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Scalable assessments of mental illness remain a critical roadblock toward accessible and equitable care. Here, we show that everyday human-computer interactions encode mental health with biomarker accuracy. We introduce MAILA, a…

Neurons and Cognition · Quantitative Biology 2026-05-07 Veith Weilnhammer , Jefferson Ortega , David Whitney

Towards an embodied generalist for real-world interaction, Multimodal Large Language Model (MLLM) agents still suffer from challenging latency, sparse feedback, and irreversible mistakes. Video games offer an ideal testbed with rich visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Mingyu Ouyang , Siyuan Hu , Kevin Qinghong Lin , Hwee Tou Ng , Mike Zheng Shou

Motivation to perform movement therapy and caregiver burnout are major challenges to post-stroke life. Serious games have been shown to support therapeutic tasks in people with stroke, but there are few activities that simultaneously…

Human-Computer Interaction · Computer Science 2026-05-19 Elizabeth D. Vasquez , Jonathan Siskind , Marion S. Buckwalter , Maarten G. Lansberg , Sean Follmer , Allison M. Okamura

As virtual reality (VR) emerges as a mainstream platform, designers have started to experiment new interaction techniques to enhance the user experience. This is a challenging task because designers not only strive to provide designs with…

Human-Computer Interaction · Computer Science 2020-06-11 Avinash Kumar Singh , Hsiang-Ting Chen , Jung-Tai King , Chin-Teng Lin

Head Mounted Displays (HMDs) allow users to experience virtual reality with a great level of immersion. However, even simple physical tasks like drinking a beverage can be difficult and awkward while in a virtual reality experience. We…

Human-Computer Interaction · Computer Science 2015-02-18 Pulkit Budhiraja , Rajinder Sodhi , Brett Jones , Kevin Karsch , Brian Bailey , David Forsyth

We propose a novel active learning framework for activity recognition using wearable sensors. Our work is unique in that it takes physical and cognitive limitations of the oracle into account when selecting sensor data to be annotated by…

Machine Learning · Computer Science 2019-07-30 Zhila Esna Ashari , Hassan Ghasemzadeh

The performance of physical workers is significantly influenced by the extent of their motions. However, monitoring and assessing these motions remains a challenge. Recent advancements have enabled in-situ video analysis for real-time…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Hari Iyer , Neel Macwan , Shenghan Guo , Heejin Jeong

The rapid development of artificial intelligence and robotics has had a significant impact on our lives, with intelligent systems increasingly performing tasks traditionally performed by humans. Efficient knowledge transfer requires…

Robotics · Computer Science 2025-01-10 Phillip Richter , Heiko Wersing , Anna-Lisa Vollmer

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

Human-Computer Interaction · Computer Science 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

Consumer-grade electroencephalography (EEG) devices show promise for Brain-Computer Interface (BCI) applications, but their efficacy in detecting subtle cognitive states remains understudied. We developed a comprehensive study paradigm…

Human-Computer Interaction · Computer Science 2025-06-04 Matthew Russell , Samuel Youkeles , William Xia , Kenny Zheng , Aman Shah , Robert J. K. Jacob

Center touchscreens are the main HMI (Human-Machine Interface) between the driver and the vehicle. They are becoming, larger, increasingly complex and replace functions that could previously be controlled using haptic interfaces. To ensure…

Human-Computer Interaction · Computer Science 2021-08-31 Patrick Ebel , Christoph Lingenfelder , Andreas Vogelsang

Kinematics is a core topic in early physics courses, yet students often struggle to interpret motion and its graphical representations. To tackle these difficulties, we developed MissionMotion, a physical-computational videogame where…

This position paper describes an experiment conducted to understand the relationships between different physiological measures including pupil Diameter, Blinking Rate, Heart Rate, and Heart Rate Variability in order to develop an estimation…

Human-Computer Interaction · Computer Science 2019-06-26 Ingo Keller , Muneeb Imtiaz Ahmad , Katrin Lohan

Serious games for health are designed with specific health objectives and are increasingly being used in mental health interventions. Leveraging sensor equipped handheld devices such as smartphones and smartwatches, these games can provide…

Human-Computer Interaction · Computer Science 2025-11-26 Md Mosharaf Hossan , Rifat Ara Tasnim , Farjana Z Eishita

Embodying non-human characters and exercising abdominal muscles are both underexplored in exergames. We address this by describing the design and evaluation of a novel human quadruped locomotion exergame. In the game, the player lies supine…

Human-Computer Interaction · Computer Science 2026-03-17 Shamit Ahmed , Perttu Hämäläinen

In the context of multi-agent systems, the rational verification problem is concerned with checking which temporal logic properties will hold in a system when its constituent agents are assumed to behave rationally and strategically in…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

Working Memory (WM) load is an important cognitive feature that is highly correlated with mental effort. Several neurological biomarkers such as theta power and mid-frontal activity show increased activity with increasing WM load. Such…

Neurons and Cognition · Quantitative Biology 2020-08-13 Neta B. Maimon , Lior Molcho , Nathan Intrator , Dominique Lamy

Recent research has focused on assessing either event- or time-based prospective memory (PM) using laboratory tasks. Yet, the findings pertaining to PM performance on laboratory tasks are often inconsistent with the findings on…

Computers and Society · Computer Science 2021-03-26 Panagiotis Kourtesis , Simona Collina , Leonidas A. A. Doumas , Sarah E. MacPherson

This study aims to identify a set of indicators to estimate cognitive workload using a multimodal sensing approach and machine learning. A set of three cognitive tests were conducted to induce cognitive workload in twelve participants at…

Neurons and Cognition · Quantitative Biology 2022-05-10 Niraj Hirachan , Anita Mathews , Julio Romero , Raul Fernandez Rojas

The interactive machine learning (IML) community aims to augment humans' ability to learn and make decisions over time through the development of automated decision-making systems. This interaction represents a collaboration between…

Human-Computer Interaction · Computer Science 2019-05-16 Kory W. Mathewson
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