Related papers: Striving for Authentic and Sustained Technology Us…
AI technologies that sense student attention and emotions to enable more personalised teaching interventions are increasingly promoted, but raise pressing questions about student learning, well-being, and ethics. In particular, students'…
Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to…
Project-Based Learning (PBL) is a teaching technique in which authentic, real-world projects are used as the primary vehicle to drive the student's learning experience. This technique has been found to be very effective, but its overall…
In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…
Online remote learning has certain advantages, such as higher flexibility and greater inclusiveness. However, a caveat is the teachers' limited ability to monitor student interaction during an online class, especially while teachers are…
Automated feedback systems have become increasingly integral to programming education, where learners engage in iterative cycles of code construction, testing, and refinement. Despite its wider integration in practices and technical…
This study examines high school students' acceptance of Arduino technology in a student-led, inquiry-based science class, using the extended Technology Acceptance Model (TAM2) as a guiding framework. Through qualitative analysis of…
In this paper we discuss the use of sensors incorporated in mobile devices as possible mobile laboratories at the service of teaching experimental sciences. Mobile devices, smartphones, tablets, laptops, microbit cards, are a resource for…
Surveys in mobile learning developed so far have analysed in a global way the effects on the usage of mobile devices by means of general apps or apps already developed. However, more and more teachers are developing their own apps to…
The rapid evolution of intelligent electronic devices makes information technology, computer science and electronics strongly related to the teaching of natural sciences. Today almost everybody has a smart phone that can convert light,…
We report a framework that enables the wide adoption of authentic research educational methodology at various schools by addressing common barriers. The guiding principles we present were applied to implement a program in which teams of…
Exploratory learning environments (ELEs), such as simulation-based platforms and open-ended science curricula, promote hands-on exploration and problem-solving but make it difficult for teachers to gain timely insights into students'…
This work explores a group learning scenario with an autonomous empathic robot. We address two research questions: (1) Can an autonomous robot designed with empathic competencies foster collaborative learning in a group context? (2) Can an…
Teaching is one of the most important factors affecting any education system. Many research efforts have been conducted to facilitate the presentation modes used by instructors in classrooms as well as provide means for students to review…
The process of learning involves interaction with the learning environment through our five senses (sight, hearing, touch, smell, and taste). Until recently, distance education focused only on the first two of those senses, sight and sound.…
Besides wide attraction in the industry, IoT is being used to advance STEM and STEAM education across a range of education levels. This work presents a remote sensing platform, named IoT with a Soft Touch, developed to achieve two goals.…
We propose a vision for directing research and education in the ICT field. Our Smart and Sustainable World vision targets at prosperity for the people and the planet through better awareness and control of both human-made and natural…
Software developers use metrics to evaluate code quality and productivity, but these practices are still rare in programming education. This project bridges the gap by collecting real-time learning analytics from individual student and…
This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…
The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…