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Design for Voice User Interfaces (VUIs) has become more relevant in recent years due to the enormous advances of speech technologies and their growing presence in our everyday lives. Although modern VUIs still present interaction issues,…

Human-Computer Interaction · Computer Science 2019-04-15 Gisela Reyes-Cruz , Joel Fischer , Stuart Reeves

Data has transformative potential to empower people with Intellectual and Developmental Disabilities (IDD). However, conventional data visualizations often rely on complex cognitive processes, and existing approaches for day-to-day analysis…

Human-Computer Interaction · Computer Science 2023-09-22 Keke Wu , Danielle Albers Szafir

People's identities change during life transitions, e.g., studying abroad. They bring everyday objects that embody memories and reflect their identities during such moves. To assist in these transitions, we ask how people's human identities…

Human-Computer Interaction · Computer Science 2026-01-28 Yuhui Xu , Minha Lee , Stephan Wensveen , Mahla Alizadeh , Mathias Funk

There has been a large body of research focused on the representation of gender in video games. Disproportionately, there has been very little research in respect to the representation of disability. This research was aimed at examining the…

Human-Computer Interaction · Computer Science 2021-04-01 Jethro Shell

Social VR enables people to interact over distance with others in real-time. It allows remote people, typically represented as avatars, to communicate and perform activities together in a join shared virtual environment, extending the…

Multimedia · Computer Science 2021-04-13 Mario Montagud , Jie Li , Gianluca Cernigliario , Abdallah El Ali , Sergi Fernandez , Pablo Cesar

Social robots, also known as service or assistant robots, have been developed to improve the quality of human life in recent years. Socially assistive robots (SAR) are a special type of social robots that focus on providing support through…

Human-Computer Interaction · Computer Science 2023-01-04 Xiaodong Wu

As artificial intelligence (AI) systems become increasingly sophisticated at generating synthetic human faces, understanding how these images are perceived across diverse populations is important. This study investigates how autistic…

Human-Computer Interaction · Computer Science 2025-07-14 Gabriella Waters

Knowing who is in one's vicinity is key to managing privacy in everyday environments, but is challenging for people with visual impairments. Wearable cameras and other sensors may be able to detect such information, but how should this…

Human-Computer Interaction · Computer Science 2019-04-15 Tousif Ahmed , Rakibul Hasan , Kay Connelly , David Crandall , Apu Kapadia

Our study explores how intelligent assistive technologies (IATs) can enable visually impaired people (VIPs) to overcome barriers to inclusion in a digital society to ultimately improve their quality of life. Drawing on the Social Model of…

Computers and Society · Computer Science 2026-05-19 Ronaldo Nombakuse , Nils Messerschmidt , Pitso Tsibolane , Muhammad Irfan Khalid

The internet-of-things (IoT) refers to the growing field of interconnected pervasive computing devices and the networking that supports smart, embedded applications. The IoT has multiple human-computer interaction challenges due to its many…

Human-Computer Interaction · Computer Science 2023-05-23 Alexis Morris , Jie Guan , Nadine Lessio , Yiyi Shao

Makeup plays a vital role in self-expression, identity, and confidence - yet remains an underexplored domain for assistive technology, especially for people with vision impairments. While existing tools support isolated tasks such as color…

Human-Computer Interaction · Computer Science 2025-07-08 Franklin Mingzhe Li , Akihiko Oharazawa , Chloe Qingyu Zhu , Misty Fan , Daisuke Sato , Chieko Asakawa , Patrick Carrington

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

Human-Computer Interaction · Computer Science 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

In research and practice into the accessibility of digital games, much of the work has focused on how to make games accessible to people with disa- bilities. With an increasing number of people with disabilities playing main- stream…

Human-Computer Interaction · Computer Science 2018-05-30 Jen Beeston , Christopher Power , Paul Cairns , Mark Barlet

No two people are alike. We usually ignore this diversity as we have the capability to adapt and, without noticing, become experts in interfaces that were probably misadjusted to begin with. This adaptation is not always at the user's…

Human-Computer Interaction · Computer Science 2014-02-06 Tiago Guerreiro , Hugo Nicolau , João Oliveira , Joaquim Jorge , Daniel Gonçalves

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

Human-Computer Interaction · Computer Science 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

We present X-Avatar, a novel avatar model that captures the full expressiveness of digital humans to bring about life-like experiences in telepresence, AR/VR and beyond. Our method models bodies, hands, facial expressions and appearance in…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kaiyue Shen , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Julien Valentin , Jie Song , Otmar Hilliges

Poor social skills in autism spectrum disorder (ASD) are associated with reduced independence in daily life. Current interventions for improving the social skills of individuals with ASD fail to represent the complexity of real-life social…

Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…

Human-Computer Interaction · Computer Science 2024-08-15 Zixuan Guo , Wenge Xu , Hongyu Wang , Tingjie Wan , Nilufar Baghaei , Cheng-Hung Lo , Hai-Ning Liang

Virtual Reality (VR) has emerged as a promising tool for enhancing social skills and emotional well-being in individuals with Autism Spectrum Disorder (ASD). Through a technical exploration, this study employs a multiplayer serious gaming…

Recently, there has been growing interest in investigating the effects of self-representation on user experience and perception in virtual environments. However, few studies investigated the effects of levels of body representation…

Human-Computer Interaction · Computer Science 2023-06-27 Jingbo Zhao , Zhetao Wang , Yaojun Wang
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