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Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

The effective integration of generative artificial intelligence in education is a fundamental aspect to prepare future generations. The objective of this study is to analyze from a quantitative and qualitative point of view the perception…

Computers and Society · Computer Science 2024-09-04 Sergio Altares-López , José M. Bengochea-Guevara , Carlos Ranz , Héctor Montes , Angela Ribeiro

This paper presents a two-year research project focused on developing AI-driven measures to analyze classroom dynamics, with particular emphasis on teacher actions captured through multimodal sensor data. We applied real-time data from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Andreea I. Niculescu , Jochen Ehnes , Chen Yi , Du Jiawei , Tay Chiat Pin , Joey Tianyi Zhou , Vigneshwaran Subbaraju , Teh Kah Kuan , Tran Huy Dat , John Komar , Gi Soong Chee , Kenneth Kwok

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

Mobile applications and other integration of information and communication technology (ICT) have become well-known in education to monitor teaching and learning activities. The analysis of student learning through evaluation is a growing…

Human-Computer Interaction · Computer Science 2022-02-08 Ronel B. Dayanghirang , Alexander A. Hernandez

Albeit existing evidence about the impact of AI-based adaptive learning platforms, their scaled adoption in schools is slow at best. In addition, AI tools adopted in schools may not always be the considered and studied products of the…

Computers and Society · Computer Science 2023-04-06 Mutlu Cukurova , Xin Miao , Richard Brooker

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

Most of today's educators are in no shortage of digital and online learning technologies available at their fingertips, ranging from Learning Management Systems such as Canvas, Blackboard, or Moodle, online meeting tools, online homework,…

Physics Education · Physics 2025-12-13 Zhongzhou Chen , Chandralekha Singh

We show how builtin sensors in mobile devices can be used as portable laboratories at the service of teaching experimental sciences, especially physics, in the last years of high school and first years of university. We describe experiments…

Physics Education · Physics 2023-01-16 Martin Monteiro , Cecilia Stari , Arturo C. Marti

This study explores the classroom implementation of an AI-powered grading platform in K-12 settings through a co-design pilot with 19 teachers. We combine platform usage logs, surveys, and qualitative interviews to examine how teachers use…

Human-Computer Interaction · Computer Science 2025-11-06 Zewei Tian , Alex Liu , Lief Esbenshade , Shawon Sarkar , Zachary Zhang , Kevin He , Min Sun

With the advent of research-grade robotic telescopes (and professional archives) coupled with the wide availability of the Internet in schools, getting high-quality data in the classroom has become much easier than ever before. Robotic…

Physics Education · Physics 2018-04-25 L. M. Rebull

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…

Computers and Society · Computer Science 2020-07-14 Arian Garshi , Malin Wist Jakobsen , Jørgen Nyborg-Christensen , Daniel Ostnes , Maria Ovchinnikova

In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…

Robotics · Computer Science 2023-12-12 Athanasios Karagounis

This study presents high-throughput, real-time multi-agent affective computing framework designed to enhance classroom learning through emotional state monitoring. As large classroom sizes and limited teacher student interaction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Hai Nguyen , Hieu Dao , Hung Nguyen , Nam Vu , Cong Tran

The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…

Computers and Society · Computer Science 2026-02-25 Xiaoming Zhai , Kent Crippen

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

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