Related papers: gpcgc: a green point cloud geometry coding method
In perceptual image coding applications, the main objective is to decrease, as much as possible, Bits Per Pixel (BPP) while avoiding noticeable distortions in the reconstructed image. In this paper, we propose a novel perceptual image…
Most existing 3D Gaussian Splatting (3DGS) compression schemes focus on producing compact 3DGS representation via implicit data embedding. They have long coding times and highly customized data format, making it difficult for widespread…
This paper presents a novel method to determine rate-distortion optimized transform coefficients for efficient compression of videos generated from point clouds. The method exploits a generalized frequency selective extrapolation approach…
Point cloud is a crucial representation of 3D contents, which has been widely used in many areas such as virtual reality, mixed reality, autonomous driving, etc. With the boost of the number of points in the data, how to efficiently…
This study develops a unified Point Cloud Geometry (PCG) compression method through the processing of multiscale sparse tensor-based voxelized PCG. We call this compression method SparsePCGC. The proposed SparsePCGC is a low complexity…
Efficient point cloud compression is essential for applications like virtual and mixed reality, autonomous driving, and cultural heritage. This paper proposes a deep learning-based inter-frame encoding scheme for dynamic point cloud…
Point clouds or depth images captured by current RGB-D cameras often suffer from low resolution, rendering them insufficient for applications such as 3D reconstruction and robots. Existing point cloud super-resolution (PCSR) methods are…
As the basic task of point cloud analysis, classification is fundamental but always challenging. To address some unsolved problems of existing methods, we propose a network that captures geometric features of point clouds for better…
The ever-increasing 3D application makes the point cloud compression unprecedentedly important and needed. In this paper, we propose a patch-based compression process using deep learning, focusing on the lossy point cloud geometry…
Octree-based point cloud representation and compression have been adopted by the MPEG G-PCC standard. However, it only uses handcrafted methods to predict the probability that a leaf node is non-empty, which is then used for entropy coding.…
Most masked point cloud modeling (MPM) methods follow a regression paradigm to reconstruct the coordinate or feature of masked regions. However, they tend to over-constrain the model to learn the details of the masked region, resulting in…
Geometry and color information provided by the point clouds are both crucial for 3D scene understanding. Two pieces of information characterize the different aspects of point clouds, but existing methods lack an elaborate design for the…
Local density of point clouds is crucial for representing local details, but has been overlooked by existing point cloud compression methods. To address this, we propose a novel deep point cloud compression method that preserves local…
Three-dimensional (3D) point clouds are becoming more and more popular for representing 3D objects and scenes. Due to limited network bandwidth, efficient compression of 3D point clouds is crucial. To tackle this challenge, the Moving…
Typically, point cloud encoders allocate a similar bitrate for geometry and attributes (usually RGB color components) information coding. This paper reports a quality study considering different coding bitrate tradeoff between geometry and…
We propose a practical deep generative approach for lossless point cloud geometry compression, called MSVoxelDNN, and show that it significantly reduces the rate compared to the MPEG G-PCC codec. Our previous work based on autoregressive…
Most existing image compression approaches perform transform coding in the pixel space to reduce its spatial redundancy. However, they encounter difficulties in achieving both high-realism and high-fidelity at low bitrate, as the…
We propose a new paradigm for encoding the geometry of point cloud sequences, where the convolutional neural network (CNN) which estimates the encoding distributions is optimized on several frames of the sequence to be compressed. We adopt…
Despite considerable progress being achieved in point cloud geometry compression, there still remains a challenge in effectively compressing large-scale scenes with sparse surfaces. Another key challenge lies in reducing decoding latency, a…
This paper describes a novel lossless compression method for point cloud geometry, building on a recent lossy compression method that aimed at reconstructing only the bounding volume of a point cloud. The proposed scheme starts by partially…