Related papers: Quantum free games
In this work we introduce an intermediate setting between quantum nonlocality and communication complexity problems. More precisely, we study the value of XOR games $G$ when Alice and Bob are allowed to use a limited amount of one-way…
Quantum Merlin-Arthur proof systems are believed to be stronger than both their classical counterparts and ``stand-alone'' quantum computers when Arthur is assumed to operate in $\Omega(\log n)$ space. No hint of such an advantage over…
We study randomized and quantum efficiency lower bounds in communication complexity. These arise from the study of zero-communication protocols in which players are allowed to abort. Our scenario is inspired by the physics setup of Bell…
The $N$-player quantum game is analyzed in the context of an Einstein-Podolsky-Rosen (EPR) experiment. In this setting, a player's strategies are not unitary transformations as in alternate quantum game-theoretic frameworks, but a classical…
Quantum methods allow to reduce communication complexity of some computational tasks, with several separated partners, beyond classical constraints. Nevertheless, experimental demonstrations of this fact are thus far limited to some…
We unify and consolidate various results about non-signall-ing games, a subclass of non-local two-player one-round games, by introducing and studying several new families of games and establishing general theorems about them, which extend a…
In a recent work on quantum state preparation, S{\o}rensen and colleagues explore the possibility of using video games to help design quantum control protocols. The authors present a game called "Quantum Moves" in which gamers have to move…
We study a model of communication complexity that encompasses many well-studied problems, including classical and quantum communication complexity, the complexity of simulating distributions arising from bipartite measurements of shared…
A set of $n$ pure quantum states is called antidististinguishable if there exists an $n$-outcome measurement that never outputs the outcome `$k$' on the $k$-th quantum state. We describe sets of quantum states for which any subset of three…
We quantize prisoners dilemma and chicken game by our generalized quantization scheme to explore the role of quantum discord in quantum games. In order to establish this connection we use Werner-like state as an initial state of the game.…
In quantum games based on 2-player--$N$-strategies classical games, each player has a quNit (a normalized vector in an $N$-dimensional Hilbert space ${\cal H}_N$) upon which he applies his strategy (a matrix $U \in$ SU(N)). The players draw…
Nonlocal games play a crucial role in quantum information theory and have numerous applications in certification and cryptographic protocols. Kalai et al. (STOC 2023) introduced a procedure to compile a nonlocal game into a single-prover…
Quantum entanglement is known to provide a strong advantage in many two-party distributed tasks. We investigate the question of how much entanglement is needed to reach optimal performance. For the first time we show that there exists a…
We study the one-clean-qubit model of quantum communication where one qubit is in a pure state and all other qubits are maximally mixed. We demonstrate a partial function that has a quantum protocol of cost $O(\log N)$ in this model,…
We present evidence that there exist quantum computations that can be carried out in constant depth, using 2-qubit gates, that cannot be simulated classically with high accuracy. We prove that if one can simulate these circuits classically…
We present a new way of encoding a quantum computation into a 3-local Hamiltonian. Our construction is novel in that it does not include any terms that induce legal-illegal clock transitions. Therefore, the weights of the terms in the…
We show that the class QMA does not change even if we restrict Arthur's computing ability to only Clifford gate operations (plus classical XOR gate). The idea is to use the fact that the preparation of certain single-qubit states, so called…
A line of work initiated by Fortnow in 1997 has proven model-independent time-space lower bounds for the $\mathsf{SAT}$ problem and related problems within the polynomial-time hierarchy. For example, for the $\mathsf{SAT}$ problem, the…
Nonlocal games are a foundational tool for understanding entanglement and constructing quantum protocols in settings with multiple spatially separated quantum devices. In this work, we continue the study initiated by Kalai et al. (STOC '23)…
This paper proves one of the open problem posed by Beigi et al. in arXiv:1004.0411v2. We consider quantum interactive proof systems where in the beginning the verifier and prover send messages to each other with the combined length of all…