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Human pose estimation (HPE) is one of the most challenging tasks in computer vision as humans are deformable by nature and thus their pose has so much variance. HPE aims to correctly identify the main joint locations of a single person or…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Ahmed Elhagry , Mohamed Saeed , Musie Araia

Action coordination in human structure is indispensable for the spatial constraints of 2D joints to recover 3D pose. Usually, action coordination is represented as a long-range dependence among body parts. However, there are two main…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Mingjie Wei , Xuemei Xie , Yutong Zhong , Guangming Shi

Transformer-based approaches have been successfully proposed for 3D human pose estimation (HPE) from 2D pose sequence and achieved state-of-the-art (SOTA) performance. However, current SOTAs have difficulties in modeling spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-01-19 Xiaoye Qian , Youbao Tang , Ning Zhang , Mei Han , Jing Xiao , Ming-Chun Huang , Ruei-Sung Lin

For the current 3D human pose estimation task, a group of methods mainly learn the rules of 2D-3D projection from spatial and temporal correlation. However, earlier methods model the global features of the entire body joint in the time…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Xinwei Yu , Xiaohua Zhang

We propose HDiffTG, a novel 3D Human Pose Estimation (3DHPE) method that integrates Transformer, Graph Convolutional Network (GCN), and diffusion model into a unified framework. HDiffTG leverages the strengths of these techniques to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Yajie Fu , Chaorui Huang , Junwei Li , Hui Kong , Yibin Tian , Huakang Li , Zhiyuan Zhang

Marker-free human pose estimation (HPE) has found increasing applications in various fields. Current HPE suffers from occasional errors in keypoint recognition and random fluctuation in keypoint trajectories when analyzing kinematic human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Chang Peng , Yifei Zhou , Huifeng Xi , Shiqing Huang , Chuangye Chen , Jianming Yang , Bao Yang , Zhenyu Jiang

Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human skeleton. This may reduce adaptation capacity of GCN to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-16 Junhao Zhang , Yali Wang , Zhipeng Zhou , Tianyu Luan , Zhe Wang , Yu Qiao

Reconstructing physically plausible 3D human-scene interactions (HSI) from a single image currently presents a trade-off: optimization based methods offer accurate contact but are slow (~20s), while feed-forward approaches are fast yet lack…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Pradyumna YM , Yuxuan Xue , Yue Chen , Nikita Kister , István Sárándi , Gerard Pons-Moll

Existing skeleton-based 3D human pose estimation methods only predict joint positions. Although the yaw and pitch of bone rotations can be derived from joint positions, the roll around the bone axis remains unresolved. We present…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Soubarna Banik , Edvard Avagyan , Sayantan Auddy , Alejandro Mendoza Gracia , Alois Knoll

Human motion is a continuous physical process in 3D space, governed by complex dynamic and kinematic constraints. Existing methods typically represent the human pose as an abstract graph structure, neglecting the intrinsic physical…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Shuaijin Wan

3D human pose estimation is a vital task in computer vision, involving the prediction of human joint positions from images or videos to reconstruct a skeleton of a human in three-dimensional space. This technology is pivotal in various…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Xingyu Song , Zhan Li , Shi Chen , Kazuyuki Demachi

Although graph convolutional networks exhibit promising performance in 3D human pose estimation, their reliance on one-hop neighbors limits their ability to capture high-order dependencies among body joints, crucial for mitigating…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Abu Taib Mohammed Shahjahan , A. Ben Hamza

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Ti Wang , Hong Liu , Runwei Ding , Wenhao Li , Yingxuan You , Xia Li

In sports analytics, accurately capturing both the 3D locations and rotations of body joints is essential for understanding an athlete's biomechanics. While Human Mesh Recovery (HMR) models can estimate joint rotations, they often exhibit…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Katja Ludwig , Yuliia Oksymets , Robin Schön , Daniel Kienzle , Rainer Lienhart

Recently, fully-transformer architectures have replaced the defacto convolutional architecture for the 3D human pose estimation task. In this paper we propose \textbf{\textit{ConvFormer}}, a novel convolutional transformer that leverages a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Alec Diaz-Arias , Dmitriy Shin

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Due to the difficulty of acquiring large-scale 3D human keypoint annotation, previous methods for 3D human pose estimation (HPE) have often relied on 2D image features and sequential 2D annotations. Furthermore, the training of these…

Computer Vision and Pattern Recognition · Computer Science 2024-03-05 Dongqiangzi Ye , Yufei Xie , Weijia Chen , Zixiang Zhou , Lingting Ge , Hassan Foroosh

Learning 3D human pose prior is essential to human-centered AI. Here, we present GFPose, a versatile framework to model plausible 3D human poses for various applications. At the core of GFPose is a time-dependent score network, which…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Hai Ci , Mingdong Wu , Wentao Zhu , Xiaoxuan Ma , Hao Dong , Fangwei Zhong , Yizhou Wang

Estimating the 3D position of human joints has become a widely researched topic in the last years. Special emphasis has gone into defining novel methods that extrapolate 2-dimensional data (keypoints) into 3D, namely predicting the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-02 Adrian Llopart

In this research, we address the challenge faced by existing deep learning-based human mesh reconstruction methods in balancing accuracy and computational efficiency. These methods typically prioritize accuracy, resulting in large network…

Computer Vision and Pattern Recognition · Computer Science 2023-02-01 Ayman Ali , Ekkasit Pinyoanuntapong , Pu Wang , Mohsen Dorodchi