English

On Passivity, Reinforcement Learning and Higher-Order Learning in Multi-Agent Finite Games

Optimization and Control 2024-10-30 v1 Computer Science and Game Theory Systems and Control Systems and Control

Abstract

In this paper, we propose a passivity-based methodology for analysis and design of reinforcement learning in multi-agent finite games. Starting from a known exponentially-discounted reinforcement learning scheme, we show that convergence to a Nash distribution can be shown in the class of games characterized by the monotonicity property of their (negative) payoff. We further exploit passivity to propose a class of higher-order schemes that preserve convergence properties, can improve the speed of convergence and can even converge in cases whereby their first-order counterpart fail to converge. We demonstrate these properties through numerical simulations for several representative games.

Keywords

Cite

@article{arxiv.1808.04464,
  title  = {On Passivity, Reinforcement Learning and Higher-Order Learning in Multi-Agent Finite Games},
  author = {Bolin Gao and Lacra Pavel},
  journal= {arXiv preprint arXiv:1808.04464},
  year   = {2024}
}

Comments

14 pages, 19 figures. This work has been submitted to the IEEE for possible publication

R2 v1 2026-06-23T03:32:48.180Z