Related papers: PoseRAC: Pose Saliency Transformer for Repetitive …
Recently, pose-based action recognition has gained more and more attention due to the better performance compared with traditional appearance-based methods. However, there still exist two problems to be further solved. First, existing…
With the growing availability of databases for face presentation attack detection, researchers are increasingly focusing on video-based face anti-spoofing methods that involve hundreds to thousands of images for training the models.…
This paper revisits camera pose estimation through the lens of self-supervised pretraining, focusing on inverse-dynamics pretraining as a scalable alternative to the current trend of fully supervised training with 3D annotations.…
Since the introduction of modern deep learning methods for object pose estimation, test accuracy and efficiency has increased significantly. For training, however, large amounts of annotated training data are required for good performance.…
Multi-person pose estimation methods generally follow top-down and bottom-up paradigms, both of which can be considered as two-stage approaches thus leading to the high computation cost and low efficiency. Towards a compact and efficient…
Gait recognition holds the promise to robustly identify subjects based on walking patterns instead of appearance information. In recent years, this field has been dominated by learning methods based on two principal input representations:…
The goal of this paper is to advance the state-of-the-art of articulated pose estimation in scenes with multiple people. To that end we contribute on three fronts. We propose (1) improved body part detectors that generate effective…
In the field of human pose estimation, regression-based methods have been dominated in terms of speed, while heatmap-based methods are far ahead in terms of performance. How to take advantage of both schemes remains a challenging problem.…
Autonomy in robot-assisted minimally invasive surgery has the potential to reduce surgeon cognitive and task load, thereby increasing procedural efficiency. However, implementing accurate autonomous control can be difficult due to poor…
We present DenseRaC, a novel end-to-end framework for jointly estimating 3D human pose and body shape from a monocular RGB image. Our two-step framework takes the body pixel-to-surface correspondence map (i.e., IUV map) as proxy…
We present an online approach to efficiently and simultaneously detect and track the 2D pose of multiple people in a video sequence. We build upon Part Affinity Field (PAF) representation designed for static images, and propose an…
Multi-person articulated pose tracking in unconstrained videos is an important while challenging problem. In this paper, going along the road of top-down approaches, we propose a decent and efficient pose tracker based on pose flows. First,…
Human perception of surroundings is often guided by the various poses present within the environment. Many computer vision tasks, such as human action recognition and robot imitation learning, rely on pose-based entities like human…
In this paper, we propose several novel deep learning methods for object saliency detection based on the powerful convolutional neural networks. In our approach, we use a gradient descent method to iteratively modify an input image based on…
Scene rearrangement, like table tidying, is a challenging task in robotic manipulation due to the complexity of predicting diverse object arrangements. Web-scale trained generative models such as Stable Diffusion can aid by generating…
Pose estimation of the human body and hands is a fundamental problem in computer vision, and learning-based solutions require a large amount of annotated data. In this work, we improve the efficiency of the data annotation process for 3D…
The point correspondence (PC) and affine correspondence (AC) are widely used for relative pose estimation. An AC consists of a PC across two views and an affine transformation between the small patches around this PC. Previous work…
Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt graph convolutional networks (GCN) to extract features on top of human…
Current approaches to pose generation rely heavily on intermediate representations, either through two-stage pipelines with quantization or autoregressive models that accumulate errors during inference. This fundamental limitation leads to…
Affine correspondences have traditionally been used to improve feature matching over wide baselines. While recent work has successfully used affine correspondences to solve various relative camera pose estimation problems, less attention…