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Action-Adventure games have several challenges to overcome, where the most common are enemies. The enemies' goal is to hinder the players' progression by taking life points, and the way they hinder this progress is distinct for different…

Artificial Intelligence · Computer Science 2022-05-09 Breno M. F. Viana , Leonardo T. Pereira , Claudio F. M. Toledo

Hanabi is a cooperative game that brings the problem of modeling other players to the forefront. In this game, coordinated groups of players can leverage pre-established conventions to great effect, but playing in an ad-hoc setting requires…

Artificial Intelligence · Computer Science 2022-08-31 Rodrigo Canaan , Xianbo Gao , Julian Togelius , Andy Nealen , Stefan Menzel

Evolutionary multi-objective clustering (EMOC), a modern clustering technique, has been widely applied to extract patterns, allowing us to analyze different aspects of complex data by considering multiple criteria. In this article, we…

Machine Learning · Computer Science 2022-04-04 Cristina Y. Morimoto , Aurora Pozo , Marcílio C. P. de Souto

This paper introduces ARCH-Elites, a MAP-Elites implementation that can reconfigure large-scale urban layouts at real-world locations via a pre-trained surrogate model instead of costly simulations. In a series of experiments, we generate…

Neural and Evolutionary Computing · Computer Science 2021-04-20 Theodoros Galanos , Antonios Liapis , Georgios N. Yannakakis , Reinhard Koenig

The fitness level method is a popular tool for analyzing the hitting time of elitist evolutionary algorithms. Its idea is to divide the search space into multiple fitness levels and estimate lower and upper bounds on the hitting time using…

Neural and Evolutionary Computing · Computer Science 2024-04-02 Jun He , Yuren Zhou

Exploration is a key challenge in Reinforcement Learning, especially in long-horizon, deceptive and sparse-reward environments. For such applications, population-based approaches have proven effective. Methods such as Quality-Diversity…

Neural and Evolutionary Computing · Computer Science 2022-11-24 Bryan Lim , Manon Flageat , Antoine Cully

In recent years, the generation of diverse game levels has gained increasing interest, contributing to a richer and more engaging gaming experience. A number of level diversity metrics have been proposed in literature, which are naturally…

Machine Learning · Computer Science 2025-09-30 Qingquan Zhang , Ziqi Wang , Yuchen Li , Keyuan Zhang , Bo Yuan , Jialin Liu

To assist game developers in crafting game NPCs, we present EvolvingBehavior, a novel tool for genetic programming to evolve behavior trees in Unreal Engine 4. In an initial evaluation, we compare evolved behavior to hand-crafted trees…

Neural and Evolutionary Computing · Computer Science 2022-09-05 Nathan Partlan , Luis Soto , Jim Howe , Sarthak Shrivastava , Magy Seif El-Nasr , Stacy Marsella

Innovative ideas are continuously emerging to produce better life conditions where essential human needs are supposed to be fulfilled with perfect scenarios leading us to propose modern strategies drawing the future of smart cities. In this…

Robotics · Computer Science 2025-12-23 Abdullatif Baba

Many existing obstacle avoidance algorithms overlook the crucial balance between safety and agility, especially in environments of varying complexity. In our study, we introduce an obstacle avoidance pipeline based on reinforcement…

Robotics · Computer Science 2024-02-14 Hang Yu , Christophe De Wagter , Guido C. H. E de Croon

Quality-diversity (QD) algorithms search for a set of good solutions which cover a space as defined by behavior metrics. This simultaneous focus on quality and diversity with explicit metrics sets QD algorithms apart from standard single-…

Neural and Evolutionary Computing · Computer Science 2021-02-16 Daniele Gravina , Ahmed Khalifa , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis

Evolutionary model merging enables the creation of high-performing multi-task models but remains computationally prohibitive for consumer hardware. We introduce MERGE$^3$, an efficient framework that makes evolutionary merging feasible on a…

Neural and Evolutionary Computing · Computer Science 2025-05-12 Tommaso Mencattini , Adrian Robert Minut , Donato Crisostomi , Andrea Santilli , Emanuele Rodolà

We attack the problem of controlling teams of autonomous units during skirmishes in real-time strategy games. Earlier work had shown promise in evolving control algorithm parameters that lead to high performance team behaviors similar to…

Neural and Evolutionary Computing · Computer Science 2018-03-09 Sushil J. Louis , Siming Liu

The saturation of high-quality pre-training data has shifted research focus toward evolutionary systems capable of continuously generating novel artifacts, leading to the success of AlphaEvolve. However, the progress of such systems is…

Artificial Intelligence · Computer Science 2026-03-17 Zi-Han Wang , Lam Nguyen , Zhengyang Zhao , Mengyue Yang , Chengwei Qin , Yujiu Yang , Linyi Yang

Workforce Scheduling and Routing Problems (WSRP) are very common in many practical domains, and usually, have a number of objectives. Illumination algorithms such as Map-Elites (ME) have recently gained traction in application to {\em…

Artificial Intelligence · Computer Science 2018-05-30 Neil Urquhart , Emma Hart

Quality diversity algorithms can be used to efficiently create a diverse set of solutions to inform engineers' intuition. But quality diversity is not efficient in very expensive problems, needing 100.000s of evaluations. Even with the…

Neural and Evolutionary Computing · Computer Science 2023-03-29 Alexander Hagg , Martin L. Kliemank , Alexander Asteroth , Dominik Wilde , Mario C. Bedrunka , Holger Foysi , Dirk Reith

We present Word2Minecraft, a system that leverages large language models to generate playable game levels in Minecraft based on structured stories. The system transforms narrative elements-such as protagonist goals, antagonist challenges,…

Computation and Language · Computer Science 2025-03-24 Shuo Huang , Muhammad Umair Nasir , Steven James , Julian Togelius

Quality-Diversity optimisation algorithms enable the evolution of collections of both high-performing and diverse solutions. These collections offer the possibility to quickly adapt and switch from one solution to another in case it is not…

Neural and Evolutionary Computing · Computer Science 2023-04-26 Manon Flageat , Antoine Cully

Evolution Strategies (ES) are effective gradient-free optimization methods that can be competitive with gradient-based approaches for policy search. ES only rely on the total episodic scores of solutions in their population, from which they…

Neural and Evolutionary Computing · Computer Science 2024-05-08 Paul Templier , Luca Grillotti , Emmanuel Rachelson , Dennis G. Wilson , Antoine Cully

Soft robotics aims to develop robots able to adapt their behavior across a wide range of unstructured and unknown environments. A critical challenge of soft robotic control is that nonlinear dynamics often result in complex behaviors hard…

Neural and Evolutionary Computing · Computer Science 2023-11-03 John Daly , Daniel Casper , Muhammad Farooq , Andrew James , Ali Khan , Phoenix Mulgrew , Daniel Tyebkhan , Bao Vo , John Rieffel
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