English
Related papers

Related papers: Friend Ranking in Online Games via Pre-training Ed…

200 papers

Complex networks serve as abstract models for understanding real-world complex systems and provide frameworks for studying structured dynamical systems. This article addresses limitations in current studies on the exploration of individual…

Social and Information Networks · Computer Science 2025-10-14 Bin Pi , Liang-Jian Deng , Minyu Feng , Matjaž Perc , Jürgen Kurths

Deep learning for predicting or generating 3D human pose sequences is an active research area. Previous work regresses either joint rotations or joint positions. The former strategy is prone to error accumulation along the kinematic chain,…

Computer Vision and Pattern Recognition · Computer Science 2018-08-02 Dario Pavllo , David Grangier , Michael Auli

Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

Machine Learning · Computer Science 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These…

Robotics · Computer Science 2025-10-17 Cade Armstrong , Ryan Park , Xinjie Liu , Kushagra Gupta , David Fridovich-Keil

Even though deep neural networks have shown tremendous success in countless applications, explaining model behaviour or predictions is an open research problem. In this paper, we address this issue by employing a simple yet effective method…

Computer Vision and Pattern Recognition · Computer Science 2023-01-12 Ryan Benkert , Oluwaseun Joseph Aribido , Ghassan AlRegib

An associative memory (AM) enables cue-response recall, and it has recently been recognized as a key mechanism underlying modern neural architectures such as Transformers. In this work, we introduce the concept of distributed dynamic…

Machine Learning · Computer Science 2025-12-01 Bowen Wang , Matteo Zecchin , Osvaldo Simeone

We address the challenging problem of deep representation learning--the efficient adaption of a pre-trained deep network to different tasks. Specifically, we propose to explore gradient-based features. These features are gradients of the…

Machine Learning · Computer Science 2020-04-14 Fangzhou Mu , Yingyu Liang , Yin Li

Both Transformer and Graph Neural Networks (GNNs) have been employed in the domain of learning to rank (LTR). However, these approaches adhere to two distinct yet complementary problem formulations: ranking score regression based on…

Machine Learning · Computer Science 2024-09-26 Yuchen Li , Haoyi Xiong , Linghe Kong , Zeyi Sun , Hongyang Chen , Shuaiqiang Wang , Dawei Yin

Replay is the reactivation of one or more neural patterns, which are similar to the activation patterns experienced during past waking experiences. Replay was first observed in biological neural networks during sleep, and it is now thought…

Neurons and Cognition · Quantitative Biology 2021-06-01 Tyler L. Hayes , Giri P. Krishnan , Maxim Bazhenov , Hava T. Siegelmann , Terrence J. Sejnowski , Christopher Kanan

Despite the advantageous subquadratic complexity of modern recurrent deep learning models -- such as state-space models (SSMs) -- recent studies have highlighted their potential shortcomings compared to transformers on reasoning and…

Machine Learning · Computer Science 2025-10-13 Destiny Okpekpe , Antonio Orvieto

Modern large-scale recommender systems employ multi-stage ranking funnel (Retrieval, Pre-ranking, Ranking) to balance engagement and computational constraints (latency, CPU). However, the initial retrieval stage, often relying on efficient…

Information Retrieval · Computer Science 2025-06-10 Amit Jaspal , Qian Dang , Ajantha Ramineni

A social interaction (so-called higher-order event/interaction) can be regarded as the activation of the hyperlink among the corresponding individuals. Social interactions can be, thus, represented as higher-order temporal networks, that…

Physics and Society · Physics 2024-12-17 Mathieu Jung-Muller , Alberto Ceria , Huijuan Wang

Current neural networks architectures are many times harder to train because of the increasing size and complexity of the used datasets. Our objective is to design more efficient training algorithms utilizing causal relationships inferred…

Machine Learning · Computer Science 2021-05-03 Adrian Moldovan , Angel Caţaron , Răzvan Andonie

We present a new method for online prediction and learning of tensors ($N$-way arrays, $N >2$) from sequential measurements. We focus on the specific case of 3-D tensors and exploit a recently developed framework of structured tensor…

Machine Learning · Statistics 2015-07-30 John Pothier , Josh Girson , Shuchin Aeron

In Continual Learning, a Neural Network is trained on a stream of data whose distribution shifts over time. Under these assumptions, it is especially challenging to improve on classes appearing later in the stream while remaining accurate…

Machine Learning · Computer Science 2020-10-13 Pietro Buzzega , Matteo Boschini , Angelo Porrello , Simone Calderara

We consider an online learning to rank setting in which, at each round, an oblivious adversary generates a list of $m$ documents, pertaining to a query, and the learner produces scores to rank the documents. The adversary then generates a…

Machine Learning · Computer Science 2016-08-24 Sougata Chaudhuri , Ambuj Tewari

Action advising is a peer-to-peer knowledge exchange technique built on the teacher-student paradigm to alleviate the sample inefficiency problem in deep reinforcement learning. Recently proposed student-initiated approaches have obtained…

Machine Learning · Computer Science 2021-04-20 Ercument Ilhan , Jeremy Gow , Diego Perez-Liebana

In social dilemmas, most interactions are transient and susceptible to restructuring, leading to continuous changes in social networks over time. Typically, agents assess the rewards of their current interactions and adjust their…

Physics and Society · Physics 2025-11-25 Xiaojin Xiong , Yichao Yao , Minyu Feng , Manuel Chica

Residual networks (Resnets) have become a prominent architecture in deep learning. However, a comprehensive understanding of Resnets is still a topic of ongoing research. A recent view argues that Resnets perform iterative refinement of…

Computer Vision and Pattern Recognition · Computer Science 2018-03-09 Stanisław Jastrzębski , Devansh Arpit , Nicolas Ballas , Vikas Verma , Tong Che , Yoshua Bengio

The utilization of the experience replay mechanism enables agents to effectively leverage their experiences on several occasions. In previous studies, the sampling probability of the transitions was modified based on their relative…

Machine Learning · Computer Science 2024-06-14 Arda Sarp Yenicesu , Furkan B. Mutlu , Suleyman S. Kozat , Ozgur S. Oguz
‹ Prev 1 8 9 10 Next ›