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Link prediction is one of the fundamental problems in network analysis. In many applications, notably in genetics, a partially observed network may not contain any negative examples of absent edges, which creates a difficulty for many…

Machine Learning · Statistics 2013-01-30 Yunpeng Zhao , Elizaveta Levina , Ji Zhu

Predicting the occurrence of links is a fundamental problem in networks. In the link prediction problem we are given a snapshot of a network and would like to infer which interactions among existing members are likely to occur in the near…

Social and Information Networks · Computer Science 2010-11-19 L. Backstrom , J. Leskovec

The impressive generalization performance of modern neural networks is attributed in part to their ability to implicitly memorize complex training patterns. Inspired by this, we explore a novel mechanism to improve model generalization via…

Eligibility traces in reinforcement learning are used as a bias-variance trade-off and can often speed up training time by propagating knowledge back over time-steps in a single update. We investigate the use of eligibility traces in…

Artificial Intelligence · Computer Science 2017-04-20 Jean Harb , Doina Precup

A widely-studied deep reinforcement learning (RL) technique known as Prioritized Experience Replay (PER) allows agents to learn from transitions sampled with non-uniform probability proportional to their temporal-difference (TD) error.…

Machine Learning · Computer Science 2022-09-02 Baturay Saglam , Furkan B. Mutlu , Dogan C. Cicek , Suleyman S. Kozat

Analytical models developed in offline settings with pre-prepared data are typically used to predict students' performance. However, when data are available over time, this learning method is not suitable anymore. Online learning is…

Computers and Society · Computer Science 2024-07-16 Chahrazed Labba , Anne Boyer

We describe an approximate dynamic programming (ADP) approach to compute approximations of the optimal strategies and of the minimal losses that can be guaranteed in discounted repeated games with vector-valued losses. Such games…

Computer Science and Game Theory · Computer Science 2020-10-27 Vijay Kamble , Patrick Loiseau , Jean Walrand

Game-theoretic motion planners are a powerful tool for the control of interactive multi-agent robot systems. Indeed, contrary to predict-then-plan paradigms, game-theoretic planners do not ignore the interactive nature of the problem, and…

Robotics · Computer Science 2023-10-20 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag

We analyze the design of a mechanism to extract a ranking of individuals according to a unidimensional characteristic, such as ability or need. Individuals, connected on a social network, only have local information about the ranking. We…

Social and Information Networks · Computer Science 2020-09-29 Francis Bloch , Matthew Olckers

We present a novel online unsupervised method for face identity learning from video streams. The method exploits deep face descriptors together with a memory based learning mechanism that takes advantage of the temporal coherence of visual…

Computer Vision and Pattern Recognition · Computer Science 2020-10-19 Federico Pernici , Federico Bartoli , Matteo Bruni , Alberto Del Bimbo

Transformer is a ubiquitous model for natural language processing and has attracted wide attentions in computer vision. The attention maps are indispensable for a transformer model to encode the dependencies among input tokens. However,…

Machine Learning · Computer Science 2021-02-26 Yujing Wang , Yaming Yang , Jiangang Bai , Mingliang Zhang , Jing Bai , Jing Yu , Ce Zhang , Gao Huang , Yunhai Tong

We consider the problem of tracking an adversarial state sequence in a linear dynamical system subject to adversarial disturbances and loss functions, generalizing earlier settings in the literature. To this end, we develop three…

Machine Learning · Computer Science 2022-02-23 Zhiyu Zhang , Ashok Cutkosky , Ioannis Ch. Paschalidis

Player modelling is the field of study associated with understanding players. One pursuit in this field is affect prediction: the ability to predict how a game will make a player feel. We present novel improvements to affect prediction by…

Human-Computer Interaction · Computer Science 2022-12-08 Natalie Bombardieri , Matthew Guzdial

Esports has emerged as a popular genre for players as well as spectators, supporting a global entertainment industry. Esports analytics has evolved to address the requirement for data-driven feedback, and is focused on cyber-athlete…

Artificial Intelligence · Computer Science 2017-11-20 Victoria Hodge , Sam Devlin , Nick Sephton , Florian Block , Anders Drachen , Peter Cowling

Link prediction appears as a central problem of network science, as it calls for unfolding the mechanisms that govern the micro-dynamics of the network. In this work, we are interested in ego-networks, that is the mere information of…

Social and Information Networks · Computer Science 2015-12-16 Lionel Tabourier , Anne-Sophie Libert , Renaud Lambiotte

Deep pretrained language models have achieved great success in the way of pretraining first and then fine-tuning. But such a sequential transfer learning paradigm often confronts the catastrophic forgetting problem and leads to sub-optimal…

Computation and Language · Computer Science 2020-04-28 Sanyuan Chen , Yutai Hou , Yiming Cui , Wanxiang Che , Ting Liu , Xiangzhan Yu

Deep networks allow to obtain outstanding results in semantic segmentation, however they need to be trained in a single shot with a large amount of data. Continual learning settings where new classes are learned in incremental steps and…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Andrea Maracani , Umberto Michieli , Marco Toldo , Pietro Zanuttigh

Albrecht and Stone (2018) state that modeling of changing behaviors remains an open problem "due to the essentially unconstrained nature of what other agents may do". In this work we evaluate the adaptability of neural artificial agents…

Computation and Language · Computer Science 2024-02-08 Philipp Sadler , Sherzod Hakimov , David Schlangen

Alzheimer's disease (AD) is a neurodegenerative disorder with no known cure that affects tens of millions of people worldwide. Early detection of AD is critical for timely intervention to halt or slow the progression of the disease. In this…

Machine Learning · Computer Science 2025-07-08 Mahdi Moghaddami , Clayton Schubring , Mohammad-Reza Siadat