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Related papers: FaceLit: Neural 3D Relightable Faces

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We present Relightable Holoported Characters (RHC), a novel person-specific method for free-view rendering and relighting of full-body and highly dynamic humans solely observed from sparse-view RGB videos at inference. In contrast to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Kunwar Maheep Singh , Jianchun Chen , Vladislav Golyanik , Stephan J. Garbin , Thabo Beeler , Rishabh Dabral , Marc Habermann , Christian Theobalt

We propose a novel single face image super-resolution method, which named Face Conditional Generative Adversarial Network(FCGAN), based on boundary equilibrium generative adversarial networks. Without taking any facial prior information,…

Computer Vision and Pattern Recognition · Computer Science 2017-07-05 Huang Bin , Chen Weihai , Wu Xingming , Lin Chun-Liang

Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Xiaoxu Meng , Weikai Chen , Bo Yang

While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Guoxian Song , Jianmin Zheng , Jianfei Cai , Tat-Jen Cham

Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Xintian Wu , Qihang Zhang , Yiming Wu , Huanyu Wang , Songyuan Li , Lingyun Sun , Xi Li

Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Abhijeet Ghosh , Stefanos Zafeiriou

We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Shangzhe Wu , Christian Rupprecht , Andrea Vedaldi

The remarkable progress in neural-network-driven visual data generation, especially with neural rendering techniques like Neural Radiance Fields and 3D Gaussian splatting, offers a powerful alternative to GANs and diffusion models. These…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chengdong Dong , Vijayakumar Bhagavatula , Zhenyu Zhou , Ajay Kumar

For the last decades, the concern of producing convincing facial animation has garnered great interest, that has only been accelerating with the recent explosion of 3D content in both entertainment and professional activities. The use of…

Graphics · Computer Science 2020-10-13 Eloïse Berson , Catherine Soladié , Nicolas Stoiber

Based on a combined data set of 4000 high resolution facial scans, we introduce a non-linear morphable face model, capable of producing multifarious face geometry of pore-level resolution, coupled with material attributes for use in…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Ruilong Li , Karl Bladin , Yajie Zhao , Chinmay Chinara , Owen Ingraham , Pengda Xiang , Xinglei Ren , Pratusha Prasad , Bipin Kishore , Jun Xing , Hao Li

Image-based lighting (IBL) is a widely used technique that renders objects using a high dynamic range image or environment map. However, aggregating the irradiance at the object's surface is computationally expensive, in particular for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Shizhan Zhu , Shunsuke Saito , Aljaz Bozic , Carlos Aliaga , Trevor Darrell , Christoph Lassner

We propose a method for constructing generative models of 3D objects from a single 3D mesh and improving them through unsupervised low-shot learning from 2D images. Our method produces a 3D morphable model that represents shape and albedo…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Skylar Sutherland , Bernhard Egger , Joshua Tenenbaum

"Frontalization" is the process of synthesizing frontal facing views of faces appearing in single unconstrained photos. Recent reports have suggested that this process may substantially boost the performance of face recognition systems.…

Computer Vision and Pattern Recognition · Computer Science 2014-12-01 Tal Hassner , Shai Harel , Eran Paz , Roee Enbar

In this paper, we propose a new deep learning-based approach for disentangling face identity representations from expressive 3D faces. Given a 3D face, our approach not only extracts a disentangled identity representation but also generates…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Anis Kacem , Kseniya Cherenkova , Djamila Aouada

Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Debin Meng , Christos Tzelepis , Ioannis Patras , Georgios Tzimiropoulos

We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely…

We present PhoMoH, a neural network methodology to construct generative models of photo-realistic 3D geometry and appearance of human heads including hair, beards, an oral cavity, and clothing. In contrast to prior work, PhoMoH models the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Mihai Zanfir , Thiemo Alldieck , Cristian Sminchisescu

We propose a novel method for high-quality facial texture reconstruction from RGB images using a novel capturing routine based on a single smartphone which we equip with an inexpensive polarization foil. Specifically, we turn the flashlight…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Dejan Azinović , Olivier Maury , Christophe Hery , Mathias Nießner , Justus Thies

One-shot talking face generation aims at synthesizing a high-quality talking face video from an arbitrary portrait image, driven by a video or an audio segment. One challenging quality factor is the resolution of the output video: higher…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Fei Yin , Yong Zhang , Xiaodong Cun , Mingdeng Cao , Yanbo Fan , Xuan Wang , Qingyan Bai , Baoyuan Wu , Jue Wang , Yujiu Yang

Existing image editing tools, while powerful, typically disregard the underlying 3D geometry from which the image is projected. As a result, edits made using these tools may become detached from the geometry and lighting conditions that are…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Oscar Michel , Anand Bhattad , Eli VanderBilt , Ranjay Krishna , Aniruddha Kembhavi , Tanmay Gupta