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We study a many-to-one matching model inspired by school choice, where schools evaluate applicants using multiple rankings rather than a single priority order. We model each school's evaluation with social choice criteria to reflect the…

Computer Science and Game Theory · Computer Science 2026-03-05 Haoyu Song , Thanh Nguyen , Young-san Lin

Classical work on metric space based committee selection problem interprets distance as ``near is better''. In this work, motivated by real-life situations, we interpret distance as ``far is better''. Formally stated, we initiate the study…

Data Structures and Algorithms · Computer Science 2024-05-27 Sushmita Gupta , Tanmay Inamdar , Pallavi Jain , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

We propose a new single-winner voting system using ranked ballots: Stable Voting. The motivating principle of Stable Voting is that if a candidate A would win without another candidate B in the election, and A beats B in a head-to-head…

Theoretical Economics · Economics 2023-02-14 Wesley H. Holliday , Eric Pacuit

An important desideratum in approval-based multiwinner voting is proportionality. We study the problem of reconfiguring proportional committees: given two proportional committees, is there a transition path that consists only of…

Computer Science and Game Theory · Computer Science 2025-04-22 Chris Dong , Fabian Frank , Jannik Peters , Warut Suksompong

In the committee selection problem, the goal is to choose a subset of size $k$ from a set of candidates $C$ that collectively gives the best representation to a set of voters. We consider this problem in Euclidean $d$-space where each…

Computer Science and Game Theory · Computer Science 2023-08-15 Chinmay Sonar , Subhash Suri , Jie Xue

We consider the problem of sequential evaluation, in which an evaluator observes candidates in a sequence and assigns scores to these candidates in an online, irrevocable fashion. Motivated by the psychology literature that has studied…

Machine Learning · Statistics 2023-11-20 Jingyan Wang , Ashwin Pananjady

A recent work by Hern\'andez et al. introduced a networked voting rule supported by a trust-based social network, where indications of possible representatives were based on individuals opinions. Individual contributions went beyond a…

Physics and Society · Physics 2020-07-01 Alexis R. Hernandez , Carlos Gracia-Lazaro , Edgardo Brigatti , Yamir Moreno

We study the election of sequences of committees, where in each of $\tau$ levels (e.g. modeling points in time) a committee consisting of $k$ candidates from a common set of $m$ candidates is selected. For each level, each of $n$ agents…

Computational Complexity · Computer Science 2023-06-27 Eva Michelle Deltl , Till Fluschnik , Robert Bredereck

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

Typical voting rules do not work well in settings with many candidates. If there are just several hundred candidates, then even a simple task such as choosing a top candidate becomes impractical. Motivated by the hope of developing group…

Computer Science and Game Theory · Computer Science 2012-10-03 Ashish Goel , David Lee

We study electoral campaign management scenarios in which an external party can buy votes, i.e., pay the voters to promote its preferred candidate in their preference rankings. The external party's goal is to make its preferred candidate a…

Computer Science and Game Theory · Computer Science 2010-11-29 Edith Elkind , Piotr Faliszewski

The main idea of the {\em distance rationalizability} approach to view the voters' preferences as an imperfect approximation to some kind of consensus is deeply rooted in social choice literature. It allows one to define ("rationalize")…

Computer Science and Game Theory · Computer Science 2010-09-03 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

Participatory budgeting (PB) is a democratic paradigm whereby voters decide on a set of projects to fund with a limited budget. We consider PB in a setting where voters report ordinal preferences over projects and have (possibly) asymmetric…

Computer Science and Game Theory · Computer Science 2020-12-11 Haris Aziz , Barton E. Lee

We study the complexity of winner determination in single-crossing elections under two classic fully proportional representation rules---Chamberlin--Courant's rule and Monroe's rule. Winner determination for these rules is known to be…

Computer Science and Game Theory · Computer Science 2013-07-05 Piotr Skowron , Lan Yu , Piotr Faliszewski , Edith Elkind

Voting rules based on evaluation inputs rather than preference orders have been recently proposed, like majority judgement, range voting or approval voting. Traditionally, probabilistic analysis of voting rules supposes the use of…

Artificial Intelligence · Computer Science 2021-04-19 Antoine Rolland , Jean-Baptiste Aubin , Irène Gannaz , Samuela Leoni

We establish a link between multiwinner elections and apportionment problems by showing how approval-based multiwinner election rules can be interpreted as methods of apportionment. We consider several multiwinner rules and observe that…

Computer Science and Game Theory · Computer Science 2021-04-21 Markus Brill , Jean-François Laslier , Piotr Skowron

When voter preferences are known in an incomplete (partial) manner, winner determination is commonly treated as the identification of the necessary and possible winners; these are the candidates who win in all completions or at least one…

Computer Science and Game Theory · Computer Science 2020-02-24 Aviram Imber , Benny Kimelfeld

A simple mechanism for allocating indivisible resources is sequential allocation in which agents take turns to pick items. We focus on possible and necessary allocation problems, checking whether allocations of a given form occur in some or…

Artificial Intelligence · Computer Science 2014-12-09 Haris Aziz , Toby Walsh , Lirong Xia

With the growing size of data sets, feature selection becomes increasingly important. Taking interactions of original features into consideration will lead to extremely high dimension, especially when the features are categorical and…

Databases · Computer Science 2021-04-13 Qiuqiang Lin , Chuanhou Gao