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3D human pose estimation is a difficult task, due to challenges such as occluded body parts and ambiguous poses. Graph convolutional networks encode the structural information of the human skeleton in the form of an adjacency matrix, which…
3D human pose estimation is a classic and important research direction in the field of computer vision. In recent years, Transformer-based methods have made significant progress in lifting 2D to 3D human pose estimation. However, these…
Recent transformer-based approaches have demonstrated excellent performance in 3D human pose estimation. However, they have a holistic view and by encoding global relationships between all the joints, they do not capture the local…
Recently, vision transformers have shown great success in a set of human reconstruction tasks such as 2D human pose estimation (2D HPE), 3D human pose estimation (3D HPE), and human mesh reconstruction (HMR) tasks. In these tasks, feature…
Human pose estimation (HPE) detects the positions of human body joints for various applications. Compared to using cameras, HPE using radio frequency (RF) signals is non-intrusive and more robust to adverse conditions, exploiting the signal…
In the field of 3D Human Pose Estimation (HPE), accurately estimating human pose, especially in scenarios with occlusions, is a significant challenge. This work identifies and addresses a gap in the current state of the art in 3D HPE…
3D human pose estimation has been researched for decades with promising fruits. 3D human pose lifting is one of the promising research directions toward the task where both estimated pose and ground truth pose data are used for training.…
Recently, transformer-based methods have gained significant success in sequential 2D-to-3D lifting human pose estimation. As a pioneering work, PoseFormer captures spatial relations of human joints in each video frame and human dynamics…
Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid…
In this paper, we propose a novel graph convolutional network architecture, Graph Stacked Hourglass Networks, for 2D-to-3D human pose estimation tasks. The proposed architecture consists of repeated encoder-decoder, in which…
We introduce HYPERPOSE, a novel 3D human pose estimation framework that performs spatio-temporal reasoning entirely within the Lorentz model of hyperbolic space $\mathbb{H}^d$ to natively preserve the hierarchical tree topology of the human…
The 3D Human Pose Estimation (3D HPE) task uses 2D images or videos to predict human joint coordinates in 3D space. Despite recent advancements in deep learning-based methods, they mostly ignore the capability of coupling accessible texts…
Human pose estimation (HPE) with convolutional neural networks (CNNs) for indoor monitoring is one of the major challenges in computer vision. In contrast to HPE in perspective views, an indoor monitoring system can consist of an…
Recently, several Knowledge Graph Embedding (KGE) approaches have been devised to represent entities and relations in dense vector space and employed in downstream tasks such as link prediction. A few KGE techniques address…
Graph convolutional networks and their variants have shown significant promise in 3D human pose estimation. Despite their success, most of these methods only consider spatial correlations between body joints and do not take into account…
The attention mechanism enables graph neural networks (GNNs) to learn the attention weights between the target node and its one-hop neighbors, thereby improving the performance further. However, most existing GNNs are oriented toward…
3D hand pose estimation has garnered great attention in recent years due to its critical applications in human-computer interaction, virtual reality, and related fields. The accurate estimation of hand joints is essential for high-quality…
3D human pose estimation (HPE) is crucial in many fields, such as human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured…
HybrIK relies on a combination of analytical inverse kinematics and deep learning to produce more accurate 3D pose estimation from 2D monocular images. HybrIK has three major components: (1) pretrained convolution backbone, (2)…
State-of-the-art single depth image-based 3D hand pose estimation methods are based on dense predictions, including voxel-to-voxel predictions, point-to-point regression, and pixel-wise estimations. Despite the good performance, those…