Related papers: PixHt-Lab: Pixel Height Based Light Effect Generat…
We present an object relighting system that allows an artist to select an object from an image and insert it into a target scene. Through simple interactions, the system can adjust illumination on the inserted object so that it appears…
Enhancing low-light traffic images is crucial for reliable perception in autonomous driving, intelligent transportation, and urban surveillance systems. Nighttime and dimly lit traffic scenes often suffer from poor visibility due to low…
Contrast enhancement and noise removal are coupled problems for low-light image enhancement. The existing Retinex based methods do not take the coupling relation into consideration, resulting in under or over-smoothing of the enhanced…
Compositing an object into an image involves multiple non-trivial sub-tasks such as object placement and scaling, color/lighting harmonization, viewpoint/geometry adjustment, and shadow/reflection generation. Recent generative image…
Large-scale generative models have achieved remarkable advancements in various visual tasks, yet their application to shadow removal in images remains challenging. These models often generate diverse, realistic details without adequate…
Manipulating the illumination of a 3D scene within a single image represents a fundamental challenge in computer vision and graphics. This problem has traditionally been addressed using inverse rendering techniques, which involve explicit…
Image-based rendering techniques stand at the core of an immersive experience for the user, as they generate novel views given a set of multiple input images. Since they have shown good performance in terms of objective and subjective…
Collimator detection remains a challenging task in X-ray systems with unreliable or non-available information about the detectors position relative to the source. This paper presents a physically motivated image processing pipeline for…
Recently, GPT-4o has garnered significant attention for its strong performance in image generation, yet open-source models still lag behind. Several studies have explored distilling image data from GPT-4o to enhance open-source models,…
This paper presents a novel neural implicit radiance representation for free viewpoint relighting from a small set of unstructured photographs of an object lit by a moving point light source different from the view position. We express the…
There are shadow and highlight regions in a low dynamic range (LDR) image which is captured from a high dynamic range (HDR) scene. It is an ill-posed problem to restore the saturated regions of the LDR image. In this paper, the saturated…
Reflections are very common phenomena in our daily photography, which distract people's attention from the scene behind the glass. The problem of removing reflection artifacts is important but challenging due to its ill-posed nature. The…
Facial geometry and appearance capture have demonstrated tremendous success in 3D scanning real humans in studios. Recent works propose to democratize this technique while keeping the results high quality. However, they are still…
Nighttime photography is severely degraded by light pollution induced by pervasive artificial lighting in urban environments. After long-range scattering and spatial diffusion, unwanted artificial light overwhelms natural night luminance,…
Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…
We propose a new and completely data-driven approach for generating a photo-consistent image transform. We show that simple classical algorithms which operate in the transform domain become extremely resilient to illumination changes. This…
One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…
We present a method to estimate lighting from a single image of an indoor scene. Previous work has used an environment map representation that does not account for the localized nature of indoor lighting. Instead, we represent lighting as a…
We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a…
Shadow art is a captivating form of sculptural expression where the projection of a sculpture in a specific direction reveals a desired shape with high precision. In this work, we introduce Neural Shadow Art, which leverages implicit…