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eXtended Reality (XR) autism research, ranging from Augmented Reality to Virtual Reality, focuses on socio-emotional abilities and high-functioning autism. However common autism interventions address the entire spectrum over social, sensory…

Human-Computer Interaction · Computer Science 2022-04-11 Valentin Bauer , Tifanie Bouchara , Patrick Bourdot

As social virtual reality (VR) grows more popular, addressing accessibility for blind and low vision (BLV) users is increasingly critical. Researchers have proposed an AI "sighted guide" to help users navigate VR and answer their questions,…

Human-Computer Interaction · Computer Science 2026-03-31 Jazmin Collins , Sharon Y Lin , Tianqi Liu , Andrea Stevenson Won , Shiri Azenkot

Despite recognition of the value of diversity, the way work takes place can fail to support blind or low-vision employees, especially in collaborative work settings. This paper examines how professional teams with diverse visual abilities…

Human-Computer Interaction · Computer Science 2026-04-24 Yichun Zhao , Miguel A. Nacenta , Mahadeo A. Sukhai , Sowmya Somanath

Modern Large Language Models (LLMs) have recently attracted much attention for their ability to simulate human behavior and generate text that reflects personas and demographic groups. While these capabilities can open up a multitude of…

Computation and Language · Computer Science 2026-05-21 Marco Bombieri , Simone Paolo Ponzetto , Marco Rospocher

Modern healthcare facilities demand digital accessibility to guarantee equal access to telemedicine platforms, online pharmacy services, and health monitoring devices that can be worn or are handy. With the rising call for the…

Human-Computer Interaction · Computer Science 2025-06-02 Vishnu Ramineni , Balaji Shesharao Ingole , Nikhil Kumar Pulipeta , Balakrishna Pothineni , Aditya Gupta

Modern healthcare domain incorporates a feature of digital accessibility to ensure seamless flow of online services for the patients. However, this feature of digital accessibility poses a challenge particularly for patients with…

Human-Computer Interaction · Computer Science 2025-06-02 Vishnu Ramineni , Shivareddy Devarapalli , Balakrishna Pothineni , Prema Kumar Veerapaneni , Aditya Gupta , Pankaj Gupta

Conversational AI agents are proliferating, embodying a range of devices such as smart speakers, smart displays, robots, cars, and more. We can envision a future where a personal conversational agent could migrate across different form…

Computers and Society · Computer Science 2021-09-07 Ravi Tejwani , Felipe Moreno , Sooyeon Jeong , Hae Won Park , Cynthia Breazeal

In many consumer virtual reality (VR) applications, users embody predefined characters that offer minimal customization options, frequently emphasizing storytelling over user choice. We explore whether matching a user's physical…

Human-Computer Interaction · Computer Science 2024-07-16 Tiffany D. Do , Camille Isabella Protko , Ryan P. McMahan

Online communities are important spaces for members of marginalized groups to organize and support one another. To better understand the experiences of fat people -- a group whose marginalization often goes unrecognized -- in online…

Human-Computer Interaction · Computer Science 2024-10-08 Blakeley H. Payne , Jordan Taylor , Katta Spiel , Casey Fiesler

Social Media and the Internet have catalyzed an unprecedented potential for exposure to human diversity in terms of demographics, talents, opinions, knowledge, and the like. However, this potential has not come with new, much-needed,…

Millions of people have seen their daily habits transform, reducing physical activity and leading to mental health issues. This study explores how virtual characters impact motivation for well-being. Three prototypes with cartoon, robotic,…

Human-Computer Interaction · Computer Science 2024-03-18 Tanja Kojić , Maurizio Vergari , Marco Podratz , Sebastian Möller , Jan-Niklas Voigt-Antons

We present the design of an online social skills development interface for teenagers with autism spectrum disorder (ASD). The interface is intended to enable private conversation practice anywhere, anytime using a web-browser. Users…

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

Human-Computer Interaction · Computer Science 2020-01-20 Aske Mottelson , Kasper Hornbæk

Chatbots are popular machine partners for task-oriented and social interactions. Human-human computer-mediated communication research has explored how people express their gender and sexuality in online social interactions, but little is…

Human-Computer Interaction · Computer Science 2021-06-07 Justin Edwards , Leigh Clark , Allison Perrone

Visually impaired people face numerous challenges when it comes to transportation. Not only must they circumvent obstacles while navigating, but they also need access to essential information related to available public transport,…

Human-Computer Interaction · Computer Science 2017-03-08 Gourav G. Shenoy , Mangirish A. Wagle , Kay Connelly

Virtual reality allows to create situations which can be experimented under the control of the user, without risks, in a very flexible way. This allows to develop skills and to have confidence to work in real conditions with real equipment.…

Human-Computer Interaction · Computer Science 2016-01-19 Nancy Rodriguez

Makeup and cosmetics offer the potential for self-expression and the reshaping of social roles for visually impaired people. However, there exist barriers to conducting a beauty regime because of the reliance on visual information and color…

Human-Computer Interaction · Computer Science 2022-03-18 Franklin Mingzhe Li , Franchesca Spektor , Meng Xia , Mina Huh , Peter Cederberg , Yuqi Gong , Kristen Shinohara , Patrick Carrington

Obesity is a serious disease that can affect both physical and psychological well-being. Due to weight stigmatization, many affected individuals suffer from body image disturbances whereby they perceive their body in a distorted way,…

Human-Computer Interaction · Computer Science 2022-03-11 Nina Döllinger , Erik Wolf , David Mal , Stephan Wenninger , Mario Botsch , Marc Erich Latoschik , Carolin Wienrich

Robot avatars for customer service are gaining traction in Japan. However, their acceptance in other societal contexts remains underexplored, complicating efforts to design robot avatars suitable for diverse cultural environments. To…

Human-Computer Interaction · Computer Science 2025-04-22 Laura Aymerich-Franch , Tarek Taha , Hiroshi Ishiguro , Takahiro Miyashita , Paolo Dario

As the ageing population grows, older adults increasingly rely on wearable devices to monitor chronic conditions. However, conventional health data representations (HDRs) often present accessibility challenges, particularly for critical…

Human-Computer Interaction · Computer Science 2025-09-16 Peterson Jean , Emma Murphy , Enda Bates