Related papers: End-to-End Latency Optimization of Multi-view 3D R…
3D reconstruction can be used as a platform to monitor the performance of activities on construction site, such as construction progress monitoring, structure inspection and post-disaster rescue. Comparing to other sensors, RGB image has…
Image-based 3D scene reconstruction, which transforms multi-view images into a structured 3D representation of the surrounding environment, is a common task across many modern applications. 3D Gaussian Splatting (3DGS) is a new paradigm to…
Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base…
This paper proposes a mobile pipeline computing concept in a Device-to-Device (D2D) communication setup and studies related issues, where D2D is likely based on millimeter-wave (mmWave) in the 5G mobile communication. The proposed…
Recent open-vocabulary 3D scene understanding approaches mainly focus on training 3D networks through contrastive learning with point-text pairs or by distilling 2D features into 3D models via point-pixel alignment. While these methods show…
Singular value decomposition (SVD) is widely used in wireless systems, including multiple-input multiple-output (MIMO) processing and dimension reduction in distributed MIMO (D-MIMO). However, the iterative nature of decomposition methods…
The growing demand for real-time processing tasks is driving the need for multi-model inference pipelines on edge devices. However, cost-effectively deploying these pipelines while optimizing Quality of Service (QoS) and costs poses…
Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass.…
In traditional topology optimization, the computing time required to iteratively update the material distribution within a design domain strongly depends on the complexity or size of the problem, limiting its application in real engineering…
Existing learning methods for LiDAR-based applications use 3D points scanned under a pre-determined beam configuration, e.g., the elevation angles of beams are often evenly distributed. Those fixed configurations are task-agnostic, so…
Multi-view stereopsis (MVS) tries to recover the 3D model from 2D images. As the observations become sparser, the significant 3D information loss makes the MVS problem more challenging. Instead of only focusing on densely sampled…
3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently unstructured representation pose challenges for deployment…
Computer vision on low-power edge devices enables applications including search-and-rescue and security. State-of-the-art computer vision algorithms, such as Deep Neural Networks (DNNs), are too large for inference on low-power edge…
With the proliferation of computation-extensive and latency-critical applications in the 5G and beyond networks, mobile-edge computing (MEC) or fog computing, which provides cloud-like computation and/or storage capabilities at the network…
Ultra reliable, low latency vehicle-to-infrastructure (V2I) communications is a key requirement for seamless operation of autonomous vehicles (AVs) in future smart cities. To this end, cellular small base stations (SBSs) with edge computing…
We present a novel framework named PlaneMVS for 3D plane reconstruction from multiple input views with known camera poses. Most previous learning-based plane reconstruction methods reconstruct 3D planes from single images, which highly rely…
Building an online 3D LiDAR mapping system that produces a detailed surface reconstruction while remaining computationally efficient is a challenging task. In this paper, we present PlanarMesh, a novel incremental, mesh-based LiDAR…
Video depth estimation is essential for providing 3D scene structure in applications ranging from autonomous driving to mixed reality. Current end-to-end video depth models have established state-of-the-art performance. Although current…
In this paper, we propose a novel method for joint recovery of camera pose, object geometry and spatially-varying Bidirectional Reflectance Distribution Function (svBRDF) of 3D scenes that exceed object-scale and hence cannot be captured…
Dangerous surroundings and difficult-to-reach landscapes introduce significant complications for adequate disaster management and recuperation. These problems can be solved by engaging unmanned aerial vehicles (UAVs) provided with embedded…