English
Related papers

Related papers: Fast Complementary Dynamics via Skinning Eigenmode…

200 papers

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

The proliferation of 3D representations, from explicit meshes to implicit neural fields and more, motivates the need for simulators agnostic to representation. We present a data-, mesh-, and grid-free solution for elastic simulation for any…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Vismay Modi , Nicholas Sharp , Or Perel , Shinjiro Sueda , David I. W. Levin

Neural reconstruction models for autonomous driving simulation have made significant strides in recent years, with dynamic models becoming increasingly prevalent. However, these models are typically limited to handling in-domain objects…

Soft continuum robots achieve complex deformation through elastic equilibrium, making their reachable motions governed jointly by structural design and actuation-induced mechanics. This work develops a general formulation that integrates…

Robotics · Computer Science 2025-12-01 Zhiwei Wu , Jiahao Luo , Siyi Wei , Jinhui Zhang

Human Motion Segmentation (HMS), which aims to partition a video into non-overlapping segments corresponding to different human motions, has recently attracted increasing research attention. Existing HMS approaches are predominantly based…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Xianghan Meng , Zhiyuan Huang , Zhengyu Tong , Chun-Guang Li

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deformations upon a minimally-clothed mesh template or a learned…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Hongwen Zhang , Siyou Lin , Ruizhi Shao , Yuxiang Zhang , Zerong Zheng , Han Huang , Yandong Guo , Yebin Liu

Automated methods for facial animation are a necessary tool in the modern industry since the standard blendshape head models consist of hundreds of controllers and a manual approach is painfully slow. Different solutions have been proposed…

Optimization and Control · Mathematics 2023-03-28 Stevo Racković , Cláudia Soares , Dušan Jakovetić , Zoranka Desnica

Parallel kinematic manipulators (PKM) are characterized by closed kinematic loops, due to the parallel arrangement of limbs but also due to the existence of kinematic loops within the limbs. Moreover, many PKM are built with limbs…

Robotics · Computer Science 2024-12-19 Andreas Mueller

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…

We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Hongwei Xu , Leijia Dai , Jianxing Fu , Xiangyuan Wang , Quanwei Wang

Garment refitting, the task of adapting a garment from a source to a target avatar, must preserve the original design features and fine-scale wrinkles, a challenge exacerbated by significant shape variations and varying poses without…

Graphics · Computer Science 2026-05-11 Meng Zhang , Yu Xin , Feiya Guo , Kaizhang Kang , Mengyu Chu , Ruizhen Hu

In this paper, we focus on solving a sequence of linear systems with an identical (or similar) coefficient matrix. For this type of problems, we investigate the subspace correction and deflation methods, which use an auxiliary matrix…

Numerical Analysis · Mathematics 2022-03-17 Takeshi Iwashita , Kota Ikehara , Takeshi Fukaya , Takeshi Mifune

Learning latent representations of registered meshes is useful for many 3D tasks. Techniques have recently shifted to neural mesh autoencoders. Although they demonstrate higher precision than traditional methods, they remain unable to…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Yi Zhou , Chenglei Wu , Zimo Li , Chen Cao , Yuting Ye , Jason Saragih , Hao Li , Yaser Sheikh

We show that physics-based simulations can be seamlessly integrated with NeRF to generate high-quality elastodynamics of real-world objects. Unlike existing methods, we discretize nonlinear hyperelasticity in a meshless way, obviating the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Yutao Feng , Yintong Shang , Xuan Li , Tianjia Shao , Chenfanfu Jiang , Yin Yang

Fluid-structure simulations of slender inextensible filaments in a viscous fluid are often plagued by numerical stiffness. Recent coarse-graining studies have reduced the computational requirements of simulating such systems, though have…

Fluid Dynamics · Physics 2021-01-04 Benjamin J. Walker , Kenta Ishimoto , Eamonn A. Gaffney

We propose a novel framework that enhances non-rigid 3D model deformations by bridging mesh representations with 3D Gaussian splatting. While traditional Gaussian splatting delivers fast, real-time radiance-field rendering, its post-editing…

Graphics · Computer Science 2025-07-10 Wijayathunga W. M. R. D. B

We propose an approach for optimizing high-quality clothed human body shapes in minutes, using multi-view posed images. While traditional neural rendering methods struggle to disentangle geometry and appearance using only rendering loss,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Lixiang Lin , Songyou Peng , Qijun Gan , Jianke Zhu

In this paper, a novel adaptive finite element method is proposed to solve the Kohn-Sham equation based on the moving mesh (nonnested mesh) adaptive technique and the augmented subspace method. Different from the classical self-consistent…

Numerical Analysis · Mathematics 2024-05-01 Guanghui Hu , Hehu Xie , Fei Xu , Gang Zhao

We present a GPU-friendly framework for real-time implicit simulation of elastic material in the presence of frictional contacts. The integration of hyperelasticity, non-interpenetration contact, and friction in real-time simulations…

Graphics · Computer Science 2025-03-20 Ziqiu Zeng , Siyuan Luo , Fan Shi , Zhongkai Zhang

Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details and accumulating tracking error. While many deep local…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Boyan Jiang , Xinlin Ren , Mingsong Dou , Xiangyang Xue , Yanwei Fu , Yinda Zhang
‹ Prev 1 4 5 6 7 8 10 Next ›