious sorting-based convex hull algorithms in the Binary Forking Model. The first is an algorithm for a presorted set of points which achieves $O(n)$ work, $O(\log n)$ span, and $O(n/B)$ serial cache complexity,…
Region extraction is necessary in a wide range of applications, from object detection in autonomous driving to analysis of subcellular morphology in cell biology. There exist two main approaches: convex hull extraction, for which exact and…
Projective clustering is a problem with both theoretical and practical importance and has received a great deal of attentions in recent years. Given a set of points $P$ in $\mathbb{R}^{d}$ space, projective clustering is to find a set…
We consider the Minimum Convex Partition problem: Given a set P of n points in the plane, draw a plane graph G on P, with positive minimum degree, such that G partitions the convex hull of P into a minimum number of convex faces. We show…
This paper considers a discrete-time decision problem wherein a decision maker has to track, on average, a sequence of inputs selected from a convex set $\mathcal X \subset \mathbb{R}^d$ by choosing actions from a possibly non-convex…
Given a set of N points, we have discovered an algorithm that can separate these points from one another by n-dimensional planes. Each point is chosen at random and put into a set S and planes which separate them are determined and put into…
Constant workspace algorithms use a constant number of words in addition to the read-only input to the algorithm. In this paper, we devise algorithms to efficiently compute relative hulls in the plane using a constant workspace.…
A quadratically constrained quadratic program (QCQP) is an optimization problem in which the objective function is a quadratic function and the feasible region is defined by quadratic constraints. Solving non-convex QCQP to global…
We consider the airplane refueling problem, where we have a fleet of airplanes that can refuel each other. Each airplane is characterized by specific fuel tank volume and fuel consumption rate, and the goal is to find a drop out order of…
We consider geometric problems on planar $n^2$-point sets in the congested clique model. Initially, each node in the $n$-clique network holds a batch of $n$ distinct points in the Euclidean plane given by $O(\log n)$-bit coordinates. In…
We consider a repulsion actuator located in an $n$-sided convex environment full of point particles. When the actuator is activated, all the particles move away from the actuator. We study the problem of gathering all the particles to a…
In this work we deal with the problem of support estimation under shape restrictions. The shape restriction we deal with is an extension of the notion of convexity named alpha-convexity. Instead of assuming, as in the convex case, the…
We describe a pure divide-and-conquer parallel algorithm for computing 3D convex hulls. We implement that algorithm on GPU hardware, and find a significant speedup over comparable CPU implementations.