Related papers: Strategies as Resource Terms, and their Categorica…
LLM-driven multi-agent-based simulations have been gaining traction with applications in game-theoretic and social simulations. While most implementations seek to exploit or evaluate LLM-agentic reasoning, they often do so with a weak…
Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome…
Algebraic theories with dependency between sorts form the structural core of Martin-L\"of type theory and similar systems. Their denotational semantics are typically studied using categorical techniques; many different categorical…
Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…
Large language models (LLMs) are increasingly used for tasks that require complex reasoning. Most benchmarks focus on final outcomes but overlook the intermediate reasoning steps - such as planning, revision, and decision making under…
We present natural deduction systems and associated modal lambda calculi for the necessity fragments of the normal modal logics K, T, K4, GL and S4. These systems are in the dual-context style: they feature two distinct zones of…
Synonyms and homonyms appear in all natural languages. We analyse their evolution within the framework of the signaling game. Agents in our model use reinforcement learning, where probabilities of selection of a communicated word or of its…
We present a novel method of computing the beta-normal eta-long form of a simply-typed lambda-term by constructing traversals over a variant abstract syntax tree of the term. In contrast to beta-reduction, which changes the term by…
Efficient allocation is important in nature and human society, where individuals frequently compete for limited resources. The Minority Game (MG) is perhaps the simplest toy model to address this issue. However, most previous solutions…
A new representation of Game Theory is developed in this paper. State of players is represented by a density matrix, and payoff function is a set of hermitian operators, which when applied onto the density matrix give the payoff of players.…
The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…
Naming game simulates the process of naming an object by a single word, in which a population of communicating agents can reach global consensus asymptotically through iteratively pair-wise conversations. We propose an extension of the…
In this paper we investigate the $\lambda$ -calculus, a $\lambda$-calculus enriched with resource control. Explicit control of resources is enabled by the presence of erasure and duplication operators, which correspond to thinning and…
We use a reformulation of compositional game theory to reunite game theory with game semantics, by viewing an open game as the System and its choice of contexts as the Environment. Specifically, the system is jointly controlled by $n \geq…
Recent developments surrounding resource theories have shown that any quantum state or measurement resource, with respect to a convex (and compact) set of resourceless objects, provides an advantage in a tailored subchannel or state…
We study how to allocate resources to participants who can strategically misrepresent their deservingness at a cost. A principal assigns item(s) (or money) among multiple agents on the basis of their costly signals. Each agent's signal…
Humans can flexibly generalize knowledge across domains by leveraging structured relational representations. While prior research has shown how such representations support analogical reasoning, less is known about how they are recruited to…
In repeated-game applications where both the collusive and non-collusive outcomes can be supported as equilibria, researchers must resolve underlying selection questions if theory will be used to understand counterfactual policies. One…
We present an index theory of equilibria for extensive form games. This requires developing an index theory for games where the strategy sets of players are general polytopes and their payoff functions are multiaffine in the product of…
When group members claim a portion of limited resources, it is tempting to invest more effort to get a larger share. However, if everyone acts similarly, they all get the same piece they would obtain without extra effort. This is the…