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Related papers: Strategy-proofness with single-peaked and single-d…

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We present a simple and natural non-pricing mechanism for allocating divisible goods among strategic agents having lexicographic preferences. Our mechanism has favorable properties of incentive compatibility (strategy-proofness), Pareto…

Computer Science and Game Theory · Computer Science 2017-02-17 Leonard J. Schulman , Vijay V. Vazirani

We study the problem of aggregating individual preferences over alternatives into a collective ranking. A distinctive feature of our setting is that agents are matched to alternatives. Applications include rankings of colleges or academic…

Theoretical Economics · Economics 2026-02-11 Gaurab Aryal , Thayer Morrill , Peter Troyan

In recent years, it has become easy to obtain location information quite precisely. However, the acquisition of such information has risks such as individual identification and leakage of sensitive information, so it is necessary to protect…

Databases · Computer Science 2019-08-01 Maho Asada , Masatoshi Yoshikawa , Yang Cao

Today's high-stakes adversarial interactions feature attackers who constantly breach the ever-improving security measures. Deception mitigates the defender's loss by misleading the attacker to make suboptimal decisions. In order to formally…

Artificial Intelligence · Computer Science 2020-06-11 Zheyuan Ryan Shi , Ariel D. Procaccia , Kevin S. Chan , Sridhar Venkatesan , Noam Ben-Asher , Nandi O. Leslie , Charles Kamhoua , Fei Fang

The Gibbard-Satterthwaite Impossibility Theorem holds that dictatorship is the only Pareto optimal and strategyproof social choice function on the full domain of preferences. Much of the work in mechanism design aims at getting around this…

Computer Science and Game Theory · Computer Science 2017-03-21 Sophie Bade , Yannai A. Gonczarowski

While many multiagent algorithms are designed for homogeneous systems (i.e. all agents are identical), there are important applications which require an agent to coordinate its actions without knowing a priori how the other agents behave.…

Artificial Intelligence · Computer Science 2019-07-17 Stefano V. Albrecht , Subramanian Ramamoorthy

We consider multi-agent systems where agents' preferences are aggregated via sequential majority voting: each decision is taken by performing a sequence of pairwise comparisons where each comparison is a weighted majority vote among the…

Artificial Intelligence · Computer Science 2012-04-18 Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

We study the classical problem of matching $n$ agents to $n$ objects, where the agents have ranked preferences over the objects. We focus on two popular desiderata from the matching literature: Pareto optimality and rank-maximality. Instead…

Computer Science and Game Theory · Computer Science 2021-04-15 Hadi Hosseini , Vijay Menon , Nisarg Shah , Sujoy Sikdar

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

We present $\varepsilon$-retrain, an exploration strategy encouraging a behavioral preference while optimizing policies with monotonic improvement guarantees. To this end, we introduce an iterative procedure for collecting retrain areas --…

Artificial Intelligence · Computer Science 2025-04-15 Luca Marzari , Priya L. Donti , Changliu Liu , Enrico Marchesini

In multi-objective decision planning and learning, much attention is paid to producing optimal solution sets that contain an optimal policy for every possible user preference profile. We argue that the step that follows, i.e, determining…

Machine Learning · Computer Science 2018-02-22 Luisa M Zintgraf , Diederik M Roijers , Sjoerd Linders , Catholijn M Jonker , Ann Nowé

Consider a university assigning students to courses and dorms. While many mechanisms are available, they each have their own drawbacks. Running serial dictatorship once for all goods is highly unfair, but running serial dictatorship…

Theoretical Economics · Economics 2026-03-19 Eric Gao

Current work in planning with preferences assume that the user's preference models are completely specified and aim to search for a single solution plan. In many real-world planning scenarios, however, the user probably cannot provide any…

Artificial Intelligence · Computer Science 2015-03-17 Tuan Nguyen , Minh Do , Alfonso Gerevini , Ivan Serina , Biplav Srivastava , Subbarao Kambhampati

We consider the problem of locating a single facility on the real line. This facility serves a set of agents, each of whom is located on the line, and incurs a cost equal to his distance from the facility. An agent's location is private…

Computer Science and Game Theory · Computer Science 2014-09-17 Itai Feigenbaum , Jay Sethuraman , Chun Ye

We study the strong core of housing markets when agents' preferences over houses are expressed as partial orders. We provide a structural characterization of the strong core, and propose an efficient algorithm that finds an allocation in…

Computer Science and Game Theory · Computer Science 2025-02-10 Ildikó Schlotter , Lydia Mirabel Mendoza-Cadena

Two-sided matching platforms rely on preferences from both sides, yet participants can evaluate only a small fraction of potential partners. In practice, they use low-cost pre-match screening, e.g., interviews, profile views, or trial…

Computer Science and Game Theory · Computer Science 2026-05-26 Amirmahdi Mirfakhar , Xuchuang Wang , Mengfan Xu , Hedyeh Beyhaghi , Mohammad Hajiesmaili

In the facility location problem, the task is to place one or more facilities so as to minimize the sum of the agent costs for accessing their nearest facility. Heretofore, in the strategic version, agent locations have been assumed to be…

Computer Science and Game Theory · Computer Science 2025-05-26 Richard Cole , Pranav Jangir

When an Agent visits a platform recommending a menu of content to select from, their choice of item depends not only on fixed preferences, but also on their prior engagements with the platform. The Recommender's primary objective is…

Information Retrieval · Computer Science 2022-10-26 Arpit Agarwal , William Brown

We introduce a new family of mechanisms for one-sided matching markets, denoted pick-an-object (PAO) mechanisms. When implementing an allocation rule via PAO, agents are asked to pick an object from individualized menus. These choices may…

Theoretical Economics · Economics 2023-02-07 Inácio Bó , Rustamdjan Hakimov

We study the problem of allocating multiple objects to agents without transferable utilities, where each agent may receive more than one object according to a quota. Under lexicographic preferences, we characterize the set of strategyproof,…

Computer Science and Game Theory · Computer Science 2016-12-20 Hadi Hosseini , Kate Larson
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