English

Average Point Pursuit using the Greedy Algorithm: Theory and Applications

Optimization and Control 2018-11-20 v1 Dynamical Systems

Abstract

This paper considers a discrete-time decision problem wherein a decision maker has to track, on average, a sequence of inputs selected from a convex set XRd\mathcal X \subset \mathbb{R}^d by choosing actions from a possibly non-convex feasible set YRd\mathcal Y\subset \mathbb{R}^d, where X\mathcal X is in fact the convex hull of Y\mathcal Y. We study some generalized variants of this problem, in which: (i) X\mathcal X and Y\mathcal Y vary with time, and (ii) there might be a delay between them, in the sense that X\mathcal X is the convex hull of the previous Y\mathcal Y. We investigate the conditions under which the greedy algorithm that minimizes, in an online fashion, the accumulated error between the sequence of inputs and decisions, is able to track the average input asymptotically. Essentially, this comes down to proving that the accumulated error, whose evolution is governed by a non-linear dynamical system, remains within a bounded invariant set. Applications include control of discrete devices using continuous setpoints; control of highly uncertain devices with some information delay; and digital printing, scheduling, and assignment problems.

Keywords

Cite

@article{arxiv.1811.07734,
  title  = {Average Point Pursuit using the Greedy Algorithm: Theory and Applications},
  author = {Andrey Bernstein and Niek J. Bouman},
  journal= {arXiv preprint arXiv:1811.07734},
  year   = {2018}
}

Comments

arXiv admin note: text overlap with arXiv:1612.07287

R2 v1 2026-06-23T05:20:36.316Z