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Related papers: Towards Inclusive Avatars: Disability Representati…

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In this paper, we introduce a concept called ''virtual co-embodiment'', which enables a user to share their virtual avatar with another entity (e.g., another user, robot, or autonomous agent). We describe a proof-of-concept in which two…

Human-Computer Interaction · Computer Science 2020-06-11 Rebecca Fribourg , Nami Ogawa , Ludovic Hoyet , Ferran Argelaguet , Takuji Narumi , Michitaka Hirose , Anatole Lécuyer

Datasets sourced from people with disabilities and older adults play an important role in innovation, benchmarking, and mitigating bias for both assistive and inclusive AI-infused applications. However, they are scarce. We conduct a…

Human-Computer Interaction · Computer Science 2021-08-25 Rie Kamikubo , Utkarsh Dwivedi , Hernisa Kacorri

Community participation is an important aspect of an individuals physical and mental well-being. This participation is often limited for persons with disabilities, especially those with ambulatory impairments due to the inability to…

Human-Computer Interaction · Computer Science 2025-12-24 Hanna Noyce , Emily Olejniczak , Vaskar Raychoudhury , Roger O. Smith , Md Osman Gani

Navigational challenges significantly impact the independence and mobility of Individuals with Visual Impairment (IVI). While numerous assistive technologies exist, their adoption remains limited due to usability challenges, financial…

Human-Computer Interaction · Computer Science 2025-04-10 Iman Soltani , Johnaton Schofield , Mehran Madani , Daniel Kish , Parisa Emami-Naeini

With app-based interaction increasingly permeating all aspects of daily living, it is essential to ensure that apps are designed to be \emph{inclusive} and are usable by a wider audience such as the elderly, with various impairments (e.g.,…

Human-Computer Interaction · Computer Science 2025-03-18 Wonjung Kim , Kenny Tsu Wei Choo , Youngki Lee , Archan Misra , Rajesh Krishna Balan

The integration of collaborative robots (cobots) in industrial settings raises concerns about worker well-being, particularly due to reduced social interactions. Avatars - designed to facilitate worker interactions and engagement - are…

Human-Computer Interaction · Computer Science 2025-06-11 Stina Klein , Pooja Prajod , Katharina Weitz , Matteo Lavit Nicora , Dimitra Tsovaltzi , Elisabeth André

Although pervasive sensing technologies are increasingly capable of continuously detecting human emotional states, there is still a critical challenge: how to unobtrusively communicate this sensed data back to the user. Realistic avatars…

Human-Computer Interaction · Computer Science 2026-05-13 Michal R. Wrobel , Duygun Erol Barkana , Agnieszka Landowska

Rises in the number of animal abuse cases are reported around the world. While chatbots have been effective in influencing their users' perceptions and behaviors, little if any research has hitherto explored the design of chatbots that…

Human-Computer Interaction · Computer Science 2025-12-08 Jingshu Li , Aaditya Patwari , Yi-Chieh Lee

People with visual impairment (PVI) must interact with a world they cannot see. Remote sighted assistance has emerged as a conversational/social support system. We interviewed participants who either provide or receive assistance via a…

Human-Computer Interaction · Computer Science 2018-12-04 Sooyeon Lee , Madison Reddie , Krish Gurdasani , Xiying Wang , Jordan Beck , Mary Beth Rosson , John M. Carroll

Artificial Intelligence (AI) is revolutionizing assistive technologies. It offers innovative solutions to enhance the quality of life for individuals with visual impairments. This review examines the development, applications, and impact of…

Human-Computer Interaction · Computer Science 2025-03-21 Prudhvi Naayini , Praveen Kumar Myakala , Chiranjeevi Bura , Anil Kumar Jonnalagadda , Srikanth Kamatala

Digital identity seems like a prerequisite for digital democracy: how can we ensure "one person, one vote" online without identifying voters? But digital identity solutions - ID checking, biometrics, self-sovereign identity, and trust…

Computers and Society · Computer Science 2020-11-05 Bryan Ford

Like sighted people, visually impaired people want to share photographs on social networking services, but find it difficult to identify and select photos from their albums. We aimed to address this problem by incorporating state-of-the-art…

Human-Computer Interaction · Computer Science 2018-05-07 Yuhang Zhao , Shaomei Wu , Lindsay Reynolds , Shiri Azenkot

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate…

Many people often take walking for granted, but for individuals with mobility disabilities, this seemingly simple act can feel out of reach. This reality can foster a sense of disconnect from the world since walking is a fundamental way in…

Human-Computer Interaction · Computer Science 2024-11-14 Atieh Taheri , Arthur Caetano , Misha Sra

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

Human-Computer Interaction · Computer Science 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

Photorealistic 3D avatar generation has rapidly improved in recent years, and realistic avatars that match a user's true appearance are more feasible in Mixed Reality (MR) than ever before. Yet, there are known risks to sharing one's…

Human-Computer Interaction · Computer Science 2025-07-31 Ethan Wilson , Vincent Bindschaedler , Sophie Jörg , Sean Sheikholeslam , Kevin Butler , Eakta Jain

This paper proposes a multidimensional framework for Metaverse Identity, addressing its definition, guiding principles, and critical challenges. Metaverse Identity is conceptualized as a users digital self, encompassing personal attributes,…

Computers and Society · Computer Science 2025-05-28 Liang Yang , Yan Xu , Pan Hui

Digital technologies are reshaping how people experience their surroundings, often pulling focus toward virtual spaces and making it harder to stay present and engaged. Wearable augmented reality (AR), by embedding digital information into…

Human-Computer Interaction · Computer Science 2025-03-05 Tram Thi Minh Tran

Facial expression recognition has gained significance as a means of imparting social robots with the capacity to discern the emotional states of users. The use of social robotics includes a variety of settings, including homes, nursing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 F. Xavier Gaya-Morey , Silvia Ramis , Jose M. Buades-Rubio , Cristina Manresa-Yee

Virtual avatars offer new opportunities to reshape communication experiences beyond traditional live video. However, it remains unclear how avatar representations influence communication anxiety for English as a Second Language (ESL)…

Human-Computer Interaction · Computer Science 2026-04-02 Tianqi Liu , Xin Yi , Yuanchun Shi , Yuntao Wang