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Adversarial attack on skeletal motion is a hot topic. However, existing researches only consider part of dynamic features when measuring distance between skeleton graph sequences, which results in poor imperceptibility. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Feng Liu , Qing Xu , Qijian Zheng

Multi-view clustering has been applied in many real-world applications where original data often contain noises. Some graph-based multi-view clustering methods have been proposed to try to reduce the negative influence of noises. However,…

Machine Learning · Computer Science 2026-05-26 Xiang Fang , Yuchong Hu

We consider the problem of constructing embeddings of large attributed graphs and supporting multiple downstream learning tasks. We develop a graph embedding method, which is based on extending deep metric and unbiased contrastive learning…

Machine Learning · Computer Science 2024-11-22 Xiang Li , Gagan Agrawal , Ruoming Jin , Rajiv Ramnath

Self-supervised skeleton-based action recognition enjoys a rapid growth along with the development of contrastive learning. The existing methods rely on imposing invariance to augmentations of 3D skeleton within a single data stream, which…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Ding Li , Yongqiang Tang , Zhizhong Zhang , Wensheng Zhang

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

Traditional approaches in unsupervised or self supervised learning for skeleton-based action classification have concentrated predominantly on the dynamic aspects of skeletal sequences. Yet, the intricate interaction between the moving and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Shanaka Ramesh Gunasekara , Wanqing Li , Philip Ogunbona , Jack Yang

This paper presents an image classification based approach for skeleton-based video action recognition problem. Firstly, A dataset independent translation-scale invariant image mapping method is proposed, which transformes the skeleton…

Computer Vision and Pattern Recognition · Computer Science 2017-06-14 Bo Li , Mingyi He , Xuelian Cheng , Yucheng Chen , Yuchao Dai

Zero-shot skeleton-based action recognition aims to recognize actions of unseen categories after training on data of seen categories. The key is to build the connection between visual and semantic space from seen to unseen classes. Previous…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Yujie Zhou , Wenwen Qiang , Anyi Rao , Ning Lin , Bing Su , Jiaqi Wang

Human action recognition remains an important yet challenging task. This work proposes a novel action recognition system. It uses a novel Multiple View Region Adaptive Multi-resolution in time Depth Motion Map (MV-RAMDMM) formulation…

Computer Vision and Pattern Recognition · Computer Science 2019-04-15 Mahmoud Al-Faris , John P. Chiverton , Yanyan Yang , David L. Ndzi

In recent years, few-shot action recognition has achieved remarkable performance through spatio-temporal relation modeling. Although a wide range of spatial and temporal alignment modules have been proposed, they primarily address spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Hanyu Guo , Wanchuan Yu , Suzhou Que , Kaiwen Du , Yan Yan , Hanzi Wang

Deep learning approaches deliver state-of-the-art performance in recognition of spatiotemporal human motion data. However, one of the main challenges in these recognition tasks is limited available training data. Insufficient training data…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Junxiao Shen , John Dudley , Per Ola Kristensson

Graph Self-Supervised Learning (GSSL) has emerged as a powerful paradigm for generating high-quality representations for graph-structured data. While multi-scale graph contrastive learning has received increasing attention, many existing…

Machine Learning · Computer Science 2026-05-14 Mohamed Mahmoud Amar , Nairouz Mrabah , Mohamed Bouguessa , Abdoulaye Baniré Diallo

3D skeleton-based action recognition and motion prediction are two essential problems of human activity understanding. In many previous works: 1) they studied two tasks separately, neglecting internal correlations; 2) they did not capture…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Maosen Li , Siheng Chen , Xu Chen , Ya Zhang , Yanfeng Wang , Qi Tian

The task of skeleton-based action recognition remains a core challenge in human-centred scene understanding due to the multiple granularities and large variation in human motion. Existing approaches typically employ a single neural…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Yu Guan , Xuming He , Errui Ding

Emotion recognition is an important part of affective computing. Extracting emotional cues from human gaits yields benefits such as natural interaction, a nonintrusive nature, and remote detection. Recently, the introduction of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Cheng Song , Lu Lu , Zhen Ke , Long Gao , Shuai Ding

Zero-shot human skeleton-based action recognition aims to construct a model that can recognize actions outside the categories seen during training. Previous research has focused on aligning sequences' visual and semantic spatial…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Haojun Xu , Yan Gao , Jie Li , Xinbo Gao

Graph similarity learning refers to calculating the similarity score between two graphs, which is required in many realistic applications, such as visual tracking, graph classification, and collaborative filtering. As most of the existing…

Machine Learning · Computer Science 2022-07-13 Di Jin , Luzhi Wang , Yizhen Zheng , Xiang Li , Fei Jiang , Wei Lin , Shirui Pan

In this paper, we introduce DuelGAN, a generative adversarial network (GAN) solution to improve the stability of the generated samples and to mitigate mode collapse. Built upon the Vanilla GAN's two-player game between the discriminator…

Machine Learning · Computer Science 2022-03-22 Jiaheng Wei , Minghao Liu , Jiahao Luo , Andrew Zhu , James Davis , Yang Liu

Adaptive momentum methods have recently attracted a lot of attention for training of deep neural networks. They use an exponential moving average of past gradients of the objective function to update both search directions and learning…

Optimization and Control · Mathematics 2021-04-27 Babak Barazandeh , Davoud Ataee Tarzanagh , George Michailidis

Graph-level contrastive learning, aiming to learn the representations for each graph by contrasting two augmented graphs, has attracted considerable attention. Previous studies usually simply assume that a graph and its augmented graph as a…

Artificial Intelligence · Computer Science 2024-04-15 Yanbei Liu , Yu Zhao , Xiao Wang , Lei Geng , Zhitao Xiao