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The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

Emerging extended reality (XR) tools and platforms offer an exciting opportunity to align learning experiences in higher education with the futures in which students will pursue their goals. However, the dynamic nature of XR as subject…

Computers and Society · Computer Science 2025-07-01 Abigail Greenbaum , Elizabeth Strickler , Victoria Patterson , Bolu Oluleye

Metaverse, the core of the next-generation Internet, is a computer-generated holographic digital environment that simultaneously combines spatio-temporal, immersive, real-time, sustainable, interoperable, and data-sensitive characteristics.…

Cryptography and Security · Computer Science 2024-02-22 Chuan Chen , Yuecheng Li , Zhenpeng Wu , Chengyuan Mai , Youming Liu , Yanming Hu , Zibin Zheng , Jiawen Kang

Metaverse is an immersive shared space that remote users can access through virtual and augmented reality interfaces, enabling their avatars to interact with each other and the surrounding. Although digital objects can be manipulated,…

We present Megaverse, a new 3D simulation platform for reinforcement learning and embodied AI research. The efficient design of our engine enables physics-based simulation with high-dimensional egocentric observations at more than 1,000,000…

Machine Learning · Computer Science 2021-07-22 Aleksei Petrenko , Erik Wijmans , Brennan Shacklett , Vladlen Koltun

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

Computers and Society · Computer Science 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

In this paper, we present a comprehensive survey of the metaverse, envisioned as a transformative dimension of next-generation Internet technologies. This study not only outlines the structural components of our survey but also makes a…

Human-Computer Interaction · Computer Science 2024-05-09 Danda B. Rawat , Hassan El alami , Desta Haileselassie Hagos

Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…

Human-Computer Interaction · Computer Science 2022-11-24 Hong Gao

Virtual reality (VR) over wireless is emerging as an important use case of 5G networks. Immersive VR experience requires the delivery of huge data at ultra-low latency, thus demanding ultra-high transmission rate. This challenge can be…

Information Theory · Computer Science 2018-06-26 Yaping Sun , Zhiyong Chen , Meixia Tao , Hui Liu

The way we engage with digital spaces and the digital world has undergone rapid changes in recent years, largely due to the emergence of the Metaverse. As technology continues to advance, the demand for sophisticated and immersive…

Human-Computer Interaction · Computer Science 2024-09-04 Senthil Kumar Jagatheesaperumal , Praveen Sathikumar , Harikrishnan Rajan

We introduce the concept of a meta-object, a next-generation virtual object that inherits the form, properties, and functions of its real-world counterpart, enabling seamless synchronization, interaction, and sharing between the physical…

Human-Computer Interaction · Computer Science 2025-03-26 Dooyoung Kim , Taewook Ha , Jinseok Hong , Seonji Kim , Selin Choi , Heejeong Ko , Woontack Woo

A Metaverse is a perpetual, immersive, and shared digital universe that is linked to but beyond the physical reality, and this emerging technology is attracting enormous attention from different industries. In this article, we define the…

Networking and Internet Architecture · Computer Science 2023-01-18 Haoxin Wang , Ziran Wang , Dawei Chen , Qiang Liu , Hongyu Ke , Kyungtae Han

As technology advances, the integration of physical, virtual, and social worlds has led to a complex landscape of ``Realities'' such as Virtual Reality (VR), Augmented Reality (AR), metaverse, spatial computing, and other emerging…

Human-Computer Interaction · Computer Science 2025-01-03 Steve Mann , Martin Cooper , Bran Ferren , Thomas M. Coughlin , Paul Travers

There is no generally accepted definition for a virtual world, with many complimentary terms and acronyms having emerged implying a virtual world. Advances in systems architecture techniques such as, host migration of instances, mobile…

Human-Computer Interaction · Computer Science 2017-08-28 Kim J. L. Nevelsteen

Traditional education has been updated with the development of information technology in human history. Within big data and cyber-physical systems, the Metaverse has generated strong interest in various applications (e.g., entertainment,…

Computers and Society · Computer Science 2022-11-29 Hong Lin , Shicheng Wan , Wensheng Gan , Jiahui Chen , Han-Chieh Chao

We investigate the problem of computation offloading in a mobile edge computing architecture, where multiple energy-constrained users compete to offload their computational tasks to multiple servers through a shared wireless medium. We…

Information Theory · Computer Science 2019-12-24 Navid Naderializadeh , Morteza Hashemi

Hybrid mixed-reality (XR) internet-of-things (IoT) research, here called XRI, aims at a strong integration between physical and virtual objects, environments, and agents wherein IoT-enabled edge devices are deployed for sensing, context…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris

In this paper, a novel proactive computing and mmWave communication for ultra-reliable and low latency wireless virtual reality (VR is proposed. By leveraging information about users' poses, proactive computing and caching are used to…

Information Theory · Computer Science 2018-12-11 Mohammed S. Elbamby , Cristina Perfecto , Mehdi Bennis , Klaus Doppler

Technology advancements in wireless communications and high-performance Extended Reality (XR) have empowered the developments of the Metaverse. The demand for the Metaverse applications and hence, real-time digital twinning of real-world…

Machine Learning · Computer Science 2023-03-10 Wenhan Yu , Terence Jie Chua , Jun Zhao