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Related papers: Spatial Voting with Incomplete Voter Information

200 papers

There is a class of models for pol/mil/econ bargaining and conflict that is loosely based on the Median Voter Theorem which has been used with great success for about 30 years. However, there are fundamental mathematical limitations to…

Computer Science and Game Theory · Computer Science 2015-05-12 Ben Wise , Steven Bankes

Classical work on metric space based committee selection problem interprets distance as ``near is better''. In this work, motivated by real-life situations, we interpret distance as ``far is better''. Formally stated, we initiate the study…

Data Structures and Algorithms · Computer Science 2024-05-27 Sushmita Gupta , Tanmay Inamdar , Pallavi Jain , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh

In this note we consider situations of (multidimensional) spatial majority voting. We show that under some assumptions usual in this literature, with an even number of voters if the core of the voting situation is singleton (and in the…

Theoretical Economics · Economics 2022-08-16 Anindya Bhattacharya , Francesco Ciardiello

An important question in elections is the determine whether a candidate can be a winner when some votes are absent. We study this determining winner with the absent votes (WAV) problem when the votes are top-truncated. We show that the WAV…

Computer Science and Game Theory · Computer Science 2023-10-12 Qishen Han , Amélie Marian , Lirong Xia

The Coalitional Manipulation (CM) problem has been studied extensively in the literature for many voting rules. The CM problem, however, has been studied only in the complete information setting, that is, when the manipulators know the…

Artificial Intelligence · Computer Science 2015-05-01 Palash Dey , Neeldhara Misra , Y. Narahari

To understand and summarize approval preferences and other binary evaluation data, it is useful to order the items on an axis which explains the data. In a political election using approval voting, this could be an ideological left-right…

Computer Science and Game Theory · Computer Science 2024-05-08 Théo Delemazure , Chris Dong , Dominik Peters , Magdaléna Tydrichová

We develop new voting mechanisms for the case when voters and candidates are located in an arbitrary unknown metric space, and the goal is to choose a candidate minimizing social cost: the total distance from the voters to this candidate.…

Artificial Intelligence · Computer Science 2019-06-26 Ben Abramowitz , Elliot Anshelevich , Wennan Zhu

We introduce and study isomorphic distances between ordinal elections (with the same numbers of candidates and voters). The main feature of these distances is that they are invariant to renaming the candidates and voters, and two elections…

Computer Science and Game Theory · Computer Science 2026-01-28 Piotr Faliszewski , Piotr Skowron , Arkadii Slinko , Krzysztof Sornat , Stanisław Szufa , Nimrod Talmon

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

Consider an election where the set of candidates is partitioned into parties, and each party must choose exactly one candidate to nominate for the election held over all nominees. The Necessary President problem asks whether a candidate, if…

Computer Science and Game Theory · Computer Science 2026-02-12 Katarína Cechlárová , Ildikó Schlotter

Our main contribution is the introduction of the map of elections framework. A map of elections consists of three main elements: (1) a dataset of elections (i.e., collections of ordinal votes over given sets of candidates), (2) a way of…

We discuss the application of random projections to the fundamental problem of deciding whether a given point in a Euclidean space belongs to a given set. We show that, under a number of different assumptions, the feasibility and…

Optimization and Control · Mathematics 2015-11-19 Ky Vu , Pierre-Louis Poirion , Leo Liberti

Constructive election control considers the problem of an adversary who seeks to sway the outcome of an electoral process in order to ensure that their favored candidate wins. We consider the computational problem of constructive election…

Computer Science and Game Theory · Computer Science 2019-12-02 Jasper Lu , David Kai Zhang , Zinovi Rabinovich , Svetlana Obraztsova , Yevgeniy Vorobeychik

Many societal decision problems lie in high-dimensional continuous spaces not amenable to the voting techniques common for their discrete or single-dimensional counterparts. These problems are typically discretized before running an…

Multiagent Systems · Computer Science 2018-10-30 Nikhil Garg , Vijay Kamble , Ashish Goel , David Marn , Kamesh Munagala

This article examines differentiability properties of the value function of positioning choice problems, a class of optimisation problems in finite-dimensional Euclidean spaces. We show that positioning choice problems' value function is…

Theoretical Economics · Economics 2021-12-14 Jean-Gabriel Lauzier

Our main contribution is the introduction of the map of elections framework. A map of elections consists of three main elements: (1) a dataset of elections (i.e., collections of ordinal votes over given sets of candidates), (2) a way of…

Multiagent Systems · Computer Science 2024-07-17 Stanisław Szufa

This work examines the Conditional Approval Framework for elections involving multiple interdependent issues, specifically focusing on the Conditional Minisum Approval Voting Rule. We first conduct a detailed analysis of the computational…

Computer Science and Game Theory · Computer Science 2025-02-04 Georgios Amanatidis , Michael Lampis , Evangelos Markakis , Georgios Papasotiropoulos

A preference profile with m alternatives and n voters is 2-dimensional Euclidean if both the alternatives and the voters can be placed into a 2-dimensional space such that for each pair of alternatives, every voter prefers the one which has…

Computer Science and Game Theory · Computer Science 2022-05-31 Laurent Bulteau , Jiehua Chen

We study the performance of voting mechanisms from a utilitarian standpoint, under the recently introduced framework of metric-distortion, offering new insights along three main lines. First, if $d$ represents the doubling dimension of the…

Computer Science and Game Theory · Computer Science 2022-03-25 Ioannis Anagnostides , Dimitris Fotakis , Panagiotis Patsilinakos

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon