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Suppose some objects are hidden in a finite set $S$ of hiding places which must be examined one-by-one. The cost of searching subsets of $S$ is given by a submodular function and the probability that all objects are contained in a subset is…

Optimization and Control · Mathematics 2018-06-12 Robbert Fokkink , Thomas Lidbetter , László A. Végh

We study the fair division of indivisible goods with conflicts between pairs of goods, represented by a graph $G = (V, E)$. We consider ``soft'' conflicts: assigning two adjacent goods to the same agent is allowed, but we seek allocations…

Computer Science and Game Theory · Computer Science 2026-02-25 Hirotaka Yoneda , Masataka Yoneda

In AAMAS 2014, Bouveret and Lemaitre (2014) presented a hierarchy of fairness concepts for allocation of indivisible objects. Among them CEEI (Competitive Equilibrium with Equal Incomes) was the strongest. In this note, we settle the…

Computer Science and Game Theory · Computer Science 2015-05-21 Haris Aziz

Ranking alternatives is a natural way for humans to explain their preferences. It is being used in many settings, such as school choice, course allocations and residency matches. In some cases, several `items' are given to each participant.…

Computer Science and Game Theory · Computer Science 2022-12-06 Erel Segal-Halevi , Haris Aziz , Avinatan Hassidim

We study the fair division of indivisible items among $n$ agents with heterogeneous additive valuations, subject to lower and upper quotas on the number of items allocated to each agent. Such constraints are crucial in various applications,…

Computer Science and Game Theory · Computer Science 2026-02-10 Hirota Kinoshita , Ayumi Igarashi

In the classical selection problem, the input consists of a collection of elements and the goal is to pick a subset of elements from the collection such that some objective function $f$ is maximized. This problem has been studied…

Data Structures and Algorithms · Computer Science 2021-09-06 Sofia Maria Nikolakaki , Alina Ene , Evimaria Terzi

We study the classic problem of dividing a collection of indivisible resources in a fair and efficient manner among a set of agents having varied preferences. Pareto optimality is a standard notion of economic efficiency, which states that…

Computer Science and Game Theory · Computer Science 2023-07-25 Ioannis Caragiannis , Kristoffer Arnsfelt Hansen , Nidhi Rathi

For the fundamental problem of fairly dividing a set of indivisible items among agents, envy-freeness up to any item (EFX) and maximin fairness (MMS) are arguably the most compelling fairness concepts proposed until now. Unfortunately,…

Computer Science and Game Theory · Computer Science 2025-01-15 Ioannis Caragiannis , Jugal Garg , Nidhi Rathi , Eklavya Sharma , Giovanna Varricchio

Competitive equilibrium with equal income (CEEI) is considered one of the best mechanisms to allocate a set of items among agents fairly and efficiently. In this paper, we study the computation of CEEI when items are chores that are…

Computer Science and Game Theory · Computer Science 2021-07-20 Shant Boodaghians , Bhaskar Ray Chaudhury , Ruta Mehta

Allocating resources to individuals in a fair manner has been a topic of interest since the ancient times, with most of the early rigorous mathematical work on the problem focusing on infinitely divisible resources. Recently, there has been…

Computer Science and Game Theory · Computer Science 2022-03-07 Georgios Amanatidis , Georgios Birmpas , Aris Filos-Ratsikas , Alexandros A. Voudouris

We consider the problem of fairly allocating indivisible public goods. We model the public goods as elements with feasibility constraints on what subsets of elements can be chosen, and assume that agents have additive utilities across…

Computer Science and Game Theory · Computer Science 2018-05-10 Brandon Fain , Kamesh Munagala , Nisarg Shah

In fair division of indivisible goods, using sequences of sincere choices (or picking sequences) is a natural way to allocate the objects. The idea is the following: at each stage, a designated agent picks one object among those that…

Computer Science and Game Theory · Computer Science 2016-04-07 Sylvain Bouveret , Michel Lemaître

The fair allocation of scarce resources is a central problem in mathematics, computer science, operations research, and economics. While much of the fair-division literature assumes that individuals have underlying cardinal preferences,…

Computer Science and Game Theory · Computer Science 2026-03-02 Trung Dang , Daniel Halpern , Anuran Makur , Alexandros Psomas , Japneet Singh , Paritosh Verma

We study the problem of fair allocation of a set of indivisible items among agents with additive valuations, under cardinality constraints. In this setting, the items are partitioned into categories, each with its own limit on the number of…

Computer Science and Game Theory · Computer Science 2022-08-11 Halvard Hummel , Magnus Lie Hetland

Online bipartite matching, where agents are known in advance but items arrive sequentially and must be irrevocably assigned, is fundamental to problems ranging from ride-sharing to online advertising. When agents belong to classes such as…

Computer Science and Game Theory · Computer Science 2026-05-25 Sander Borst , Max Springer

We study Fisher markets that admit equilibria wherein each good is integrally assigned to some agent. While strong existence and computational guarantees are known for equilibria of Fisher markets with additive valuations, such equilibria,…

Computer Science and Game Theory · Computer Science 2018-11-22 Siddharth Barman , Sanath Kumar Krishnamurthy

We consider the age-old problem of allocating items among different agents in a way that is efficient and fair. Two papers, by Dolev et al. and Ghodsi et al., have recently studied this problem in the context of computer systems. Both…

Computer Science and Game Theory · Computer Science 2012-04-20 Avital Gutman , Noam Nisan

We investigate the tradeoffs between fairness and efficiency when allocating indivisible items over time. Suppose T items arrive over time and must be allocated upon arrival, immediately and irrevocably, to one of n agents. Agent i assigns…

Computer Science and Game Theory · Computer Science 2020-05-18 David Zeng , Alexandros Psomas

In this work, we revisit the problem of fairly allocating a number of indivisible items that are located on a line to multiple agents. A feasible allocation requires that the allocated items to each agent are connected on the line. The…

Computer Science and Game Theory · Computer Science 2022-05-24 Ankang Sun , Bo Li

We consider the problem of generating rankings that are fair towards both users and item producers in recommender systems. We address both usual recommendation (e.g., of music or movies) and reciprocal recommendation (e.g., dating).…

Information Retrieval · Computer Science 2021-11-01 Virginie Do , Sam Corbett-Davies , Jamal Atif , Nicolas Usunier