Related papers: PixHt-Lab: Pixel Height Based Light Effect Generat…
We propose Light-Geometry Interaction (LGI) maps, a novel representation that encodes light-aware occlusion from monocular depth. Unlike ray tracing, which requires full 3D reconstruction, LGI captures essential light-shadow interactions…
Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo…
The advancement of generative radiance fields has pushed the boundary of 3D-aware image synthesis. Motivated by the observation that a 3D object should look realistic from multiple viewpoints, these methods introduce a multi-view constraint…
Casually-taken portrait photographs often suffer from unflattering lighting and shadowing because of suboptimal conditions in the environment. Aesthetic qualities such as the position and softness of shadows and the lighting ratio between…
Most face relighting methods are able to handle diffuse shadows, but struggle to handle hard shadows, such as those cast by the nose. Methods that propose techniques for handling hard shadows often do not produce geometrically consistent…
Image composition involves inserting a foreground object into the background while synthesizing environment-consistent effects such as shadows and reflections. Although shadow generation has been extensively studied, reflection generation…
The task of extracting intrinsic components, such as reflectance and shading, from neural radiance fields is of growing interest. However, current methods largely focus on synthetic scenes and isolated objects, overlooking the complexities…
Realistic shadow generation is a critical component for high-quality image compositing and visual effects, yet existing methods suffer from certain limitations: Physics-based approaches require a 3D scene geometry, which is often…
Retinex model has been applied to low-light image enhancement in many existing methods. More appropriate decomposition of a low-light image can help achieve better image enhancement. In this paper, we propose a new pixel-level non-local…
This paper aims at recovering the shape of a scene with unknown, non-Lambertian, and possibly spatially-varying surface materials. When the shape of the object is highly complex and that shadows cast on the surface, the task becomes very…
Despite the substantial progress in deep learning, its adoption in industrial robotics projects remains limited, primarily due to challenges in data acquisition and labeling. Previous sim2real approaches using domain randomization require…
An explainable, efficient and lightweight method for texture generation, called TGHop (an acronym of Texture Generation PixelHop), is proposed in this work. Although synthesis of visually pleasant texture can be achieved by deep neural…
Realistic shadow generation is crucial for achieving seamless image compositing, yet existing methods primarily focus on single-object insertion and often fail to generalize when multiple foreground objects are composited into a background…
We introduce LightIt, a method for explicit illumination control for image generation. Recent generative methods lack lighting control, which is crucial to numerous artistic aspects of image generation such as setting the overall mood or…
The goal of image harmonization is adjusting the foreground appearance in a composite image to make the whole image harmonious. To construct paired training images, existing datasets adopt different ways to adjust the illumination…
Estimating scene lighting from a single image or video remains a longstanding challenge in computer vision and graphics. Learning-based approaches are constrained by the scarcity of ground-truth HDR environment maps, which are expensive to…
While recent learning based methods have been observed to be superior for several vision-related applications, their potential in generating artistic effects has not been explored much. One such interesting application is Shadow Art - a…
Accurate modeling of 3D objects exhibiting transparency, reflections and thin structures is an extremely challenging problem. Inspired by billboards and geometric proxies used in computer graphics, this paper proposes Generative Latent…
Synthetic polyp generation is a good alternative to overcome the privacy problem of medical data and the lack of various polyp samples. In this study, we propose a deep learning-based polyp image generation framework that generates…
Deep learning-based methods for low-light image enhancement typically require enormous paired training data, which are impractical to capture in real-world scenarios. Recently, unsupervised approaches have been explored to eliminate the…