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Humanoid robots represent a central frontier in embodied intelligence, as their anthropomorphic form enables natural deployment in humans' workspace. Brain-body co-design for humanoids presents a promising approach to realizing this…

Robotics · Computer Science 2025-11-06 Bo Yue , Sheng Xu , Kui Jia , Guiliang Liu

We introduce SigmaCollab, a dataset enabling research on physically situated human-AI collaboration. The dataset consists of a set of 85 sessions in which untrained participants were guided by a mixed-reality assistive AI agent in…

Human-Computer Interaction · Computer Science 2025-11-05 Dan Bohus , Sean Andrist , Ann Paradiso , Nick Saw , Tim Schoonbeek , Maia Stiber

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

Human-robot interaction through mixed reality (MR) technologies enables novel, intuitive interfaces to control robots in remote operations. Such interfaces facilitate operations in hazardous environments, where human presence is risky, yet…

Brain-computer interfaces (BCIs) provide a direct pathway from the brain to external devices and have demonstrated great potential for assistive and rehabilitation technologies. Endogenous BCIs based on electroencephalogram (EEG) signals,…

Human-Computer Interaction · Computer Science 2023-09-08 Hanwen Wang , Yu Qi , Lin Yao , Yueming Wang , Dario Farina , Gang Pan

All-dielectric metasurfaces exhibit exotic electromagnetic responses, similar to those obtained with metal-based metamaterials. Research in all-dielectric metasurfaces currently uses relatively simple unit-cell designs, but increased…

Optics · Physics 2020-12-10 Yang Deng , Simiao Ren , Kebin Fan , Jordan M. Malof , Willie J. Padilla

We present PaintCopilot, a co-creative neural painting assistant that models painting as an open-ended autoregressive artistic behavior conditioned on evolving canvas states and prior brushstroke history, without requiring a target image.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yunge Wen , Yuancheng Shen , Paul Pu Liang

We present a pilot study on crea.blender, a novel co-creative game designed for large-scale, systematic assessment of distinct constructs of human creativity. Co-creative systems are systems in which humans and computers (often with Machine…

This paper introduces a framework to plan grasps with multi-fingered hands. The framework includes a multi-dimensional iterative surface fitting (MDISF) for grasp planning and a grasp trajectory optimization (GTO) for grasp imagination. The…

Robotics · Computer Science 2019-07-19 Yongxiang Fan , Masayoshi Tomizuka

For robot manipulation, both the controller and end-effector design are crucial. Soft grippers are generalizable by deforming to different geometries, but designing such a gripper and finding its grasp pose remains challenging. In this…

Robotics · Computer Science 2025-09-03 Sha Yi , Xueqian Bai , Adabhav Singh , Jianglong Ye , Michael T Tolley , Xiaolong Wang

Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…

Human-Computer Interaction · Computer Science 2020-12-21 Darshana Rathnayake , Ashen de Silva , Dasun Puwakdandawa , Lakmal Meegahapola , Archan Misra , Indika Perera

In traumatic medical emergencies, the patients heavily depend on cranioplasty - the craft of neurocranial repair using cranial implants. Despite the improvements made in recent years, the design of a patient-specific implant (PSI) is among…

Image and Video Processing · Electrical Eng. & Systems 2024-04-25 Michael Lackner , Behrus Puladi , Jens Kleesiek , Jan Egger , Jianning Li

We present a keypoint-based foundation model for general purpose brain MRI registration, based on the recently-proposed KeyMorph framework. Our model, called BrainMorph, serves as a tool that supports multi-modal, pairwise, and scalable…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Alan Q. Wang , Rachit Saluja , Heejong Kim , Xinzi He , Adrian Dalca , Mert R. Sabuncu

Machine-learning methods rely on sufficiently large dataset to learn data distributions. They are widely used in research in X-Ray Computed Tomography, from low-dose scan denoising to optimisation of the reconstruction process. The lack of…

Image and Video Processing · Electrical Eng. & Systems 2023-05-01 Emilien Valat , Loth Valat

Intelligent biological systems are characterized by their embodiment in a complex environment and the intimate interplay between their nervous systems and the nonlinear mechanical properties of their bodies. This coordination, in which the…

Machine Learning · Computer Science 2023-02-02 Deniz Oktay , Mehran Mirramezani , Eder Medina , Ryan P. Adams

Cybersecurity increasingly relies on threat hunters to proactively identify adversarial activity, yet the cognitive work underlying threat hunting remains underexplored or insufficiently supported by existing tools. Building on prior…

Cryptography and Security · Computer Science 2026-02-03 Alessandra Maciel Paz Milani , Norman Anderson , Margaret-Anne Storey

Geometry Problem Solving (GPS), which is a classic and challenging math problem, has attracted much attention in recent years. It requires a solver to comprehensively understand both text and diagram, master essential geometry knowledge,…

Artificial Intelligence · Computer Science 2024-05-13 Tong Xiao , Jiayu Liu , Zhenya Huang , Jinze Wu , Jing Sha , Shijin Wang , Enhong Chen

Current advances in human head modeling allow the generation of plausible-looking 3D head models via neural representations, such as NeRFs and SDFs. Nevertheless, constructing complete high-fidelity head models with explicitly controlled…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Artem Sevastopolsky , Philip-William Grassal , Simon Giebenhain , ShahRukh Athar , Luisa Verdoliva , Matthias Niessner

This study presents a multisensory machine learning architecture for object recognition by employing a novel dataset that was constructed with the iCub robot, which is equipped with three cameras and a depth sensor. The proposed…

Robotics · Computer Science 2020-09-15 Murat Kirtay , Guido Schillaci , Verena V. Hafner

Solving geometric tasks involving point clouds by using machine learning is a challenging problem. Standard feed-forward neural networks combine linear or, if the bias parameter is included, affine layers and activation functions. Their…

Machine Learning · Computer Science 2022-06-15 Pavlo Melnyk , Michael Felsberg , Mårten Wadenbäck