Unbounded entanglement in nonlocal games
Abstract
Quantum entanglement is known to provide a strong advantage in many two-party distributed tasks. We investigate the question of how much entanglement is needed to reach optimal performance. For the first time we show that there exists a purely classical scenario for which no finite amount of entanglement suffices. To this end we introduce a simple two-party nonlocal game , inspired by Lucien Hardy's paradox. In our game each player has only two possible questions and can provide bit strings of any finite length as answer. We exhibit a sequence of strategies which use entangled states in increasing dimension and succeed with probability for some . On the other hand, we show that any strategy using an entangled state of local dimension has success probability at most . In addition, we show that any strategy restricted to producing answers in a set of cardinality at most has success probability at most . Finally, we generalize our construction to derive similar results starting from any game with two questions per player and finite answers sets in which quantum strategies have an advantage.
Cite
@article{arxiv.1402.4145,
title = {Unbounded entanglement in nonlocal games},
author = {Laura Mančinska and Thomas Vidick},
journal= {arXiv preprint arXiv:1402.4145},
year = {2015}
}
Comments
We have removed the inaccurate discussion of infinite-dimensional strategies in Section 5. Other minor corrections