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Related papers: PAC learning and stabilizing Hedonic Games: toward…

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Monotone learning describes learning processes in which expected performance consistently improves as the amount of training data increases. However, recent studies challenge this conventional wisdom, revealing significant gaps in the…

Machine Learning · Computer Science 2025-05-22 Ming Li , Chenyi Zhang , Qin Li

Nguyen et al. [1] introduced altruistic hedonic games in which agents' utilities depend not only on their own preferences but also on those of their friends in the same coalition. We propose to extend their model to coalition formation…

Computer Science and Game Theory · Computer Science 2023-01-16 Anna Maria Kerkmann , Simon Cramer , Jörg Rothe

We revisit the complexity of the well-studied notion of Additively Separable Hedonic Games (ASHGs). Such games model a basic clustering or coalition formation scenario in which selfish agents are represented by the vertices of an…

Computer Science and Game Theory · Computer Science 2022-02-15 Tesshu Hanaka , Michael Lampis

Hedonic games are fundamental models for investigating the formation of coalitions among a set of strategic agents, where every agent has a certain utility for every possible coalition of agents it can be part of. To avoid the…

Computer Science and Game Theory · Computer Science 2026-02-17 Merlin de la Haye , Pascal Lenzner , Farehe Soheil , Marcus Wunderlich

Strategic classification studies learning settings in which individuals can modify their features, at a cost, in order to influence the classifier's decision. A central question is how the sample complexity of the induced (strategic)…

Machine Learning · Computer Science 2026-05-15 Yuval Filmus , Shay Moran , Elizaveta Nesterova , Nir Rosenfeld , Alexander Shlimovich

We study the formation of stable outcomes via simple dynamics in cardinal hedonic games, where the utilities of agents change over time depending on the history of the coalition formation process. Specifically, we analyze situations where…

Computer Science and Game Theory · Computer Science 2022-12-01 Niclas Boehmer , Martin Bullinger , Anna Maria Kerkmann

In this paper, we study non-obvious manipulability (NOM), a relaxed form of strategyproofness, in the context of Hedonic Games (HGs) with Friends Appreciation (FA) preferences. In HGs, the aim is to partition agents into coalitions…

Computer Science and Game Theory · Computer Science 2025-01-03 Michele Flammini , Maria Fomenko , Giovanna Varricchio

Stability is a central property in learning and statistics promising the output of an algorithm $A$ does not change substantially when applied to similar datasets $S$ and $S'$. It is an elementary fact that any sufficiently stable algorithm…

Machine Learning · Computer Science 2025-02-13 Max Hopkins , Shay Moran

The additively separable hedonic game (ASHG) is a model of coalition formation games on graphs. In this paper, we intensively and extensively investigate the computational complexity of finding several desirable solutions, such as a Nash…

Computational Complexity · Computer Science 2019-10-23 Tesshu Hanaka , Hironori Kiya , Yasuhide Maei , Hirotaka Ono

In coalition formation games self-organized coalitions are created as a result of the strategic interactions of independent agents. For each couple of agents $(i,j)$, weight $w_{i,j}=w_{j,i}$ reflects how much agents $i$ and $j$ benefit…

Computer Science and Game Theory · Computer Science 2018-04-19 Gianpiero Monaco , Luca Moscardelli , Yllka Velaj

We initiate the study of computability requirements for adversarially robust learning. Adversarially robust PAC-type learnability is by now an established field of research. However, the effects of computability requirements in PAC-type…

Machine Learning · Computer Science 2024-06-17 Pascale Gourdeau , Tosca Lechner , Ruth Urner

We study the problem of learning to partition users into groups, where one must learn the compatibilities between the users to achieve optimal groupings. We define four natural objectives that optimize for average and worst case…

Machine Learning · Computer Science 2017-03-24 Arun Rajkumar , Koyel Mukherjee , Theja Tulabandhula

Computing stable partitions in hedonic games is a challenging task because there exist games in which stable outcomes do not exist. Even more, these No-instances can often be leveraged to prove computational hardness results. We make this…

Computer Science and Game Theory · Computer Science 2025-11-17 Valentin Zech , Martin Bullinger

We study how stability can be maintained even after any set of at most k players leave their groups, in the context of hedonic games. While stability properties ensure an outcome to be robust against players' deviations, it has not been…

Computer Science and Game Theory · Computer Science 2019-03-21 Ayumi Igarashi , Kazunori Ota , Yuko Sakurai , Makoto Yokoo

Federated learning is a distributed learning paradigm where multiple agents, each only with access to local data, jointly learn a global model. There has recently been an explosion of research aiming not only to improve the accuracy rates…

Computer Science and Game Theory · Computer Science 2021-06-18 Kate Donahue , Jon Kleinberg

Recent applications of Stackelberg Security Games (SSG), from wildlife crime to urban crime, have employed machine learning tools to learn and predict adversary behavior using available data about defender-adversary interactions. Given…

Artificial Intelligence · Computer Science 2015-11-23 Arunesh Sinha , Debarun Kar , Milind Tambe

Fine-tuned Large Language Models (LLMs) encode rich task-specific features, but the form of these representations, especially within MLP layers, remains unclear. Empirical inspection of LoRA updates shows that new features concentrate in…

Machine Learning · Computer Science 2025-09-30 Tanya Chowdhury , Atharva Nijasure , Yair Zick , James Allan

We initiate the study of control in hedonic games, where an external actor influences coalition formation by adding or deleting agents. We consider three basic control goals (1) enforcing that an agent is not alone (NA); (2) enforcing that…

Computer Science and Game Theory · Computer Science 2026-02-24 Jiehua Chen , Jakob Guttmann , Merisa Mustajbašić , Sofia Simola

In this article, we study feature attributions of Machine Learning (ML) models originating from linear game values and coalitional values defined as operators on appropriate functional spaces. The main focus is on random games based on the…

Computer Science and Game Theory · Computer Science 2024-08-13 Alexey Miroshnikov , Konstandinos Kotsiopoulos , Khashayar Filom , Arjun Ravi Kannan

We introduce a class of strategic games in which agents are assigned to nodes of a topology graph and the utility of an agent depends on both the agent's inherent utilities for other agents as well as her distance from these agents on the…

Computer Science and Game Theory · Computer Science 2023-10-18 Martin Bullinger , Warut Suksompong