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Reinforcement learning solutions have great success in the 2-player general sum setting. In this setting, the paradigm of Opponent Shaping (OS), in which agents account for the learning of their co-players, has led to agents which are able…

Machine Learning · Computer Science 2023-12-27 Alexandra Souly , Timon Willi , Akbir Khan , Robert Kirk , Chris Lu , Edward Grefenstette , Tim Rocktäschel

Standard model-free reinforcement learning algorithms optimize a policy that generates the action to be taken in the current time step in order to maximize expected future return. While flexible, it faces difficulties arising from the…

Machine Learning · Computer Science 2022-02-07 Haichao Zhang , Wei Xu , Haonan Yu

Evaluating deep multiagent reinforcement learning (MARL) algorithms is complicated by stochasticity in training and sensitivity of agent performance to the behavior of other agents. We propose a meta-game evaluation framework for deep MARL,…

Multiagent Systems · Computer Science 2024-05-02 Zun Li , Michael P. Wellman

In this paper, we introduce a new reinforcement learning (RL) based neural architecture search (NAS) methodology for effective and efficient generative adversarial network (GAN) architecture search. The key idea is to formulate the GAN…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Yuan Tian , Qin Wang , Zhiwu Huang , Wen Li , Dengxin Dai , Minghao Yang , Jun Wang , Olga Fink

In this paper, we study the problem of robust cooperative multi-agent reinforcement learning (RL) where a large number of cooperative agents with distributed information aim to learn policies in the presence of \emph{stochastic} and…

Multiagent Systems · Computer Science 2025-06-16 Muhammad Aneeq uz Zaman , Mathieu Laurière , Alec Koppel , Tamer Başar

Algorithmic Recourse provides recommendations to individuals who are adversely impacted by automated model decisions, on how to alter their profiles to achieve a favorable outcome. Effective recourse methods must balance three conflicting…

Machine Learning · Computer Science 2025-05-13 Prateek Garg , Lokesh Nagalapatti , Sunita Sarawagi

In multi-agent reinforcement learning, the behaviors that agents learn in a single Markov Game (MG) are typically confined to the given agent number. Every single MG induced by varying the population may possess distinct optimal joint…

Machine Learning · Computer Science 2023-06-06 Shenao Zhang , Li Shen , Lei Han , Li Shen

In this work we study a well-known and challenging problem of Multi-agent Pathfinding, when a set of agents is confined to a graph, each agent is assigned a unique start and goal vertices and the task is to find a set of collision-free…

Artificial Intelligence · Computer Science 2023-07-26 Yelisey Pitanov , Alexey Skrynnik , Anton Andreychuk , Konstantin Yakovlev , Aleksandr Panov

The Mean-Field approximation is a tractable approach for studying large population dynamics. However, its assumption on homogeneity and universal connections among all agents limits its applicability in many real-world scenarios.…

Computer Science and Game Theory · Computer Science 2023-10-26 Peihan Huo , Oscar Peralta , Junyu Guo , Qiaomin Xie , Andreea Minca

Text generation is a crucial task in NLP. Recently, several adversarial generative models have been proposed to improve the exposure bias problem in text generation. Though these models gain great success, they still suffer from the…

Computation and Language · Computer Science 2018-06-08 Zhan Shi , Xinchi Chen , Xipeng Qiu , Xuanjing Huang

Learning in games provides a powerful framework to design control policies for self-interested agents that may be coupled through their dynamics, costs, or constraints. We consider the case where the dynamics of the coupled system can be…

Systems and Control · Electrical Eng. & Systems 2024-09-18 Mostafa M. Shibl , Vijay Gupta

Generative adversarial networks (GANs) are a family of generative models that do not minimize a single training criterion. Unlike other generative models, the data distribution is learned via a game between a generator (the generative…

We present a general computational framework for solving continuous-time financial market equilibria under minimal modeling assumptions while incorporating realistic financial frictions, such as trading costs, and supporting multiple…

Mathematical Finance · Quantitative Finance 2025-04-08 Anastasis Kratsios , Xiaofei Shi , Qiang Sun , Zhanhao Zhang

In competitive two-agent environments, deep reinforcement learning (RL) methods based on the \emph{Double Oracle (DO)} algorithm, such as \emph{Policy Space Response Oracles (PSRO)} and \emph{Anytime PSRO (APSRO)}, iteratively add RL best…

Computer Science and Game Theory · Computer Science 2022-07-15 Stephen McAleer , JB Lanier , Kevin Wang , Pierre Baldi , Roy Fox , Tuomas Sandholm

This paper investigates the design of a unified search engine to serve multiple retrieval-augmented generation (RAG) agents, each with a distinct task, backbone large language model (LLM), and RAG strategy. We introduce an iterative…

Computation and Language · Computer Science 2025-06-27 Alireza Salemi , Hamed Zamani

Current adversarial attack algorithms, where an adversary changes a text to fool a victim model, have been repeatedly shown to be effective against text classifiers. These attacks, however, generally assume that the victim model is…

Computation and Language · Computer Science 2024-01-17 Tom Roth , Inigo Jauregi Unanue , Alsharif Abuadbba , Massimo Piccardi

Despite the empirical success of neural architecture search (NAS) in deep learning applications, the optimality, reproducibility and cost of NAS schemes remain hard to assess. In this paper, we propose Generative Adversarial NAS (GA-NAS)…

Machine Learning · Computer Science 2021-06-24 Seyed Saeed Changiz Rezaei , Fred X. Han , Di Niu , Mohammad Salameh , Keith Mills , Shuo Lian , Wei Lu , Shangling Jui

In this paper, we propose a passivity-based methodology for analysis and design of reinforcement learning in multi-agent finite games. Starting from a known exponentially-discounted reinforcement learning scheme, we show that convergence to…

Optimization and Control · Mathematics 2024-10-30 Bolin Gao , Lacra Pavel

Models and games are simplified representations of the world. There are many different kinds of models, all differing in complexity and which aspect of the world they allow us to further our understanding of. In this paper we focus on a…

Artificial Intelligence · Computer Science 2022-04-07 Joseph Christian G. Noel

Recent progress in reinforcement learning (RL) using self-game-play has shown remarkable performance on several board games (e.g., Chess and Go) as well as video games (e.g., Atari games and Dota2). It is plausible to consider that RL,…

Artificial Intelligence · Computer Science 2019-05-10 Ruiyang Xu , Karl Lieberherr