English

Constructing Entanglers in 2-Players--N-Strategies Quantum Game

Quantum Physics 2014-02-12 v1 Other Condensed Matter

Abstract

In quantum games based on 2-player--NN-strategies classical games, each player has a quNit (a normalized vector in an NN-dimensional Hilbert space HN{\cal H}_N) upon which he applies his strategy (a matrix UU \in SU(N)). The players draw their payoffs from a state Ψ\ra=JU1U2JΨ0\raHNHN|\Psi \ra=J^\dagger U_1 \otimes U_2 J|\Psi_0 \ra \in {\cal H}_N \otimes {\cal H}_N . Here Ψ0\ra|\Psi_0 \ra and JJ (both determined by the game's referee) are respectively an {\it unentangled} 2-quNit (pure) state and a unitary operator such that Ψ1\raJΨ0\raHNHN|\Psi_1 \ra \equiv J|\Psi_0 \ra \in {\cal H}_N \otimes {\cal H}_N is {\it partially entangled}. The existence of pure strategy Nash equilibrium in the quantum game is intimately related to the degree of entanglement of Ψ1\ra|\Psi_1 \ra. Hence, it is practical to design the entangler J=J(β)J=J(\beta) to be dependent on a {\it single} real parameter β\beta that controls the degree of entanglement of Ψ1\ra|\Psi_1 \ra, such that its von-Neumann entropy SN(β) {\cal S}_N(\beta) is continuous and obtains {\it any value} in [0,logN][0, \log N]. Moreover, an efficient control of SN(β) {\cal S}_N(\beta) is possible only if Ψ1\ra|\Psi_1 \ra appears in a Schmidt decomposed form. Designing J(β)J(\beta) for N=2N=2 is quite standard. Extension to N>2N>2 is not obvious, and here we suggest an algorithm to achieve it.

Keywords

Cite

@article{arxiv.1402.1982,
  title  = {Constructing Entanglers in 2-Players--N-Strategies Quantum Game},
  author = {Y. Avishai},
  journal= {arXiv preprint arXiv:1402.1982},
  year   = {2014}
}

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5 pages