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Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

3D Gaussian Splatting (3DGS) has established itself as an efficient representation for real-time, high-fidelity 3D scene reconstruction. However, scaling 3DGS to large and unbounded scenes such as city blocks remains difficult. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Sheng-Hsiang Hung , Ting-Yu Yen , Wei-Fang Sun , Simon See , Shih-Hsuan Hung , Hung-Kuo Chu

Recovering postdisaster communications has become a major challenge for search and rescue. Device-to-device (D2D) and device-to-vehicle (D2V) networks have drawn attention. However, due to the limited D2D coverage and onboard energy,…

Networking and Internet Architecture · Computer Science 2023-05-03 Zhengrui Huang

Recent advancements in 3D Gaussian Splatting (3DGS) have made a significant impact on rendering and reconstruction techniques. Current research predominantly focuses on improving rendering performance and reconstruction quality using…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Yinlong Bai , Hongxin Zhang , Sheng Zhong , Junkai Niu , Hai Li , Yijia He , Yi Zhou

Reconstructing 3D objects from a single image is an intriguing but challenging problem. One promising solution is to utilize multi-view (MV) 3D reconstruction to fuse generated MV images into consistent 3D objects. However, the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yizheng Chen , Rengan Xie , Qi Ye , Sen Yang , Zixuan Xie , Tianxiao Chen , Rong Li , Yuchi Huo

Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. When applied to multi-view images, existing single-view approaches often ignore cross-view relationships, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Xiangzuo Wu , Chengwei Ren , Jun Zhou , Xiu Li , Yuan Liu

Edge computing is deemed a promising technique to execute latency-sensitive applications by offloading computation-intensive tasks to edge servers. Extensive research has been conducted in the field of end-device to edge server task…

Networking and Internet Architecture · Computer Science 2024-09-18 Xiang Li , Mustafa Abdallah , Yuan-Yao Lou , Mung Chiang , Kwang Taik Kim , Saurabh Bagchi

The creation of detailed 3D models is relevant for a wide range of applications such as navigation in three-dimensional space, construction planning or disaster assessment. However, the complex processing and long execution time for…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Max Hermann , Thomas Pollok , Daniel Brommer , Dominic Zahn

Minimizing response times to meet legal requirements and serve patients in a timely manner is crucial for Emergency Medical Service (EMS) systems. Achieving this goal necessitates optimizing operational decision-making to efficiently manage…

Machine Learning · Computer Science 2025-03-18 Maximiliane Rautenstrauß , Maximilian Schiffer

In image-assisted minimally invasive surgeries (MIS), understanding surgical scenes is vital for real-time feedback to surgeons, skill evaluation, and improving outcomes through collaborative human-robot procedures. Within this context, the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Mithun Parab , Pranay Lendave , Jiyoung Kim , Thi Quynh Dan Nguyen , Palash Ingle

In this work, we propose a novel approach to prioritize the depth map computation of multi-view stereo (MVS) to obtain compact 3D point clouds of high quality and completeness at low computational cost. Our prioritization approach operates…

Computer Vision and Pattern Recognition · Computer Science 2018-03-23 Christian Mostegel , Friedrich Fraundorfer , Horst Bischof

Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, prohibitive training costs, and bandwidth constraints. While…

Graphics · Computer Science 2026-01-27 Xinhui Liu , Can Wang , Lei Liu , Zhenghao Chen , Wei Jiang , Wei Wang , Dong Xu

Current virtual reality (VR) headsets encounter a trade-off between high processing power and affordability. Consequently, offloading 3D rendering to remote servers helps reduce costs, battery usage, and headset weight. Maintaining network…

Systems and Control · Electrical Eng. & Systems 2024-10-04 Ali Majlesi Kopaee , Seyed Amir Hajseyedtaghia , Hossein Chitsaz

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

Computer Vision and Pattern Recognition · Computer Science 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Feedforward 3D Gaussian Splatting (3DGS) overcomes the limitations of optimization-based 3DGS by enabling fast and high-quality reconstruction without the need for per-scene optimization. However, existing feedforward approaches typically…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Anran Wu , Long Peng , Xin Di , Xueyuan Dai , Chen Wu , Yang Wang , Xueyang Fu , Yang Cao , Zheng-Jun Zha

Implicit neural representations and 3D Gaussian splatting (3DGS) have shown great potential for scene reconstruction. Recent studies have expanded their applications in autonomous reconstruction through task assignment methods. However,…

Robotics · Computer Science 2024-12-04 Jing Zeng , Qi Ye , Tianle Liu , Yang Xu , Jin Li , Jinming Xu , Liang Li , Jiming Chen

Balancing temporal resolution and spatial detail under limited compute budget remains a key challenge for video-based multi-modal large language models (MLLMs). Existing methods typically compress video representations using predefined…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Min Shi , Shihao Wang , Chieh-Yun Chen , Jitesh Jain , Kai Wang , Junjun Xiong , Guilin Liu , Zhiding Yu , Humphrey Shi

Deep-learning-based video processing has yielded transformative results in recent years. However, the video analytics pipeline is energy-intensive due to high data rates and reliance on complex inference algorithms, which limits its…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Yingying Zhao , Mingzhi Dong , Yujiang Wang , Da Feng , Qin Lv , Robert P. Dick , Dongsheng Li , Tun Lu , Ning Gu , Li Shang

In this paper, we introduce Segmentation-Driven Deformation Multi-View Stereo (SD-MVS), a method that can effectively tackle challenges in 3D reconstruction of textureless areas. We are the first to adopt the Segment Anything Model (SAM) to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Zhenlong Yuan , Jiakai Cao , Zhaoxin Li , Hao Jiang , Zhaoqi Wang

Photogrammetric 3D reconstruction has long relied on traditional Structure-from-Motion (SfM) and Multi-View Stereo (MVS) methods, which provide high accuracy but face challenges in speed and scalability. Recently, learning-based MVS methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Yawen Li , George Vosselman , Francesco Nex