English

Robust Cooperative Multi-Agent Reinforcement Learning:A Mean-Field Type Game Perspective

Multiagent Systems 2025-06-16 v2 Systems and Control Systems and Control

Abstract

In this paper, we study the problem of robust cooperative multi-agent reinforcement learning (RL) where a large number of cooperative agents with distributed information aim to learn policies in the presence of \emph{stochastic} and \emph{non-stochastic} uncertainties whose distributions are respectively known and unknown. Focusing on policy optimization that accounts for both types of uncertainties, we formulate the problem in a worst-case (minimax) framework, which is is intractable in general. Thus, we focus on the Linear Quadratic setting to derive benchmark solutions. First, since no standard theory exists for this problem due to the distributed information structure, we utilize the Mean-Field Type Game (MFTG) paradigm to establish guarantees on the solution quality in the sense of achieved Nash equilibrium of the MFTG. This in turn allows us to compare the performance against the corresponding original robust multi-agent control problem. Then, we propose a Receding-horizon Gradient Descent Ascent RL algorithm to find the MFTG Nash equilibrium and we prove a non-asymptotic rate of convergence. Finally, we provide numerical experiments to demonstrate the efficacy of our approach relative to a baseline algorithm.

Keywords

Cite

@article{arxiv.2406.13992,
  title  = {Robust Cooperative Multi-Agent Reinforcement Learning:A Mean-Field Type Game Perspective},
  author = {Muhammad Aneeq uz Zaman and Mathieu Laurière and Alec Koppel and Tamer Başar},
  journal= {arXiv preprint arXiv:2406.13992},
  year   = {2025}
}

Comments

Accepted for publication in L4DC 2024. Moved Disclaimer from footnote to unnumbered section

R2 v1 2026-06-28T17:12:56.134Z