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Most approaches for video frame interpolation require accurate dense correspondences to synthesize an in-between frame. Therefore, they do not perform well in challenging scenarios with e.g. lighting changes or motion blur. Recent deep…

Computer Vision and Pattern Recognition · Computer Science 2018-04-04 Simone Meyer , Abdelaziz Djelouah , Brian McWilliams , Alexander Sorkine-Hornung , Markus Gross , Christopher Schroers

Video frame interpolation aims at synthesizing intermediate frames from nearby source frames while maintaining spatial and temporal consistencies. The existing deep-learning-based video frame interpolation methods can be roughly divided…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Zhihao Shi , Xiaohong Liu , Kangdi Shi , Linhui Dai , Jun Chen

This paper presents a novel recurrent neural network-based method to construct a latent motion manifold that can represent a wide range of human motions in a long sequence. We introduce several new components to increase the spatial and…

Graphics · Computer Science 2020-06-01 Deok-Kyeong Jang , Sung-Hee Lee

State-of-the-art frame interpolation methods generate intermediate frames by inferring object motions in the image from consecutive key-frames. In the absence of additional information, first-order approximations, i.e. optical flow, must be…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Stepan Tulyakov , Daniel Gehrig , Stamatios Georgoulis , Julius Erbach , Mathias Gehrig , Yuanyou Li , Davide Scaramuzza

Recent progress in video diffusion models has markedly advanced character animation, which synthesizes motioned videos by animating a static identity image according to a driving video. Explicit methods represent motion using skeleton,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zhufeng Xu , Xuan Gao , Feng-Lin Liu , Haoxian Zhang , Zhixue Fang , Yu-Kun Lai , Xiaoqiang Liu , Pengfei Wan , Lin Gao

We present a novel simple yet effective algorithm for motion-based video frame interpolation. Existing motion-based interpolation methods typically rely on a pre-trained optical flow model or a U-Net based pyramid network for motion…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Xin Jin , Longhai Wu , Guotao Shen , Youxin Chen , Jie Chen , Jayoon Koo , Cheul-hee Hahm

Video Frame Interpolation synthesizes non-existent images between adjacent frames, with the aim of providing a smooth and consistent visual experience. Two approaches for solving this challenging task are optical flow based and kernel-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-13 Xi Li , Meng Cao , Yingying Tang , Scott Johnston , Zhendong Hong , Huimin Ma , Jiulong Shan

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Recent advances in generative models have yielded impressive progress on motion in-betweening, allowing for more complex, varied, and realistic motion transitions. However, recent methods still exhibit noticeable limitations in preserving…

Graphics · Computer Science 2026-05-14 Shiyu Fan , Paul Henderson , Edmond S. L. Ho

Flow-based frame interpolation methods ensure motion stability through estimated intermediate flow but often introduce severe artifacts in complex motion regions. Recent generative approaches, boosted by large-scale pre-trained video…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Guozhen Zhang , Yuhan Zhu , Yutao Cui , Xiaotong Zhao , Kai Ma , Limin Wang

With the advancement of AIGC, video frame interpolation (VFI) has become a crucial component in existing video generation frameworks, attracting widespread research interest. For the VFI task, the motion estimation between neighboring…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Zhilin Huang , Yijie Yu , Ling Yang , Chujun Qin , Bing Zheng , Xiawu Zheng , Zikun Zhou , Yaowei Wang , Wenming Yang

Existing video frame interpolation methods can only interpolate the frame at a given intermediate time-step, e.g. 1/2. In this paper, we aim to explore a more generalized kind of video frame interpolation, that at an arbitrary time-step. To…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Shixing Yu , Yiyang Ma , Wenhan Yang , Wei Xiang , Jiaying Liu

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production…

Graphics · Computer Science 2026-05-05 Anton Raël , Julien Boucher , Antoine Lhermitte

This paper introduces a novel data-driven motion in-betweening system to reach target poses of characters by making use of phases variables learned by a Periodic Autoencoder. Our approach utilizes a mixture-of-experts neural network model,…

Graphics · Computer Science 2023-08-25 Paul Starke , Sebastian Starke , Taku Komura , Frank Steinicke

Motion in-betweening is a crucial tool for animators, enabling intricate control over pose-level details in each keyframe. Recent machine learning solutions for motion in-betweening rely on complex models, incorporating skeleton-aware…

Graphics · Computer Science 2025-06-12 Elly Akhoundi , Hung Yu Ling , Anup Anand Deshmukh , Judith Butepage

We show that the task of synthesizing human motion conditioned on a set of key frames can be solved more accurately and effectively if a deep learning based interpolator operates in the delta mode using the spherical linear interpolator as…

In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose definitions. As supervised models, large motion datasets are…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Clinton Mo , Kun Hu , Chengjiang Long , Dong Yuan , Zhiyong Wang

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

Recent advances in motion diffusion models have led to remarkable progress in diverse motion generation tasks, including text-to-motion synthesis. However, existing approaches represent motions as dense frame sequences, requiring the model…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Jinseok Bae , Inwoo Hwang , Young Yoon Lee , Ziyu Guo , Joseph Liu , Yizhak Ben-Shabat , Young Min Kim , Mubbasir Kapadia

Prediction and interpolation for long-range video data involves the complex task of modeling motion trajectories for each visible object, occlusions and dis-occlusions, as well as appearance changes due to viewpoint and lighting. Optical…

Computer Vision and Pattern Recognition · Computer Science 2019-09-09 Kevin J. Shih , Aysegul Dundar , Animesh Garg , Robert Pottorf , Andrew Tao , Bryan Catanzaro
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