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Robots operating in dynamic environments face significant challenges due to the presence of moving agents and displaced objects. Traditional SLAM systems typically assume a static world or treat dynamic as outliers, discarding their…

Humans are in constant contact with the world as they move through it and interact with it. This contact is a vital source of information for understanding 3D humans, 3D scenes, and the interactions between them. In fact, we demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Hongwei Yi , Chun-Hao P. Huang , Dimitrios Tzionas , Muhammed Kocabas , Mohamed Hassan , Siyu Tang , Justus Thies , Michael J. Black

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

Robotics · Computer Science 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick

Animating portraits using speech has received growing attention in recent years, with various creative and practical use cases. An ideal generated video should have good lip sync with the audio, natural facial expressions and head motions,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-08 Siddharth Gururani , Arun Mallya , Ting-Chun Wang , Rafael Valle , Ming-Yu Liu

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

As embodied agents become central to VR, telepresence, and digital human applications, their motion must go beyond speech-aligned gestures: agents should turn toward users, respond to their movement, and maintain natural gaze. Current…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Evonne Ng , Siwei Zhang , Zhang Chen , Michael Zollhoefer , Alexander Richard

Automated 3D scene generation is pivotal for applications spanning virtual reality, digital content creation, and Embodied AI. While computer graphics prioritizes aesthetic layouts, vision and robotics demand scenes that mirror real-world…

Graphics · Computer Science 2026-03-31 Minzhang Li , Kuixiang Shao , Xuebing Li , Yuyang Jiao , Yinuo Bai , Hengan Zhou , Sixian Shen , Jiayuan Gu , Jingyi Yu

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Recent advances in humanoid locomotion have enabled dynamic behaviors such as dancing, martial arts, and parkour, yet these capabilities are predominantly demonstrated in open, flat, and obstacle-free settings. In contrast, real-world…

Robotics · Computer Science 2026-03-09 Beichen Wang , Yuanjie Lu , Linji Wang , Liuchuan Yu , Xuesu Xiao

This paper reports on a data-driven, interaction-aware motion prediction approach for pedestrians in environments cluttered with static obstacles. When navigating in such workspaces shared with humans, robots need accurate motion…

Robotics · Computer Science 2018-02-27 Mark Pfeiffer , Giuseppe Paolo , Hannes Sommer , Juan Nieto , Roland Siegwart , Cesar Cadena

Active sensing and planning in unknown, cluttered environments is an open challenge for robots intending to provide home service, search and rescue, narrow-passage inspection, and medical assistance. Although many active sensing methods…

Robotics · Computer Science 2022-08-25 Hanwen Ren , Ahmed H. Qureshi

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

Animating realistic character interactions with the surrounding environment is important for autonomous agents in gaming, AR/VR, and robotics. However, current methods for human motion reconstruction struggle with accurately placing humans…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Joshua Li , Brendan Chharawala , Chang Shu , Xue Bin Peng , Pengcheng Xi

Robotic navigation in dense, cluttered environments such as agricultural canopies presents significant challenges due to physical and visual occlusion caused by leaves and branches. Traditional vision-based or model-dependent approaches…

Robotics · Computer Science 2025-06-13 Nidhi Homey Parayil , Thierry Peynot , Chris Lehnert

Manipulation in confined and cluttered environments remains a significant challenge due to partial observability and complex configuration spaces. Effective manipulation in such environments requires an intelligent exploration strategy to…

Robotics · Computer Science 2026-05-20 Qixuan Li , Chen Le , Dongyue Huang , Jincheng Yu , Xinlei Chen

This work presents a novel active visuo-tactile based framework for robotic systems to accurately estimate pose of objects in dense cluttered environments. The scene representation is derived using a novel declutter graph (DG) which…

This paper focuses on enhancing human-agent communication by integrating spatial context into virtual agents' non-verbal behaviors, specifically gestures. Recent advances in co-speech gesture generation have primarily utilized data-driven…

Human-Computer Interaction · Computer Science 2024-08-09 Anna Deichler , Simon Alexanderson , Jonas Beskow

Deploying service robots in our daily life, whether in restaurants, warehouses or hospitals, calls for the need to reason on the interactions happening in dense and dynamic scenes. In this paper, we present and benchmark three new…

Artificial Intelligence · Computer Science 2023-07-04 Sariah Mghames , Luca Castri , Marc Hanheide , Nicola Bellotto

Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks. Regretfully, existing methods struggle in cluttered environments, often exhibiting prohibitive computational cost,…

Robotics · Computer Science 2026-05-14 Wei-Cheng Huang , Jiaheng Han , Xiaohan Ye , Zherong Pan , Kris Hauser

Robotic manipulation systems operating in complex environments rely on perception systems that provide information about the geometry (pose and 3D shape) of the objects in the scene along with other semantic information such as object…

Robotics · Computer Science 2023-05-17 Shubham Agrawal , Nikhil Chavan-Dafle , Isaac Kasahara , Selim Engin , Jinwook Huh , Volkan Isler